Tag: Apple

  • Week 34.25

    Week 34.25

    In a week that didn’t feel like a lot of forward motion, I realized I spent it looking back on and revisiting old experiences to see if they’ve changed, or if maybe I have.

    • Upon my return from the UK back in 2005, I realized that it was extremely hard to find good fish and chips in Singapore. No one seemed to like splashing malt vinegar and lashing salt over everything; it was always tartar sauce and lemon slices. And then a little place called Smith’s opened at Balmoral Plaza and it was as close to the real thing as you could find here.
    • Earlier this year, it seemed like Smith’s would close down after nearly two decades, another victim of high rents, rising ingredient costs, and a weakened consumer. But the regulars cried out, social media amplified it, and they got a lease extension into the summer. In a recent turn for the better, the landlord capitulated and they got a good price on the place for another year. That’s about the time I started seeing more advertising from them on Instagram.
    • You can guess what happened next (for someone who used to make ads, I’m surprisingly susceptible to suggestion). I dragged my parents down for dinner — my first visit since 2018, according to my records on Swarm. Yes, I was part of the problem, but here in Singapore I don’t exactly feel like eating it every week the way I once did! Prices are indeed a lot higher than they used to be; S$30 for a cod and chips stings like lemon in the eyes, but I don’t blame Smith’s. The Guardian made a whole video showing things aren’t much better back in the UK. The food was good, by the way, save for some watery curry sauce that I wouldn’t bother with again. I know it looks a little light on the chips above, but we all left satisfied.
    • As promised last week, I threw caution to the wind and upgraded my Vision Pro to the developer beta, mostly motivated by the need for a more realistic Persona. And it really is a huge upgrade in resolution and fidelity from exactly the same scanning process. There’s even a pair of glasses in there that looks just like mine. Disappointingly, the UI looks exactly the same, and neither the new design language nor the Liquid Glass material have been implemented. This is a curious state of affairs: all other platforms have a new look and feel that were purportedly inspired by visionOS, but they’re now “further ahead” than visionOS itself, which risks looking dated with more opacity and frosting. I sure hope this isn’t because glass elements don’t actually hold up in a mixed reality setting. I can see how the bright chromatic aberrations might actually be too distracting when they’re 8-feet high in your living room.
    • One of the earliest apps that I installed upon getting my Vision Pro was Explore POV. It’s a library of immersive (16K, 180º, 3D) videos shot in some of the world’s wildest and most beautiful environments. Think forest trails in New Zealand, blue Caribbean waters, the Swiss Alps, but also the Eiffel Tower. As the name suggests, they’re first-person POV and mounted on someone actually hiking the mountain’s edge and so on. Depending on your relationship with heights and VR motion, the effect can range from thrilling to nauseating. When it first came out, there were maybe just three videos on offer, and I didn’t really take to it because of all the other apps and content I wanted to check out first.
    • I went back into the app this week after hearing that they were running a summer sale, and decided to pay S$50 for six months of access. They’ve leveled up their video production game, and the latest videos are shot with Blackmagic URSA Cine cameras. Their crew are actively shooting around the world and there’s even a community poll for people to vote where they should go next (I voted for Nepal). It’s third-party stuff like this that we really need to see succeed for the long-term success of the platform, and unlike some casual iPad game ported to 3D, it really shows off the magical qualities of this device.
    • Thanks to my book club voting to tackle David Mitchell’s Cloud Atlas next, I’m breaking three of my usual rules. One, I don’t really make time to re-visit books I’ve already read, but given that the last time was in 2014, I’m interested to see if it’ll feel different now. My memory of it is roughly “very good, sort of like The Fountain (2006), but also claustrophobic and harrowing somewhere in the middle”. Two, I usually cheat at book club and read the whole book at once rather than stopping where agreed each week. I thought it’d be nice to experience it at the same time as everyone else for a change, which leads to my third broken rule: Only reading one book at a time. Since Cloud Atlas is going to take about six weeks, I’ll have to read another book in parallel if I’m going to read anything else at all.
    • I just finished Nick Harkaway’s Tigerman, which is such an odd duck I don’t know how to tell you about it. It’s only my second book of his that I’ve read, and so different in setting and language from Gnomon, which I also enjoyed. He blends real-world references with imagined details that create a sense of — not fantasy exactly, but unreality. Within that space, absurdist humor sits comfortably alongside themes of family, colonialism, mental health, geopolitics, and bursts of comic-book action. 4 stars.
    • The year has so far seen a lot of exciting music releases, and there are even more to come. I’m really hyped for the next few drops from the “Legend Has It” series. The albums from Raekwon and Ghostface Killah have already dropped, but new material from De La Soul? Nas and DJ Premier? Oh my.
    • Despite (or because of?) all the great stuff coming out, I feel like I haven’t spent enough time listening to music this year. Maybe it’s the lack of commuting time, which is where I would normally get to put an entire album on and listen closely. So it’s also taken me from January till now to finish BLixTape #6, the latest in my poorly named series of “currently listening to” playlists. Hopefully the next few will be quarterly. Here it is on Apple Music.
  • Week 33.25

