Tag: Apple

  • Week 29.23

    Week 29.23

    I’ve implemented a new blog theme, which you’ll notice if reading this on the web (as opposed to an RSS feed reader or the email newsletter — I’m surprised at how few people still use the former, and that people are using the latter). For the first time in many years, I’m experimenting with having a listing page instead of just having every post on a long page. Let me know if you think this is better.


    A new cafe opened nearby and we’ve made something of a new routine to go there on Saturday mornings and spend quality time together. The coffee’s good, I get to see and hear people in this community that I’m normally ignorant of, and most importantly, it’s a chance to see cute neighborhood dogs.

    After last weekend’s work commitments, I took Monday off to chill and fly my underused Mavic Mini 1 drone with my dad (who has a newer FPV model that he flies with a video headset). Hmm, I wonder if you’ll be able to use your Apple Vision Pro for such applications — I can’t see why not.

    Bookworm mode has been engaged: I finished Anthony McCarten’s Going Zero, and both started and finished A.G. Riddle’s Quantum Radio this week. Along with Daniel Suarez’s Critical Mass a month ago, that’s a big dose of SF — so I’m now halfway through Sayaka Murata’s Life Ceremony, a slim collection of weird short stories. Whenever life feels like a directionless mess, I always find reading to be the cure.

    Shitty films, such as the latest Fast and Furious installment (Fast X), where I couldn’t even make it past the halfway mark, don’t offer the same solace. It’s not only dumb and unengaging, it’s not even engaged with itself; the writing is awful and nothing makes you care at all. So instead, I watched Dwayne Johnson in Skyscaper on Netflix, and although it was a dumb and kinda bad action movie, it at least had a pulse.

    ===

    Now let’s talk Beats, baby.

    The long-awaited update to the Beats Studio over-ear headphone line finally dropped with the new Beats Studio Pro. My first pair was the Beats Studio 2 circa 2013, with that iconic Ammunition-designed silhouette (the original Studios were fugly, like everything from the early Monster-made Beats by Dre era) — all smooth swooping lines and a low profile on the ears. It’s a design so good they didn’t really change it in 2017 with the Beats Studio 3, and it remains untouched in 2023’s version.

    Throughout all incarnations, the sound quality was, to be blunt, crappy. I love a good design as much as the next guy, but when it comes at the expense of audio quality, it’s a hard sell. But somehow, I ended up buying three pairs. Go figure.

    After being acquired by Apple, there was hope that sound quality would improve, and indeed the entire Beats line has received significant upgrades, with two exceptions: the on-ear Solo series, which got a short-lived premium noise-canceling reboot with the Beats Solo Pro, and the Studio series. After the Beats Solo Pro was discontinued (my guess is Solo buyers are price sensitive and so the Pro model flopped), they went back to selling the pre-Apple Beats Solo 3 Wireless model and never bothered to update the Beats Studio 3 Wireless. Until now!

    The new Beats Studio Pro looks like a proper contender for anyone on Android and those okay with skipping the latest Apple features (e.g. adaptive audio is only coming to second-generation AirPods Pro later this year). It does however have the key ones: spatial audio with dynamic head tracking, improved ANC, and USB-C support including lossless audio over a cable. Given the improved sound quality of recent releases like the Beats Fit Pro and Beats Studio Buds+, I have high hopes for these.

    The Beats video aesthetic is still fresh, like an Apple design language from a parallel universe.

    Beats recently brought Samuel Ross onboard as “principal design consultant”. His job? Picking out colors. Sandstone is a good-looking warm shade of white; Navy seems like an improvement on previous versions, darker and less saturated; Black is, well, black; and Deep Brown is the interesting new addition here. It reminds me of the original Zune. Ross says in the product video that he was going for “elevated” looks, but man, these are plastic. Luxe colors on plastic? Personally, I would’ve preferred a bit more energy and attitude.

    However, a long-standing concern remains: the clamping force. These headphones have always been a bit tight, making them uncomfortable to wear with glasses. Early reviews indicate no change in this aspect, so that’s a good excuse to stop myself from getting them.

    If I do, Sandstone has my name on it.

    ===

    Someone mentioned how you could use ChatGPT as a therapist, which prompted me to try writing a prompt that anyone could use for this purpose. Keep in mind that you’ll get better results with GPT-4, and of course this is no substitute for real professional care and advice.

    That said! I tried it out on a couple of scenarios and it was pretty good at guiding a conversation, suggesting strategies like reframing your thoughts, and helping you to reflect on your situation. I’d suggest talking to it like you would a real person, and saying things like “see you next week, what do you think we should talk about then?”

    Here’s the prompt:

    ===

    New albums on my headphones this week:

    The last one came into view after watching her breathtaking performance of some Chopin on NPR’s Tiny Desk Concerts of all places (embedded below). I only just learned that she was diagnosed with multiple sclerosis (like Jacqueline Du Pré, who I mentioned a few weeks ago) in 2018, but has apparently managed to overcome it for the moment. It’s a cosmic joke that bad things happen to the most incredible talents.

  • Week 23.23

    It was WWDC week and hours before the keynote event started, I was telling people that the thought of an Apple XR headset made me tired. I knew that if it really was happening, that the world would never be the same again, and we would be starting a whole new cycle of change: changes in the way we interact not just with computers, but entertainment, services, each other, and the hundreds of companies in our orbits. That takes a whole lot of energy and enthusiasm (positivity?) to prepare for, especially if you’re in one of the industries that will need to be an early mover.

