Month: February 2012

Everpix, The Rise of Centralized Cloud Photos, and The Decline of Flickr

I signed up for Everpix last night and have been thinking about it all morning, even as I’ve yet to get my photo collection uploaded to it. In essence, Everpix is an online repository of every digital photo you’ve ever taken, supported by a background Mac utility that keeps it in sync with your iPhoto/Aperture/Lightroom, and an iPhone app that syncs your Camera Roll, and allows you to view your library in the cloud. Crucially, it also syncs with your online photos on Flickr, Instagram, Google+/Picasa, and Facebook. Every photo is private by default, and making an album (called a Moment), or part of it, public, gives you an obfuscated URL that can be shared with others. You can also publish photos ‘offshore’ to Facebook Albums, Twitter, and possibly other destinations. Philosophically, this is almost everything I want my Flickr account to be right now, but that they are so, so far away from achieving. I signed up for Flickr Pro to have an online backup of all my photos, with the ones I want …

Shadow Cities: The moment a location-based game surprised me

Seth Schiesel’s effusive review for the New York Times: If you have an iPhone, you simply must try this game. Shadow Cities isn’t just the future of mobile gaming. It may actually be the most interesting, innovative, provocative and far-reaching video game in the world right now, on any system. I looked up at the sole approaching man, and he looked back at me. I couldn’t believe the first thought in my head: “Could he be one of them?” I was walking up the street to my home, and had just been playing Shadow Cities when that moment, an experience of virtual world crossover that no other game had ever produced before, hit me. There are few truly new sensations in gaming each year, and that was a whopper. Giving another person in real life a nervous glance, wondering if they’re a player too, sounds like the kind of crap you might put in an ad (sure enough, it’s in Shadow Cities’ trailer), but there it was, happening to me. Sure, the Nintendo 3DS has …