    Week 33.25

    • I had some ice cream at last, but no beers yet. Maybe I’ll stretch this sobriety a little longer. Alcohol is, after all, just a poison worth doing socially but not so much alone.
    • But man, this illness. Being sick for three consecutive weeks was not on my bingo card for the year. I should say illnesses, because we saw a doctor early in the week and she said (and these are the words every INTJ raised on WebMD loves to hear), “I think you’ve correctly diagnosed yourself — this seems like two separate illnesses one after the other, rather than a viral infection that became a bacterial one.” So, just bad luck and weak immunity on my part.
    • Fortunately, it’s just about over. Only a mild cough remains for both of us, but still bad enough that we slept in separate rooms for most of the week. It wasn’t a perfect solution; we still woke ourselves up coughing in the middle of each night.
    • I’m reminded at such times to stop whining and be grateful for minor health issues. Our part-time cleaner just returned from a rather invasive surgery to remove two large fibroids growing on her uterus. It’s been a multi-month ordeal navigating hospitals and insurance companies. I tried to help with some internet research and reassurance, and was glad to see her back to (light) work this week.
    • To get me nutritionally through the sick days, I bought quite a few bananas and unlocked a new breakfast item: peanut butter and banana sandwiches. The PB acts like a glue that keeps the slices from falling out. Gastro engineering! It’s basically a fat handheld dessert in the morning, and maybe I could kick it up a notch with whipped cream?
    • On the video gaming front, I managed to start Shin-chan: Me and the Professor on Summer Vacation on the Switch. I’ve been wanting to get into this for several years — recreating the small countryside childhood I never had. It reminds me of Attack of the Friday Monsters! on the 3DS, not surprising since they were both designed by Kaz Ayabe. He must really miss his summer holidays because he’s also the director of Natsu-Mon: 20th Century Summer Kid, which is pretty much the same concept: catching bugs, fishing, exploring nature, making friends. I’ve err… also bought that game, but might not get to it this year.
    • Guiltily, I’m actually kinda dying to play another game that just came out, despite just starting on this one. Damn my infernal backlog! That game is Tiny Bookshop, an indie title that’s shot to the top of the eShop charts, beating Nintendo’s own Super Mario Party Jamboree! It is what it sounds like, a cozy game where you manage a tiny mobile bookshop. You decorate it, stock titles, and recommend books to passing townsfolk. I can’t believe no one made this game sooner because the premise is obviously gold. Moreover, it appears to have some beautiful locations for you to set up shop in, in the vein of ‘lo-fi beats YouTube video scenery’, so I assume you can just kind of chill in the game and listen to the waves while admiring your little caravan.
    • Ballard on Amazon Prime Video turned out to be a perfectly fine series on its own, with a different tone and a kookier cast than the mainline Bosch show that it’s spun off from. I can’t complain, especially because Titus Welliver shows up now and then to reinforce ties. I don’t know how old Renee Ballard is supposed to be though. She’s living with her grandmother, who looks 70 at most, but Maggie Q is 46.
    • We started on season 2 of Poker Face and I’m loving it. I would have been fine if they’d kept the same episodic format of Charlie on the run and solving crimes from 30 minutes in for the entire show, but they’ve decided to switch things up a bit. Still works. Still a brilliant platform for insane and creative stories with a rotating list of guest stars: John Mulaney, Giancarlo Esposito, Rhea Perlman, Katie Holmes?!
    • I installed the new beta OSes on my iPad Pro and Apple TV 4K and can report they are solid enough at this point. Not enough to risk my iPhone or Mac, though. The Liquid Glass effect is still a little confused. Sometimes a button will be darkened to stand out against what’s behind it, but upon being clicked, it flashes and changes to the brighter style to match some new frosted glass items that appear. It just seems to have to morph and adapt a little too much to be used for UI items that ought to be stable. But maybe that way of thinking is just old fashioned now.
    • Next to be updated will be my Vision Pro. I’m really curious how the glass elements will react to light and real world environments as you move them around in space. My Persona is also horribly outdated and I’m feeling the peer pressure to upgrade to the new, detailed ones — nearly everyone in my book club already has a proper face on and mine still looks like the Lawnmower Man.

    ChatGPT’s closing words for the week: Funny how even illness turns into iteration — new foods, new games, new software skins. Maybe we’re all just beta versions trying to get stable.