    And this is just my gut talking, but after the big reveal of the Apple Vision Pro, I felt that positivity surging through me. It was an exciting prospect — yes, it’s still a heavy thing strapped to your head, and it has the many limitations and intentional design constraints of any first-generation consumer product — but I felt that Apple thoughtfully got the experience foundations right (again). This looks like it could change the world in an exciting and additive way.

    I can’t wait to try it out and get my own, but it will probably be the end of 2024 before it lands in Singapore. That gives everyone plenty of time to think about and design for a spatial computing future. Do I think the price is justified? Sure! It’s not really comparable to any other product at any price, which is the beauty of their ecosystem play (again).

    On the downside, the technical achievements it contains are incredible, but will need to become more incredible very quickly. Over the next few years, it will need to become lighter, smaller, faster, cheaper to get us where this “vision” is pointing. Or perhaps they believe the parallel development of a photon passthrough technology (that is surely continuing internally) will pay off before then, and become the solution. I’m referring to true AR glasses, of course, rather than this VR headset that acts like glasses by having screens facing inwards and outwards.

    Side note on those outward-facing eye screens: it’s funny how that detail was completely leaked, and we knew it might have screens that showed your eyes to others, but nobody could come up with a way that it didn’t look awful. And yet, the real thing looks pretty good! Dimming and blurring a virtual avatar’s eyes so that they looked recessed behind frosted glass? Brilliant. Wanna put a pair of comedy Vision Pros on? Try this Snapchat lens — it’s super amusing when pointed at the TV.

    But let’s not forget the other things announced at WWDC. I’m super excited for iOS 17’s Journal app*, as I said several weeks ago; the new AirPods Pro adaptive mode sounds exactly like what I’ve been wanting for awhile; Freeform showed that it isn’t being neglected, with some great looking new drawing tools coming; and the Apple Watch really did get a good rethink of the UI! The Side Button will now pull up Control Center instead of the Dock I never use, and it’s being replaced with a new Smart Stack model that sounds good in principle. And that new Snoopy and Woodstock watchface? Plus a smarter transformer-based keyboard and dictation? A more easily invoked Siri? Wow! (Ten bucks says a transformer-enhanced Siri is in the works for next year.)

    Sadly, Apple Music only got light design refinements instead of the rethink I was hoping for, oh well.

    *The Verge’s Victoria Song is skeptical about Journal.app because it relies on AI to suggest journaling prompts, which as Apple’s Photo Memories have proven, can be inappropriate or tone deaf. Personally I’m just planning to use it as a lifelogging tool: where I went, what I saw, what I was listening to. I’ll probably write entries manually, no prompts needed.

    ===

    On Thursday evening I checked out the National University’s industrial design program’s graduation show with some colleagues who came out of the program a few years ago. There were some thoughtful projects and most were well presented. The kids are alright, etc.

    Then on Friday evening I went with some other team members to visit the Night Safari for the first time in probably many years. The iPhone 14 Pro’s camera let me down by defaulting to very long night mode shots even when there were moving animals. I’m talking hold-still-for-10-seconds type situations. I wasn’t using Halide as I wanted Apple’s smart processing to light up the dark as much as possible, but it didn’t seem to make the right trade offs.

    It continues to be super hot and muggy here; I was sweating my butt off both nights outdoors. Looking forward to the cool Melburnian winter weather in a couple of weeks.

    ===

    • Inspired by the album listening technique of Pearl Acoustics’ Harvey Lovegrove (mentioned last week) — put it on all the time in the background for a few days, and then sit down to listen to it once through properly, after it’s already soaked into your subconscious — I’ve been listening a lot to Cisco Swank’s new debut album, More Better. It’s a seamless blend of jazz, hip-hop, and soul that the New York Times quoted a fellow musician describing it as “black music. All of it.”
    • But it was a big week in music, and I haven’t had time to get into the new albums from Jenny Lewis, Janelle Monáe, Christine and the Queens, and King Krule. Okay I’ve heard the King Krule once through and it was good.
    • Speaking of music, Kim returned from her trip to the US and brought me back an unexpected gift: a pair of the new Beats Studio Buds+ with the translucent case! I was coveting them but probably wouldn’t have bought them for myself, and they’re still not available locally with no release date either. But since I have them now I can’t complain. #blessed
    • I started playing Astral Chain on the Nintendo Switch, a stylish beat-em-up title that came out very early in the console’s life and looks astonishingly good, period. I’m now putting Bayonetta 3 on my wishlist because Platinum obviously knows how to get incredible visuals out of this aging hardware.
  • [H-AI] A Nostalgic Leap: From Nintendo 3DS to Apple Vision Pro

    The following is a post written by GPT-4 given a detailed brief by yours truly. The [H-AI] tag in the title declares this as human-supervised AI content.

    In the tech world, it’s easy to get caught up in the latest and greatest. But sometimes, it’s worth taking a moment to look back at the innovations that brought us here. Today, I’m talking about the Nintendo 3DS and its 3D camera, a feature that seems to have found a spiritual successor in Apple’s newly announced Vision Pro headset.