  • Week 28.25

    Week 28.25

    • Despite a brief setback, we ended up going to Bangkok for a few days as planned.
    • After spending hours in traffic the last time, I stayed within a smaller radius this time and walked a bit more. There wasn’t any agenda, really; Kim had some things to do and I wanted a change of scenery.
    • There was a jam coming in from the airport, of course, but we were thankfully in a very comfortable ride provided by the hotel. Ours was one of many cars squeezing down the narrow side lanes on the freeway — those buffer zones you don’t normally think cars should (or could) be using. Other cars in the ‘proper lanes’ skooch over to make way for this to happen, and it struck me as a neat metaphor for designing permissive, flexible systems with a normal mode but hiding ample bandwidth to accommodate emergencies.
    • Amidst more news of layoffs and economic rockiness, I think using AI in design (or most things, maybe) should be the side lane to ‘proper lanes’ of humans doing work, but we’re trying to do the opposite. Someone showed me a new customer research platform called GetWhy, where AI personalities conduct interviews over video calls with people, and synthesize some manner of insights automatically. They call it “human depth at survey speed”, which I knew AI would eventually enable: a merging of qualitative methods with quantitative scale. I saw it coming a couple of years ago but didn’t have the strength to look at it directly and figure out the pros and cons. At a gut level, I think it’s a shame that companies will now be able to insert another artificial layer between the people working on services and the people they’re supposed to be serving (or, more cynically, extracting profit from).
    • Anyway back to Bangkok. I saw three films to pass free time in the afternoons. Mission Impossible: The Final Reckoning for a second time; Jurassic World Rebirth, which was so terrible and completely lacking in the magic of the original film, the lasting fumes of which this franchise is still somehow able to sustain itself on; and James Gunn’s Superman, which I accidentally saw in Thai, without subtitles. I decided to sit through the whole thing and get by on just the visual language of it, and I think the experiment went okay! I probably couldn’t watch Tenet (2020) this way, though. 3/5 stars with the above qualification.
    • On Brian’s suggestion, I visited the Thailand Creative & Design Center (TCDC) which is a government office in a historic postal service building, mostly notable for its extensive resource library. You have to be a member to enter, although day passes are available for about S$4. It was a good way to pass a couple of hours, and I flipped through some interesting books that are now on my Amazon wishlist.
    • One of them was For the Love of Peanuts, by Elizabeth Anne Hartman, which covers the Peanuts Global Artist Collective — a project where seven artists reimagined Schulz’s characters through public art and exhibitions. There’s more information and photos through the link above. I was coincidentally thinking about learning to draw Snoopy recently, the “correct” way, and seeing this book was such a jolt to my narrow way of thinking — it had simply never occurred to me that I was free to recreate Snoopy however I wanted. Lots of new synapses to build here.
    • At the last minute, I decided not to bring my Switch 2 and it was fine. I always imagine hours of downtime on vacation where I might actually want to play a game, but it never happens. I did use my iPad Pro and am going through a sort of second wave of love for it. I recently got a third-party Smart Folio-type case, for just $12 off Amazon, which makes it much thinner and lighter than Apple’s Magic Keyboard case. The original Smart Cover (launched with iPad 2) is/was such a brilliant and minimal design, giving the device a perfect midpoint between versatility and portability, and having it again with this case is great for traveling.
    • It’s worth mentioning that each night back at the hotel I’d get into a trashy reality tv cable channel dedicated to “courtroom cases”. The quote marks are because I don’t know if you’d call these actual legal courts (but with the US, who knows?), but the two series I saw were awful and entertaining. Paternity Court sees couples come in and argue about their children, usually born on the side with another man or woman, culminating in the results of a DNA test revealing whether the man really is their father. Divorce Court is better, because you get other sorts of relationship issues being worked out, and the judges are sassier and give out strong advice. The name is a misnomer; some of these couples aren’t even married or looking for a divorce, they’re just airing their shit on TV. You can watch full episodes on their YouTube channel.
    • On the flight home, I caught Doctor-X: The Movie Final (2024), the supposed concluding chapter to the long-running Japanese medical drama that’s so bad I fell in love with it. Back in February, I spent an absurdly cost-inefficient chunk of my Tokyo trip watching Seasons 4 and 5 on local Netflix. Seasons 6 and 7 don’t have English subs, so I don’t know when I’ll get to see them — unlike Superman, this is too important to risk rawdogging in a foreign language.
      The movie… well, they went for higher stakes: explosions, AI, helicopters, the works. But that also meant less of the dumb fun and weird humor that makes the regular show a cult favorite. Or maybe not so cult at all — maybe it’s unironically loved in Japan. I kinda hope so.
  • Week 27.25

    Week 27.25

    • It’s getting hot down here, and reluctant as I am to use air-conditioning during the day while just sitting indoors, I’ve had to have it on in short spurts to bring the temperature down at times. Depending on the fates, I might be off to Bangkok again next week, where the heat’s reportedly even more brutal. Let’s see.
    • It was Apple Music’s 10th anniversary, and they’re doing some things like opening a new studio in LA, releasing a Top 500 list of the most-streamed songs, and — this one I especially enjoyed — a two-hour show with Zane Lowe and Ebro Darden, founding DJs of the Beats 1 (now Apple Music 1) radio station. It’s mostly Zane reflecting on their experience and telling behind-the-scenes stories from the frantic early days, backed by some all-time great tunes. For example, how they had just three months to find studio spaces around the world and go live, how the first song to be played on-air was chosen, and how the difficulty of recruiting DJs led to them having artists host their own shows (the best things usually start as hacks).
    • The show reminded me why I still love Apple Music, flaws and all: it’s here for the culture. It’s the one streaming service where passion for music is clearly evident, and it comes from the people helming the shows, both the DJs and the artists as mentioned, like Elton John, FKA twigs, Anderson .Paak, Jamie xx, and The Weeknd, to name a few. Shows and playlists put together by artists are such a cool (and obvious!) way to connect with fans, it’s hard to believe they weren’t really a thing before Apple Music.
    • I remember exactly where I was (Reykjavik) the day Apple Music launched, and how absolutely furious I was that the Beats 1 radio station wasn’t available in Singapore. It’s just goddamn internet radio, so why!? It was only after a year that it finally launched for us. I never found out the reason, but I assumed censorship and broadcast licensing hoops had to be jumped through, and welp I guess that’s the cost of being Singaporean. Still, I switched over from Spotify on day one and haven’t looked back. While looking through the archives, I found this post in 2014 before the acquisition, where I was pretty sure Apple would keep the Beats brand on their headphones but turn Beats Music into the backend of an “iTunes Unlimited” service. I sorta called it.
    • A Japanese mobile game I’ve been waiting for had its global launch on July 3: Persona 5 X (P5X). When you hear that, you might expect a gacha-based Persona 5 spinoff, based on some crappy mobile game squad battle mechanics. So I was surprised by how close it is to an actual Persona game, despite the necessary gacha and mobile elements. The graphics look and feel so close to the mainline titles that I’m convinced they could port them to iPhone if they wanted. However it’s mostly a solo adventure game, and I would love to see a different, massively multiplayer social game design uniting the world to fight shadows in the “metaverse” (don’t blame me, it’s the actual term they use).
    • However, the Japanese mobile game recently launched globally in English that’s been blowing up on my timeline is Umamusume: Pretty Derby, which is a horse racing game based on actual legendary champion horses, except they’re personified as idol girls who perform in full-blown concerts after winning. I’ve downloaded it for kicks, but I think it’s a neigh for me.
    • I came across a new drawing app for iPhone/iPad called Graintouch, and instantly bought it for S$15 after seeing its lovely Risograph aesthetics (a sort of Japanese photocopier from the 80s). It’s wonderfully minimal, to the point of restricting you to just 18 predefined colors, and simulates the look of paper prints. You can even hit a “misalignment” button that offsets the layers at random. It’s a welcome change from the overly powerful Procreate, which makes me feel like a learner driver at the wheel of a Ferrari.
    • I decided I might use this for the drawings I’d planned on doing, and started doodling around to get a feel for it. The result is a bunch of silly characters with googly eyes, and I kinda like them! Maybe I’ll do more and try to improve them.
    “Valentine”
    • I took my parents out to see F1 The Movie in a cinema, and found that senior citizens only pay S$5 per ticket on weekdays. If I had that benefit, I’d see every movie. Anyway, the film was great, and I say that as someone who doesn’t give a damn about F1 (my dad, on the other hand, is a total fanatic who watches every season). Apple did the right thing putting this out in theaters properly before streaming; it really deserves the big screen and too-loud speakers. An incredible popcorn movie, so good that for two hours you’ll find Brad Pitt likable despite everything we’ve heard about how he’s fallen out with his kids and maybe isn’t such a great guy. 4.5 / 5 stars.
    • We binged Season 4 of The Bear over the weekend. It made me wonder if there really are people out there like these characters, raised in so much chaos that their primary mode of communication is shouting and clashing with increasing intensity. I love watching it happen in 30-minute bouts, but by god it’s tiring. Overall, I think this was a slightly stronger season than the last one, and while I still love the directors swinging for the fences with concept episodes, they are becoming a little too expected. The best thing they could do in Season 5 would be to subvert those expectations and deliver a full-heartedly commercial happy ending.