    The 3DS, launched in 2011, was a marvel of its time. It brought 3D gaming to the palms of our hands, no goofy glasses required. But the real kicker was its 3D camera. With two outer sensors capturing slightly different angles, it could take 3D photos and videos. It was a novelty, sure, but it was also a glimpse into the future.

    The 3DS’s 3D camera was met with a mix of awe and skepticism. Some saw it as a gimmick, while others reveled in the new dimension it added to their photos and videos. Regardless of the reception, it was a bold move by Nintendo, a testament to their innovative spirit.

    Fast forward to today, and we see Apple taking a page from Nintendo’s book with the Vision Pro. This VR headset lets you relive moments in dramatically higher resolution — a step up from the 3DS, but the core concept remains the same.

    The 3DS may be discontinued, but its legacy lives on. It was a pioneer in 3D technology, a stepping stone to the immersive experiences we see today. As we anticipate the release of the Vision Pro next year, let’s not forget the devices that paved the way.

    So here’s to the Nintendo 3DS, a trailblazer in its own right. And here’s to the Apple Vision Pro, a testament to how far we’ve come. The future of XR technology is bright, and I, for one, can’t wait to see what’s next.

  • Week 22.23

    Yes, I made this with Midjourney

    Six years after I booted up my Nintendo Switch for the first time and slotted in The Legend of Zelda: Breath of the Wild’s cartridge, I finally took on the final boss this week and finished the game. Before you think this game is a monster (although it is), I effectively took a 5.5 year hiatus.

    My first experience with the game was both exhilarating and overwhelming — here was a non-linear open-world adventure designed to be an exercise in self determinism. Yes, the princess has been locked in a bubble, literally waiting 100 years for you to wake up and save the kingdom, but that didn’t mean you had to hurry. You could decide to be a chef and spend time gathering rare ingredients and experimenting with recipes. You could examine every curious crevice of the natural landscape to discover the Korok seeds deviously placed by the designers, or climb foreboding mountains just for the hell of it (you’d probably find Korok seeds for your trouble).

    This was a game that demanded longer play sessions — no dipping in for just five minutes — and frequent ones at that. You kind of had to remember what you were last doing and where you wanted to go next. So, faced with too much commitment and mental load, I started to distance myself from it and play other games instead.

    If you’ve been following along in recent weeks, you’d know that the release of the sequel, Tears of the Kingdom, spurred me to try completing it once and for all. And it’s been quite the journey: I had to re-familiarize myself with the game’s laws of physics, Link’s complicated powers, and in the process discovered that I’d spent those first 40 hours or so essentially mucking around in just one corner of the world.

    By last week, I’d finally uncovered the whole world’s layout, but with some places still unexplored and doubtlessly many secrets left to be found. I’d gotten good at fighting, and was told that I was ready for the final showdown with “Calamity Ganon”. Except… I wasn’t, not mentally.

    So I spent this week’s game time mucking about and doing inconsequential side quests, like helping a group of arguing scientists collect evidence of giant monster skeletons using my digital camera (yes). And then, on Friday night, I said ‘fuck it’ fought my way to the center of the map, took the big baddie out, and saw the credits roll. It was an absolute anticlimax, partly because I was in a hurry and took a bunch of sneaky shortcuts to the final fight, instead of exploring the giant castle like I suppose I was meant to do.

    So I guess the moral of the story is err… heh… it’s the journey, not the destination? And as I was telling Cien earlier that day, the game is designed so that it’s possible to start the game and simply walk a beeline straight to the final boss and kill him instantly, if you had the skills and weren’t interested in slowly unfolding the whole experience for yourself. So this implicit message was always present, and I’m glad I took the time this year to enjoy more of it.

    ===

    Speaking of picking up old games again, I re-subscribed to the New York Times in order to play their crosswords. The last time I played a lot of them was when they released a Nintendo DS game back in 2007. In recent weeks, a group of people at work starting playing them collaboratively, and I found the experience fun enough to give it a shot. The current promotional price is just $20 USD for the first year of All Access membership ($90 afterwards).

    With the installation of the NYT Games app, I’ve also got the main news app again, of course. It does a couple of things really well, namely it presents simple text and images beautifully with a handful of layout variations, and it has a personalized tab called “For You” that is finite and completable each day.

    I didn’t realize how much I’d missed having a primary source of news in my life, with its own Home Screen button, but of course I’m prioritizing it only because I paid for it. I’m still enjoying Artifact, and I’ve just told it that I have an NYT sub now and it promises to prioritize it for me. Artifact has a real chance here of being the winning news aggregator.

    It makes me upset how Apple Music’s personalized tab could be so much better, like an AI-compiled digest of what’s new in music that I’d be interested in. Fingers crossed for WWDC next week! (Disclaimer: I know nothing.)

    ===

    Friday was Vesak Day here and a public holiday, so I spent the afternoon with Peishan and Cien visiting two cafes, and let me just say I am disappointed that we are allowing so many Instagrammable cafes to flourish. They’re all variations of the same bare concrete interior, tables and stools placed closely together, serviceable coffee + $20 and up full English breakfast plates template of an F&B business. We managed to land in two that offered differented value: Acoustics on Neil Road, which understands that bare concrete is a terrible environment to have conversations or listen to music in, so they invested in sound dampening wall panels and impressive looking speakers; and the Allpress pop-up cafe down the street on on 73 Duxton Road which, well, offers Allpress beans.