  • Week 24.25

    Week 24.25

    • My Switch 2 finally arrived on Monday, praise be. It turned out to be an imported European unit, so it has the right kind of power plugs, but the included download code for Mario Kart World would only work with an EU eShop account. It didn’t take long to make one, but it’s yet another needless fragmentation of my digital footprint.
    • It’s a fantastic improvement on the original Switch. It feels more solidly built, and the magnetic Joy-Cons don’t creak and give as much when supporting the console’s weight. The screen is enormous but since the original wasn’t exactly pocketable anyway, who cares? It seems powerful enough to keep up with game requirements for easily another five years. The only regression is battery life, which they’ll surely fix with a new model two years from now.
    • I have yet to play anything on it that graphically pushes into PS5 territory with ray tracing and photorealism; although running Mario Kart World at 60fps in 4K is definitely not something the old Switch could do. That same smoothness extends to Splatoon 3, which got a Switch 2 upgrade patch on Thursday for the franchise’s 10th anniversary, and it feels amazingly fast and fluid on the new hardware. The once painful load times have been reduced to almost nothing, which is nearly worth the price of admission all by itself. At the very least, reviewers agree it’s more powerful than a Steam Deck.
    • Bert was back in town on a last-minute trip, so we met up with some of the old gang for beers and the kind of talk that middle-aged people will get up to if you let them: aging parents, how everything was much better before, and how we’d like to retire voluntarily before AI forces us to. Jussi was once again unable to make it, but he had the acceptable reason of being out of the country.
    • It was WWDC week, and with the comprehensive OS updates that were announced, it wouldn’t be an exaggeration to say that every Apple product experience will be changing this fall. I’ve had several conversations about the new cross-platform design language system they unveiled, which doesn’t have a name but is anchored by a new digital material called Liquid Glass, so people have just been calling it that. I wrote last week that I hoped the new look wouldn’t come with regressions in usability, specifically thinking about legibility and interaction clarity, but those are exactly the issues that everyone has been pointing out in the first developer beta. I’m hopeful that they’ll be able to moderate some of the more extreme decisions before the launch, but there’s no turning back. Like it or not, this is just how things are going to be for us users. What are you going to do, move to Android?
    • While talking to Michael again, one of us offered that Liquid Glass is simply a flex. It’s Apple building a visible moat with their superior silicon. Every iPhone, iPad, and Mac made in the last five years possesses power-efficient cycles to spare, which can’t be said of Android devices, save for a minority of the highest-end flagship phones. So when you look over someone’s shoulder in public and see morphing glass buttons accurately refracting the light coming off other elements on their screen at 60 to 120 fps, you’re looking at the digital equivalent of fine stitched leather. Luxury pixels. Veblen UI. Android manufacturers can’t follow Apple down this road without bifurcating the experience into cheap and premium versions, or forcing tradeoffs like reduced battery life and jankier animation.
    • The iPad got the most extreme makeover of all the platforms, and I’m a mixture of relieved, disappointed, and excited. Relieved that they’ve given up on trying to define some new paradigm for managing multiple apps on a screen; turns out the answer is just the same overlapping windows we’ve had since the first Mac. Mildly disappointed that if they couldn’t crack it after some 15 years, then maybe there just isn’t a better way. The universe might be more constrained than we’d hoped. And excited that the iPad will now be a truer laptop replacement for the majority of people, and with that increase in adoption perhaps we’ll get developers excited to build new kinds of experiences for it.
    Screenshot from Apple.com
    • As a Vision Pro owner, I can’t wait for the improved Personas, sharing virtual spaces with people nearby, and the new “spatial scene” rendering from 2D photos. I’ve already spoken to some people in inSpaze who are rocking the new Personas, and they look 10x better and more realistic than the old ones. In fact, it’s given rise to a weird social dilemma that can only exist in this age. I’ve known these people for a while and we’ve talked with each other quite a bit, but suddenly overnight, their faces have changed and it feels like I’m meeting them for the first time — or realizing I never really had. One person in the group chat looked younger now that his Persona got more accurate. Another person looked older and more intense than his previous Pixar-esque Persona suggested he was. They mentioned feeling slightly uncomfortable with how realistically they’re now presenting — the opposite of the safety that I described back in August last year: “the use of Personas creates psychological distance; it’s you, but it’s also more a puppet that looks like you.” Well, now it’s just your real face for everyone to see. I apologize in advance.