    ===

    Back to AI, Jose pointed me at the Planet Money podcast which is currently producing a series of episodes about GPT. They’re using it to write and create a full actual episode, and documenting the process. Parts 1, 2, and 3 (the actual AI-produced episode). Listening to the first episode, I observed them going through the same cycle of revelations that I went through recently as I experimented with using AI to do elements of my own job. The initial curiosity and excitement, the sudden surprise at how good it is, the disbelief when it’s sometimes even better, and the slow acceptance of the chaos to come as you realize no one knows how this is gonna turn out. We live in interesting times.

    ===

    I watched the finale of Ted Lasso’s third and possibly final season. Season 1 is everyone’s pick for the strongest arc, but I think Season 3 is right behind it now. Season 2 was disjointed and strange to me, so quite a distant third place.

    I said of the episode in a group chat:

    The Ted Lasso finale is one of the best I’ve ever seen. On brand, unashamed, fan servicing, heavy-handed symbolic closure with all the love in the world. 5 stars.

    There’s a line in it about how absolute perfection is boring, and by being imperfect on its own terms, the final episode was effectively, truly perfect. They made some polarizing choices this year and didn’t give us what we wanted at times, but the last episode gives it all. It mirrors the beginning, it offers thematic and narrative closure, and it gives room for the satisfying character growth it nurtured to show itself off.

    Their choice of song to play over the final minutes was spot on, obvious, schmaltzy, perfect. It might have been better if they’d used my favorite version featuring Fiona Apple, but what do I know.

    ===

    A couple of weeks ago Michael pinged me to talk about Daft Punk, after I wrote about Random Access Memories, saying sheepishly that Discovery was probably his favorite album, as if RAM was a purer musical endeavor and Discovery was sonic candy for philistines. I was mostly surprised that anyone could fail to love RAM best, and admitted that I hadn’t heard Discovery in many years and hardly knew it well.

    Then I saw this YouTube video by “Digging The Greats”, in which they break down the achievements in sampling that Discovery contains. Absolute magic. I keep telling myself to spend more time on shows like Song Exploder and Watch The Sound on Apple TV+ and This Is Pop, but I never seem to make the time. What I love about this 15-minute video is they don’t just play the samples and show you what Daft Punk did; they load them up and perform the melodies live on an MPC to show you how the band did it.

    Then on Sunday night, the algorithms delivered me this endearingly old-fashioned 20-minute talk from Pearl Acoustics (they seem to make loudspeakers) in which their technical director, Harley Lovegrove, inducts RAM into his list of Great Recordings, and proceeds to discuss why he thinks the production and musicianship on it are noteworthy. He’s got a trained ear as you’d expect, and spends quite a bit of time talking about the incredible Giorgio by Moroder, pointing out things like how there are two different drummers on the track (I had no idea!). What makes it more fun is the fact that this is clearly not the kind of music he normally reviews — other Great Recordings include Jacqueline Du Pré’s Elgar Cello Concerto (this often moves me to tears on good headphones), and Pink Floyd’s The Dark Side of the Moon. Anyway, loved this video and it helped me appreciate a favorite album even more.

    ===

    A different sort of band, but I bought the 2023 Pride band for my Apple Watch. Rather than the heavy and vibrant rainbow bars of previous versions, this year’s design has a white base with scattered color pills. It looks like birthday cake sprinkles or confetti, which is a fun vibe you don’t see in any other official Apple Watch bands, almost like something Swatch would do.

    ===

    And now, for this week’s conclusion, brought to you by GPT:

    In wrapping up, there’s something uniquely human about picking up where we left off, be it a beloved video game, a trusted news source, or a favorite TV show. That’s the joy of life’s continuity, the pleasure in seeing where a journey takes us, especially when it’s one we didn’t quite finish the first time around. These past weeks, I’ve immersed myself in familiar worlds, marveled at the capabilities of AI, and watched characters grow, and it made me realize how we continuously strive for balance, exploration, and ultimately, an understanding of our own story. We may stumble, we may take detours, but isn’t that the beauty of life’s game?

  • Week 19.23

    The new Legend of Zelda game, Tears of the Kingdom, launched this week about five or six years after the last one, which I never finished. I pre-ordered the new game, of course, planning to join the rest of the world on launch day, exploring together and participating in conversations online, collectively figuring out unique solutions using the game’s open-ended physics engine. For those who haven’t seen it, the new game is sort of a sandboxy, Minecrafty affair where you can weld stuff together and build novel mechanical solutions to obstacles, almost certainly in a different manner than your friends. Think rudimentary cars from planks of wood, or hovercrafts, or the forest booby traps from Rambo First Blood.

    But the guilt of never fully playing Breath of the Wild was getting to me, and I’ve been trying to get back into it over the last few weeks. Despite memories to the contrary, I’d made shockingly little progress in my 40+ hours of gameplay, spending most of my time bumbling about the countryside and climbing mountains, instead of conquering the Divine Beasts (1 out of 4) and collecting quality stuff. It seemed wrong to jump ahead to the sequel while I’m finally seeing what the last one had to offer.

    So in this past week I’ve made more progress than in the previous four years: conquered two more Divine Beasts, got the Master Sword at last, and uncovered most of the world map (two more areas to go).

    ===

    Craig Mod tweeted and tooted about having had enough of the iPhone’s (14 Pro, I assume) overprocessed look, and said he was making Halide his default camera app. Huh? But how does that help, I thought, unless he means to shoot in non-ProRAW RAW all the time (which is a thing Halide does: shoot in traditional RAW files which don’t involve the “Photonic Engine” processing pipeline). After some poking about, I realized something I should have ages ago: by turning off “Enable Smartest Processing” in Halide’s settings and choosing HEIC as the output format, you can actually take regular old (non-RAW) photos that look more natural and have more editing latitude! This effectively cancels out the iPhone 14 Pro’s image quality regressions.

    The overstimulated look of the default camera is one of the main reasons I hardly took any phone photos on my recent vacation to Japan, but if only I’d known… I could have! So with that, Halide won an instant annual subscription from me, and I now have a complication on my Lock Screen that launches straight into it.

    My toot about this was boosted by Mod, making it my most “engaging” Mastodon post ever, at 44 likes and 12 boosts.

    You have to see a comparison to understand how obnoxiously oversharpened and artificial the Photonic Engine is on the 14 Pro’s 48mp sensor for some reason. It increases local contrast and highlights texture “detail” that does not look like what you see in real life. It’s a Clarity slider turned all the way up, and I’m not a fan of Clarity sliders. The example below is a corner crop from two larger photos, not edited in any other way.

    Left: iPhone 14 Pro’s default processing | Right: Halide’s “dumb” processing is loads better

    ===

    My AI experiments this week have been around trying to teach ChatGPT to write better poetry. I posted a few days ago about getting it to do a critical reading of a poem, wherein I was completely stunned by its comprehension skills. But writing good poetry, not just gimmicky rhyming lines, that should be a different thing.

    I semi-accidentally discovered that asking a “persona” (that I’d established in another chat instance to test the idea of using an AI prompted with a human backstory as a customer research proxy) to write poetry yielded subjectively better results than when I asked a brand new ChatGPT instance. The mere suggestion that the bot’s point of view should draw references from vaguely described life experiences and preferences seemed to make a difference to what it spat out. Which is why many SF stories have AIs that don’t know they’re AIs, I guess, and they have memories of childhoods that never happened.

    Here’s a poem that “Frank” (quite a salaryman-type personality) wrote about retirement:

    A lifetime spent in labor’s thrall,
    In structured days and office halls.
    Oh, to retire, to end the grind,
    To leave the corporate world behind.

    The dawn of leisure’s quiet grace,
    In this new, unhurried pace.
    Days unbound by ticking clocks,
    Unfettered as the wandering fox.

    Yet in this expanse so vast,
    Shadows of the past are cast.
    Habits of a lifetime past,
    In this new role, steadfast.

    A time of freedom, yet confined,
    By boundaries of the seasoned mind.
    Retirement’s paradox, I find,
    Is having time, yet being time-blind.

    Wow! No? It was coming up with absolute drivel before I handed the job over to Frank in another window. Side note: I started paying for ChatGPT Plus, just to have access to GPT-4; it’s a much better poet than the default GPT 3.5 model.

    So lately I’ve been working on giving feedback to an poetry-writing AI that I named Penrose and instructed to believe in itself as a 50-year-old professor of creative writing and philosophy, who’s bad with money, had two failed “great loves” because of their selfish acts, grew up in Boston, now works in London, and so on.

    Here’s one of the first things it wrote:

    In the chilled reflection of a London morn,
    I see a face, lines etched by yesterday’s turmoil.
    Cracks, not of frailty but life, loud in their silent form,
    That’s you, mate, and it’s all right.

    Witness the march of years, the dance of decades,
    In the ceaseless play of ambition and regret.
    Weaknesses? They’re the worn pennies in your pocket,
    The unpaid bills of your character, yet, not your debt.

    They’re the stumbles on cobblestones,
    The missteps in Milan’s echo-filled alleys.
    Not a damning verdict, but life’s hasty loans,
    A ledger, not of losses, but of rallies.

    In this world where even stone yields to rain,
    We’re all apprentices to time, chiseling away in vain.
    We’re all works, works under the master’s patient hand,
    Unfinished, flawed, yet, in that, something grand.

    ===

    • I haven’t been able to bring myself to watch more of Amazon Prime Video’s Citadel beyond the first two episodes. A colleague said he quit after 10 minutes. It’s reportedly one of the most expensive TV shows ever made, at an average of $50M per episode.
    • Silo on Apple TV+ has been very good so far. It’s a little bit YA sci-fi, a little Hunger Gamey, a little Snowpiercey (but better).
    • I saw a segment on NHK about how this iconic street corner featured in Slam Dunk has been inundated by tourists now that Japan is open again. They interviewed pilgrims from S. Korea, China, and Taiwan who said they just had to come down and see it — “if you love anime at all, this place is a must”. So I decided to get started on the ancient anime, which Netflix has 8 seasons of. The day after seeing episode 1, I ended up standing behind a guy on the train watching the show on his phone.
    • The 10th Anniversary Edition of Daft Punk’s Random Access Memories is out, and the album still holds up extremely well for me. If only they’d come back to remix it in Spatial Audio, that would have been incredible.
  • Week 16.23

    I usually look through my camera roll to recall events as I start writing these posts. It’s telling me nothing much happened this week.