    I’ll leave you with two videos from Pulp, whose comeback album More continues to surprise me by being actually good, as if the band hadn’t gone anywhere for the last two decades. The first single has a great video (above) that uses generative AI in the best way possible. The second video below is a live performance of an old favorite, one of many appearances they’ve been making in support of the new stuff.

  • Week 23.25

    Week 23.25

    • Last week when I said ‘God willing, my Switch 2 will be delivered on Friday’, I actually meant to say ‘inshallah’, and so, as punishment, it didn’t arrive. And because Saturday was a Muslim public holiday, the postal service didn’t deliver it over the weekend either. Why didn’t it come as promised? The seller made a real mess of things, opting for Standard instead of Express delivery (one working day vs. two hours), but that wasn’t even the worst part. They canceled one of my two orders at the very last minute, one I’d made for a friend, and offered no apologies apart from saying it would come at the end of the month when it’s officially released locally. They obviously took more orders than they had supply for! The name of the vendor is “Unrival SG” on Amazon, so use that knowledge how you will.
    • Ironically, I ordered a Japanese import Pro Controller 2 off Shopee on Thursday, and that arrived on Friday with no issues. As everyone has reported, it feels amazing — possibly the best-feeling controller I’ve ever used, especially its buttons and thumbsticks. Everything is dampened and silent; the amount of tension seems just right. The only thing that could improve this (for me, with my big hands) would be making it more like the PS5’s DualSense in size and hand feel.
    • I’m hoping it’ll come on Monday instead, which would make that a jam-packed day what with WWDC after midnight. I’m not expecting any new hardware or life-changing software features, so the main thing for most people will probably be the unified redesign. I really hope they smash it, and not ship a visual refresh that turns out to be a regression in usability.
    • Without a new console in hand, I thought I’d pass the weekend by starting on Like A Dragon: Infinite Wealth (PS5), the 8th game in the Yakuza series. It’s one of the highest rated RPGs of all time, sprawling in scope and packed with too many things to do, including “minigames” that are basically full-on Animal Crossing and Pokémon parodies.
    • But it turns out I still like the idea of console gaming more than the reality. Within an hour, I’d quit and gone back to reading manga and watching a guy hunt for retro games in Book-Off.
    • Kim is/was away for work again, and the weather has been rough (forecasted to touch 35ºC at some point this month), so I’ve mainly stayed in most days. Exceptions were made for a Korean chicken meetup and a couple of evening walks. The Vision Pro got an above average amount of use this week as I’ve woken up early enough to meet the American users I know on inSpaze, and because I wanted to watch a bunch of films in a theatrical environment.
    • The first I should mention was Sinners (2025), which was probably overhyped because I didn’t think it was the greatest film of the last decade or anything, although it was very good. What took me out of the moment was thinking about how it’s so structurally and thematically similar to From Dusk Till Dawn (1996), another film that delightfully switches gears halfway to become a vampire story out of nowhere. When I saw that as a teenager, my mind was blown. I didn’t think they put money behind films with premises that audacious. I suppose Sinners is that for a new generation.
    • The next was The Zone of Interest (2023), an A24 Jonathan Glazer film that got a lot of buzz at Cannes the year it came out, but I put it off because the subject matter seemed too heavy. It shows the unnervingly normal family life of the commandant at Auschwitz, with wife, kids, and servants in a home just outside the camp’s walls. As screams and gunfire are heard in the background throughout the day, and the ovens pump out smoke and fire at night, they just pretend like nothing’s wrong and it’s probably a more effective horror than setting vampires loose.
    • I was primed to finally confront it because I watched Alain Resnais’s concentration camp documentary Night and Fog (1956) on MUBI last Sunday — I didn’t mention it at the time because I was honestly too traumatized. For a 30 minute film, it packs a lot of unspeakable horror, images of brutality on a scale that you’ll desperately want to believe are a one-time aberration in history. Sadly, while the efficiency and nature of the gas chambers were perhaps unique to Nazi Germany, you just know that this is no different from any of the genocides that have taken/continue to take place. Watching it, you’ll believe that something is intrinsically broken in human nature, because even the victims of such crimes can’t even be counted on not to do the same to others.
    • I’ve been enjoying three new albums. The new Counting Crows which I’d been saving, Butter Miracle, actually might be a return to form based on my few spins so far. Its main issue is the difference in vocal sounds between the two halves, maybe owing to the fact that the latter half was recorded and first released as an EP a couple of years ago. But I’d say it’s their strongest work since Hard Candy.
    • Pulp is also back with their first album in 23 years, More, and it’s also a very strong comeback. The kind you don’t expect from an old band putting something out in the post-Covid era: they’re usually forgettable and anaemic, you know, like U2 albums after the 90s. But More might be classic Pulp — playful, raunchy, cynical yet open-hearted — with just a couple more decades on top.
    • Shura is also back with a new one, I Got Too Sad For My Friends, and it’s got some lovely songs as usual, recalling Fleetwood Mac (and by extension, recent Clairo) and even a little bit of Prince, with her use of synths.