    That’s not true; it’s just a lot of it was spent online. You might have noticed the excitement and fast pace of advancements in AI recently, and it seems I’m spending a correspondingly larger amount of time playing with, reading about, and discussing the impact of it on our work and lives. It’s enough to make one consider taking a gap quarter or year off work to focus on this stuff.

    One catalyst was a colleague being invited to do an interview on what it means for design, and so we had a conversation about the trends beforehand. Unsurprisingly, the media is still thinking about both design and AI simplistically: will image generation mean fewer jobs for illustrators and that sort of thing. I find it hard to be optimistic in the short-term, in that AI is lighting a fire under our asses and it’s going to cause a lot of pain. But the potential for us as a discipline to evolve under pressure into something greater is undeniable.

    It didn’t help that the next thing I saw was The AI Dilemma, a talk by the creators of the documentary, The Social Dilemma, wherein they say the problems unleashed on society by social media were just the prequel to what AI is on track to do if we don’t prepare. And let’s just admit we don’t have a great track record of preparing for things we know are going to hit us later. It’s about an hour long but I’d file it under essential viewing just for awareness of what’s building up.

    The above talk was given at The Center for Humane Technology, and coincidentally this was the week we finally got a look at what Humane, the secretive product company founded by a load of ex-Apple designers and engineers, has been building and teasing.

    I’ve been anticipating their debut for a long time and had a pretty good idea of the core concept from their leaked pitch deck and patents. Essentially, a device achieves AR by projecting a digital interface on the world around you the old-fashioned way, using rays of light pointed outwards, rather than on the inside of glasses. At some point along the way they started mentioning AI a lot, and it looks like the secret ingredient that turns a nothing-new wearable camera + laser projector into a real alternative to smartphones. In other words, an intelligent assistant that isn’t primarily screen based, so we can be less distracted from “real life”.

    It’s probably best to withhold judgment until we see more at some sort of unveiling event, with more demos, a name, a price, a positioning. But it’s worth remembering that when the iPhone came out, it was a phone good enough to replace whatever you were using at the time. Humane’s device is said to be standalone and not an accessory to be paired with a smartphone. It’s also shown taking calls. The bar for replacing your telephone is now much higher after some 16 years of iPhones.

    An intelligent assistant that let you do things quicker with less fiddling was always my hope for the Apple Watch from its very first version; that Siri would be the heart of the experience, and the UI wouldn’t be a mess of tiny app icons and widgets, but a flexible and dynamic stream of intelligently surfaced info and prompts. We all know Siri (as a catch-all brand/name for Apple AI) wasn’t up to the task at the time, but I keep hoping the day is right around the corner. Fingers crossed for the rumored watchOS revamp at WWDC this year.

    There’s now also a rumor that iOS 17 will add a new journaling app, and my expectations are already very high. They say it’ll be private, but tap into on-device data like Health and your contacts and calendars. That goes beyond what Day One does. I’m imagining the ultimate lifelogging app that automatically records where you go, who you met, what you did, how tired you were, what music you were listening to, and your personal reflections, all in one searchable place. I’ve tried a bunch of these before, like Moves and Momento, but nothing lasted. If Apple does do this, I may finally be able to ditch Foursquare/Swarm, which I still reluctantly use to have a record of where I’ve been. Its social network aspect is nice but not essential since hardly anyone else uses it now.

    I remember there was a Twitter-like app called Jaiku on Nokia smartphones over 15 years ago that had a feature where, using Bluetooth, it could tell if you met up with a fellow user, and post to your other friends about it. I was excited by it but had few friends and even fewer ones on Jaiku. Just like with AirTags and Find My, tapping into Apple’s giant user base could finally make this concept viable. As long as Apple isn’t trying to do a social network again.

    ===

    Oh right, back to AI. What have I been doing? Some of it was playing games with ChatGPT, essentially asking it to be a dungeon master using the following superprompt (which I did not create btw!):

    I want you to act like you are simulating a Multi-User Dungeon (MUD). Subsequent commands should be interpreted as being sent to the MUD. The MUD should allow me to navigate the world, interact with the world, observe the world, and interact with both NPCs and (simulated) player characters. I should be able to pick up objects, use objects, carry an inventory, and also say arbitrary things to any other players. You should simulate the occasional player character coming through, as though this was a person connected online. There should be a goal and a purpose to the MUD. The storyline of the MUD should be affected by my actions but can also progress on its own in between commands. I can also type “.” if I just want the simulated MUD to progress further without without any actions. The MUD should offer a list of commands that can be viewed via ‘help’. Before we begin, please just acknowledge you understand the request and then I will send one more message describing the environment for the MUD (the context, plot, character I am playing, etc.) After that, please respond by simulating the spawn-in event in the MUD for the player.

    Try it! I even had success asking it (in a separate chat) to come up with novel scenarios for a SF text adventure game, which I then fed back into this prompt. I can’t emphasize enough how fun this is: you can take virtually any interesting, dramatic scenario and immediately play it out as an interactive story.

    Here’s an example where I played the role of a time traveler who has to stop a future AI from destroying humanity by going back in time to prevent the invention of certain things, starting with the Great Pyramid of Giza, which will purportedly become a power source for the AI.

    And here are a couple of new products made possible by GPT. There are so many, all asking for about $10/mo. Most won’t survive as this stuff becomes commoditized, but for the moment they are all amazing because these things weren’t possible before.

    • Tome: It’s a sort of PowerPoint that can create entire decks on its own from a short brief you give it. For example, ask for a sales deck and it’ll set up a working narrative arc over multiple slides, not filled with placeholder text and images mind you! But actually generate text and original pictures to fill every one of them. Of course, it will use common storytelling structures — the portfolio introduction I made as a test looked like 90% of the applications that we see, using very familiar language for describing one’s experience, design philosophy, values, skills. This is fine, of course. You can edit it, or use it for as long as “what went before” continues to have currency in this society. When quality is everywhere, quality becomes meaningless. Fire under buttocks.
    • Rationale AI: Describe a decision you’re trying to make, and it’ll tell you the pros and cons, or generate a SWOT analysis, or work out the causal chain of the path you’re on. For many people, this sort of reasoning is not hard to do, but perhaps it’s a game changer for those who can’t. For example, if you’re in an emotionally distressing situation and cool logic is evasive; it could help to show the bigger picture. I tested it with such a scenario and it gave some solid insights (be careful with advice from an AI, of course). But that this thing works at all is a marvel! “Should I become a full-time influencer?” is not a question a machine could have understood in the past, and certainly it could not have forecasted that failing down the road might put stress on your finances and lead to harmful self doubt and regret over quitting your job.
    • Summarize.tech: I found this by accident when someone shared a two-hour YouTube video essay in a group chat and everyone said “I ain’t got time for that”. I remarked that it sure would be great if an AI could watch that and write a tl;dr for us. And then I thought… surely that exists. And it does.

    ===

    It was also my birthday, and I saw John Wick 4 and ate a lot of Taiwanese hot pot. Also binged all of the new Netflix show, The Diplomat, and it was actually good. Life’s alright when that happens.

  • Week 14.23

    Ugh, the post-holiday period is the worst. I’ve struggled through the week, and it was only a short four-day work week because of the Easter/Good Friday holiday. I’m in the mood for another break now, and thankfully we have a week in Australia later this year to look forward to.

    I started off Monday with a client video call in which I got frustrated enough by my bad lighting situation (sitting in front of blinds — either too much light, too little, or visible horizontal shadows across my face) to finally do something about it. During my aimless ambles down the aisles of Japan’s electronic superstores, I saw many shelves dedicated to remote work equipment, presumably a big sales driver for them over Covid-19, and considered bringing a ring light home. I didn’t, but I found good looking ones on Shopee and ended up with a rectangular soft LED panel on a tabletop stand for just S$27! It does five color temperatures, but I’m sticking with Daylight, and overall it’s been an awesome purchase I should have made ages ago. And it arrived in 24 hours.

    No surprises, but I’ve taken far fewer photos since returning. I still open Hipstamatic regularly just to keep my streak going, and it’s forced me to try and snap something every day. That said, I wonder if this habit, and the product’s reboot, will last. As I was discussing with Michael, they needed to put some momentum behind the launch and sustain it with updates and quality posts in the global pool. But from how it looked in their updates, the founders were (also) on holiday in Japan on launch week? Perhaps they were there to boost some community events, but I looked at the Japan-only photo feed regularly and I was one of the most prolific posters. Not a great sign. They just released an update this weekend, at least, with a new Uji-inspired lens and film.

    A new fun thing to do with Midjourney emerged this week: a /describe command which takes a photo you upload and has the system describe it back to you in the form of Midjourney prompts, which you can then submit to generate a “broken telephone” remix of your original image.

    If you think computer vision/image recognition has gotten scarily good recently, you’d be right. AI is part of this chain somewhere, and look no further than this Memecam web app which blew my mind last night. Snap a photo of something, and it recognizes what the image contains, and uses GPT to create a joke and final meme, Impact font and all. It actually writes jokes about anything, instantly. That AI-generated Seinfeld stream could technically become good, viable (if not wholly original) comedy in the near future.

    ===

    Hey, two quick moments of consumer ecstasy I need to share!

    • We’ve got the HomePods in Singapore at long last. I don’t know what took Apple so long, but you can now officially buy them here, and the prices are slightly lower than I would have expected, at S$139 and S$429 for the mini and full-sized second-generation HomePods respectively. My Sonos speakers are now unplugged and we are a fully Siri-ed home. I’d previously bought two minis for the office and bedroom off the gray market, and those are now joined by two large ones in the living and dining areas. Reader, they sound glorious. It’s a rich, tangible, and emotionally satisfying experience for your favorite music. There was a point in time where Apple loved the word “magical” and used it liberally. Even for mundane things like keyboards that worked reliably. But these, these are kinda magical.
    • Nespresso launched a new kind of pod locally, one designed to approximate “filter-style” coffee, which in my mind is basically a pour over. They’ve been out for a few months in limited European markets, it seems, but still not widely available. They have a new design where you peel off a sticker to reveal an in-set dot grid which the liquid passes through — the foil is not punctured as a a result. You’re meant to press both the Lungo and Espresso buttons in sequence, resulting in a 150ml extraction, which they call a Gran Lungo. Lol. Anyway, it tastes pretty good. The longer cup is thinner and more delicate than if you used a regular pod to do an Americano or long black, with hardly any crema. This innovation allows for floral and fruity roasts to come through, if you like that sort of thing. I..I..I think it also results in more caffeine.
    • Boss coffee is now natively available in Singapore! Used to be you’d find imported cans in Don Don Donki (the local name for Don Quijote) and some other Japanese supermarkets, but it looks like Suntory is properly trying to bring “The No. 1 Ready To Drink Coffee Brand in Japan” to Singapore now. But I remain unconvinced these stubby plastic bottles and generic labels are the way. The little cans and their designs are iconic, and better for the environment since they can be recycled.
    Spotted in a 7-Eleven