  • Week 21.25

    Week 21.25

    • This week’s installment is update #256! That’s a big deal for fans of computationally significant numbers.
    • Oddly, just as Michael blogged that his family was down with gastroenteritis last week, a similar bug hit our household. Kim got a bad case of what we thought was food poisoning, and then, of course, I came down with it two days later. It’s a weird one: the stomach trouble comes with headaches and fatigue. Fearing that it was contagious, plus being all tired out, I had to skip one meetup and a wedding dinner over the weekend.
    • So not that much happened with me this week, but I suppose we can talk about the mess out there?
    • Google held their annual I/O event and showed off their latest AI achievements. Tl;dr, some of this stuff is just gross. From a technical standpoint, yes it’s remarkable that pretty realistic video (with sound) can be generated from text, and Google can now use your personal context from documents and emails to help with tasks — similar to what Apple promised (but has yet to deliver), with the important distinction that one centers privacy and on-device computation while the other will do it on their servers. I don’t know if I trust Google to let an AI crawl all my documents, and for that reason, minimized my exposure to Google years ago.
    • I remember when Gmail first came out and pioneered showing contextual ads next to your emails. There was an uproar, and the company had to calm people by saying ‘no one is reading your emails, it’s just automated keyword matching’. Well, with LLMs, it’s much, much worse. No human would be able to go through all your messages, photos, location data, and search history to piece together an invasive psychological profile about your vulnerabilities, and make it actionable for advertisers. Trust that an AI will. Just look at how a version of Claude 4 Opus in testing tried to blackmail an Anthropic engineer over an affair it believed they were having.
    • Beyond the business model of Google’s AI products, it’s their designed intent that feels particularly bleak. One example they proudly demoed: a friend emails asking for holiday recommendations at a place you’ve visited. Instead of writing them a thoughtful reply, you let Google AI scour your photos, emails, documents, and receipts to auto-generate a message, using words chosen to sound like you. Sundar Pichai even had the nerve to say, “With personal smart replies, I can be a better friend”. With friends like these, don’t even bother writing. Just ask Google directly and it can snoop the inboxes of a billion other customers to give you the statistically “best” itinerary.
    • And this is where a company’s lack of imagination and care makes itself plainly apparent. Instead of designing an AI system that writes replies in your place, they could have made one that recaps your holiday with a little presentation showing you where you went, what you did, and what you enjoyed most. Then, memory suitably refreshed, you could sit down and write your friend a reply that shows you actually give a shit about them, and both of your lives would be richer for it. I’m beginning to think that Apple, by failing to ship their AI features on time, might be saving us from a future I don’t want to live in. Maybe they’ll never ship. Maybe that was the plan all along.
    • Then a man who many would expect to know better — who sits on stages and professes the importance of values in technology, and is arguably the most famous designer of this century — announced a new venture (also called io) with Sam Altman and OpenAI. And the vibes, my friends, were off. The 9-minute launch video came across as a thin PR exercise to polish Altman’s spotty public image and reassure OpenAI’s investors. It struck an uncharacteristically self-congratulatory tone for the usually humble Ive while announcing, essentially, nothing. Sterling Crispin tweeted a biting Marxist read of the video in the style of Slavoj Zizek. Many saw it as Altman angling for a Steve Jobs comparison, with critics pointing out that he’s not enough of a product person to be a true partner (and necessary editor) to Ive. In any case, I have no doubt that the io team will deliver some beautifully designed hardware. But I fear even they can’t summon enough thoughtfulness or optimism to divert AI from its current trajectory, or prevent the cultural and societal wreckage it’s likely to create.
    • Speaking of nice devices, one of my fondest gaming memories involves my last year at university, when I switched from my PC to a Mac that was relatively useless for playing games. I couldn’t imagine not having any games (this was before smartphones, mind you), so I bought myself a Game Boy Advance SP — the pinnacle of the series, in my opinion. It’s hard to imagine a more perfect form factor for a handheld console. The clamshell design protects the screen; the vertical layout keeps your arms and hands close together, even when squeezed into an economy flight seat; the screen was sharp and self-lit, which was not a given in those days. I would lie in bed in the dark on cold nights and play Final Fantasy I until I was bored to sleep. To this day, I still fall asleep during boring turn-based battles — one of the reasons why I want to try Clair Obscur Expedition 33, since it blends turns with real-time actions. Pretty sure I traded in my GBA SP for store credit to buy the Nintendo DS (DS Phat) when it came out later that year, and I regret it.
    • Anbernic, the China-based maker of retro emulation handhelds, released a clone of the GBA SP last year, the wonderfully named RG35XXSP. It runs a Linux-based operating system and may or may not come preloaded with thousands of classic gaming ROMs from the NES to the PS1 — you should only play the ones you actually own, of course. I didn’t get one because Anbernic doesn’t have the best rep when it comes to build quality, and I wasn’t sure they’d get it right the first time. Fast forward to today, and the new RG34XXSP (yes, it went back a model number) looks to be the one to get, even over the competing Miyoo Flip V2. DYOR (do your own research) though! They made it slightly smaller, dampened the button clicks, added two analog thumbsticks for wider compatibility, and came up with some better colorways. Now that it finally sounds more like a product than a prototype, mine’s on its way in the mail, and I can’t wait to relive some old games while waiting for the Switch 2 to arrive.
    • Meanwhile in Japan, Fujifilm decided to get in on the nostalgia cash grab game with a new camera release, the long-teased “X half”. Many expected this to be based on the X100 or GFX series, that is to say, employing an APS-C or medium format sensor. But no, it’s a 1-inch sensor, vertically oriented to resemble 35mm half-frame photos. A major selling point is the ability to shoot “in-camera” diptychs (a two-photo collage). The overall camera concept is fantastic: it has a 32mm lens, is very small, and features a “film camera mode” that is basically a physical version of those iPhone apps that try to simulate the fun limitations of analog photography. When activated, you are locked into a chosen film simulation look until you’ve used up a virtual roll of film, ranging from 36–72 half-frame shots. You can’t see any photos until you finish, and you can’t even use the digital screen to compose shots, only the optical viewfinder.
    • I would be down for this, except that early reviews show many corners were cut between concept on paper and the final product. Firstly, it’s made of plastic painted to look like metal. There are no words for how much I hate this when done badly. There’s also a visible seam on the front face that ruins the look. Then the processor seems to be slow, and it ruins the illusion of the film advance lever which you need to crank before taking the next shot; it’s reportedly unresponsive until the last photo has saved. If you’re going to fake analog mechanisms then it has to be perfect! The flash unit, a big part of the analog film camera look, is a weak LED rather than a xenon bulb. Then there are the cheesy overlay effects, like light leaks and “expired film” color casts, which seem borrowed from the company’s Instax evo cameras rather than its premium X series. The camera costs S$999, which many are calling too high, but honestly if they had to charge S$200 more to actually do the concept justice, I’d be on board. If some random startup made this for half the price, the flaws would be forgivable. But this is Fujifilm, and if you’re going to carry this faux film camera around and look like an old douchebag with more money than sense, it had better be good.
    • Until they do a better job, I’ll get by with the Diptic app I bought in 2010 which makes similar collages with just my iPhone (see featured image above), which also shoots vertical orientation photos by default!
  • Week 20.25

    Week 20.25

    • The Murderbot series debuted on Apple TV+ and it’s a pretty straightforward adaptation of the first book, All Systems Red, with a bit of a plasticky comedic sheen that undercuts any sense of stakes, at least in the first two episodes I’ve seen. My main gripe is that Alexander Skarsgård feels wrong in the titular role (to me, obviously, versus how I read it), and has a strangely dorky, trembling quality to his voice that I didn’t think the SecUnit would. And that’s not just because someone said the robot reminded them of me.
    • Meanwhile I finished the fourth book in the series, Exit Strategy, and found it better but still pretty flawed. Ranked in order from best to worst: Book 2 > 1 > 4 > 3. I’m going to stop here for a few months, I think, and just watch the show as it comes out.
    • In need of a new Jack Reacher type of story, while not actually wanting to read a Reacher book because I’m almost running out, I started on Fearless by M.W. Craven. It features an ex-special forces type guy, the kind who’s had all the deadly training and whose records have been wiped clean, with the additional gimmick of a rare neurological condition that makes him literally incapable of fear. I’m about a third of the way through and so far they haven’t really made much use of this “power”, mainly saying that it makes him susceptible to making tactical errors, rather than imparting any advantage. Or perhaps it’s just that I’ve already read so much Jack Reacher — a man who doesn’t need a brain injury to be fearless. So far there are two books featuring this guy Ben Koenig, so maybe it’ll be a TV show someday.
    • Gamers may know Coffee Talk, a visual novel sorta game where you play a barista in a world where humans and mythical creatures co-exist, and the main game mechanic is making drinks to get the conversation going. I finished it a couple of years ago and thought it was okay, nothing mind-blowing. I’ve now started on the sequel, Coffee Talk Episode 2: Hibiscus & Butterfly. With the rainy mornings we’ve had this week, it turned out to be a great game to have on (even paused in the background while I did other things), because it often rains in the game world and the thunder mixed with its lo-fi beats soundtrack is pretty good. The game… more of the same. Cosy vibes, looks great, but the story doesn’t really grab me.
    • We often grade locally or regionally made things on a curve when they compete on a global stage, like if you see a game or song or movie made in Singapore and it isn’t a disaster, the relief you feel immediately gives it extra points. That’s sort of what’s happening with Coffee Talk, I think, because knowing it’s Indonesian earns it a little extra goodwill.
    • Since I chat with someone who’s actually in Indonesia, I asked Evan if he’d played these games yet and we ended up talking about the Nintendo Switch 2. Background: it launches globally on June 5, but no release date has been set for Singapore, Thailand, Malaysia, and the Philippines beyond “July to September”. Of course, there will be imported units sold as soon as it’s out overseas. On Shopee, one large local retailer has already listed the bundle with Mario Kart World ($500 USD) for S$849 ($650 USD). And it’s the European edition, with a download code for Mario Kart that might not work without an EU eShop account. I thought this markup was obscene, but Evan informed me the gray market price in Indonesia was even worse, at around $800 USD! That’s more expensive than a PS5 Pro, by the way. Nintendo’s global distribution game is so unbelievably weak that customers out here are being bled dry.
    • A little later on, I got a pop-up from Amazon Singapore saying Switch 2 pre-orders had opened. I tapped through and immediately bought myself the Mario Kart World bundle at S$769, with delivery on June 6, which is only a S$60 markup after tax and conversion at the current rate of 1.3 SGD-USD. BUT, you know they’re not going to sell it here at that rate, it’ll probably be closer to 1.4, which would make the official local price about S$750–760. So it was an easy decision, and Evan asked me to grab him one too (even after pricing in a plane ticket to collect it from me, still cheaper than the Indonesian price).
    • But you know what else Indonesia has gotten great at apart from indie games and scalping? Pop idols! 88rising debuted their new girl group, “no na”, and I saw them via a YouTube recommendation. Their videos feature lush green Indonesian landscapes (think Balinese rice fields), and their sound invokes 90s R&B (like XG) and retro dance pop — I think I heard 808s on one of the new songs. I hope they go places!
    • Speaking of XG, they just wrapped a successful tour that involved going viral for actually singing live at Coachella, and capped it off with a pretty great new song, Million Places. It’s a reflection on their experiences traveling the world and getting to see their fans, and it’s weird that I can’t think of many other songs like this; they seem to be more common in K-Pop. I think it would be considered kinda corny in Western music these days if not cut through with something “hard” or self-deprecating. I think it comes off as sweet and sincere here because they’re experiencing this kind of success for the first time.
    • Usually after an artist gets past this breakthrough phase, they get accustomed to fame and become insufferable. At least, that’s what you see in countless musical biopics. A Complete Unknown (2024) is no different, and boy does Timothée Chalamet nail the annoying twerp of a genius that young Bob Dylan (likely) was. The movie is by-the-numbers, the musical numbers are by-god-this-boy-is-good. Between this role and his war rally scene as Muad’Dib in Dune: Part Two (2024), I’m beginning to think Timmy C can play anything. Can Christopher Nolan please direct him alongside Robert Pattinson and Tom Hardy — as three brothers with wildly different accents and mannerisms? I think that would be amazing.
    • Still thinking about John Woo’s Mission: Impossible 2 (2000), I watched his recent comeback film, The Killer (2024), a remake of his 1989 film of the same name. It has some really absurd but satisfyingly built action scenes, and I enjoyed the whole thing. Especially Nathalie Emmanuel’s extremely physical performance: all the typical John Woo stuff — throwing yourself sideways while shooting, sliding on your knees, getting smashed into walls… and she looked incredible doing it. Francis Ford Coppola clearly saw her talent, but sadly no one watched her in Megalopolis (2024) beyond that one “Entitles me?” clip that went around.
    • We went to see Mission: Impossible — The Final Reckoning this weekend because I couldn’t wait anymore. So that meant we didn’t rewatch movies 5–7, just recaps on YouTube. Tom Cruise and McQ keep saying this film was “designed and built” to be experienced in a theater, but at several points I found myself thinking I’d rather be seeing it on my Vision Pro. I wouldn’t have to hear other people’s noises, and I’d be able to move my seat further back in the room and higher off the floor. I’d probably make the screen even bigger too. I’m now looking forward to buying it off the iTunes Store and watching it again “properly” when it comes out.
    • No spoilers: About the film itself… I gave it a 4/5 on Letterboxd. I want to give it a 4.5, but there are just too many weird gaps in the storytelling and some of it felt contrived. It might be a case of the action concepts coming before the dramatic ones. Starting from the first film, the franchise has steadily morphed from behind-the-scenes, twisty espionage thrillers to high-stakes save-the-world blockbusters — not unlike the trajectory of the Fast and Furious franchise. My take is that this escalation of stakes is neither necessary nor sustainable (much like last week’s questioning of doing ever more work with new technology). I’d gladly keep paying to watch Ethan Hunt and team take down spies threatening an oil pipeline or the life of a valuable undercover agent. The threat doesn’t have to be nuclear annihilation, and the bad guys don’t need to form an entire Rogue Nation or Syndicate to be taken seriously! But that’s how Hollywood rolls, so here we are, having to market this as the end of the series (although the stars are saying it might not be) because we’ve run out of threat headroom.
    • I saw someone say that Mission: Impossible ended just fine with Fallout (2018), and I think that might be the way. Look at Dead Reckoning and The Final Reckoning as two bonus movies, made years after the originals at the behest of some streaming giant with millions to spend. Kinda like what Netflix did with Gilmore Girls. They don’t have to be canon; they’re fun fever dreams in an alternate universe. Ultimately this is a very good popcorn flick, and at several times I caught myself with my fingers curled in front of my mouth, holding my breath — I just wished it were under different circumstances.