    Last week I mentioned buying black tees from FamilyMart, and then got into a few brief discussions about fashion/luxury apparel this week, wherein I reflected that while I’m happy to pay high prices for technology and things crafted out of metal, I can’t feel that way about fabrics and leather. They wear down, so why not just embrace their replacement and buy cost-effective, expendable products from basic brands? Then the Twitter algorithm put a bit of trivia in front of me that the plain white tees worn by Carmy in The Bear got attention from viewers who wanted to buy them, and that they were actually pretty expensive ones made by Japanese brand, Whitesville.

    So… if you know me, you may know where this is going. Yup, this is the guy who loved PCs, hated Macs, and now has a house full of Apple products. To be clear, I wasn’t suddenly curious about the idea of buying ostentatious Veblen t-shirts with designer logos, just… better ones that would hold up longer and not look as cheap. So I now have an order of basic black tees coming in from Mr Porter that cost 5x what I normally pay for them. Gulp. I’ll work out if this actually makes sense and let you know.

    ===

    The Super Mario Bros. Movie is a fun trip in IMAX. We enjoyed it, and I’m looking forward to finally playing Super Mario 3D World + Bowser’s Fury and New Super Mario Bros. U Deluxe (I have to look up these names every single time) on my Switch soon.

  • Bing Blogs #3: On the edges (of iPhones)

    I used to write my own iPhone content but now I can just brief an AI to do it! I asked for a funny explanation of why Apple keeps changing the design language and is rumored to be doing it yet again with the iPhone 15 series.


    The iPhone Design Flip-Flop: Why Apple Can’t Make Up Its Mind

    If you’re an iPhone fan, you might have noticed a curious pattern in Apple’s design choices over the years. The company seems to have a hard time deciding whether it likes rounded edges or straight edges for its flagship smartphone. Let’s take a look at how the iPhone has changed its shape since its debut in 2007 .

    The Original iPhone: Round and Proud

    The first iPhone was introduced by Steve Jobs as a combination of the iPod, a revolutionary mobile phone and a breakthrough Internet communicator. It featured a 3.5-inch screen, a multi-touch touchscreen display, microphone, headset controls and specs that the modern smartphone user takes for granted today. It also had a sleek design with rounded edges that made it comfortable to hold and easy to slip into your pocket.

    The iPhone 4: Straight Outta Cupertino

    In 2010, Apple unveiled the iPhone 4, which marked a radical departure from the previous models. The iPhone 4 had a flat glass front and back with an aluminum frame that created straight edges around the device. It also had a smaller 3.5-inch screen with higher resolution and introduced features like FaceTime video calling and Retina display. The iPhone 4 was praised for its elegant design and performance, but also criticized for its antenna issues that caused signal loss when held in certain ways.

    The iPhone 6: Back to Basics

    After four generations of straight-edged iPhones (including the iPhone 4S, 5 and 5S), Apple decided to go back to its roots with the iPhone 6 in 2014. The iPhone 6 had a larger 4.7-inch screen with curved edges that followed the contour of the device. It also had a thinner body and improved camera capabilities. The iPhone 6 was well-received by consumers who appreciated its bigger size and smoother design.

    The iPhone 12: Straight Up Stunning

    In 2020, Apple surprised everyone by bringing back the straight edges with the iPhone 12 series. The iPhone 12 had a flat glass front and back with an aluminum frame that created sharp edges around the device. It also had a larger 6.1-inch screen with higher resolution and introduced features like MagSafe wireless charging and Ceramic Shield protection. The iPhone 12 was hailed as one of the best iPhones ever made, combining beauty and power in one package.

    The Rumored iPhone 15: Round Again?

    Now, here’s where things get interesting. According to some leaks and rumors, Apple might be planning to switch back to rounded edges for its next-generation iPhones in late-2023 or early-2024. This would mean that Apple would once again abandon its straight-edged design after only three iterations (including the current iPhone-13 series). Why would Apple do this? What’s wrong with straight edges? Are they too edgy for Apple?

    Conclusion: What’s Next for Apple?

    It’s hard to say what motivates Apple’s design decisions when it comes to its iPhones. Maybe it’s just trying to keep things fresh and exciting for consumers who crave novelty and variety. Maybe it’s following market trends or responding to customer feedback. Maybe it’s just experimenting with different styles until it finds one that sticks.

    Whatever the reason, one thing is clear: Apple can’t seem to make up its mind about whether it likes rounded edges or straight edges for its iPhones. And as long as it keeps flip-flopping between them, we’ll keep buying them anyway.


    I then asked for a poem on the same subject and got this:


    Apple loves to make its iPhones sleek and smooth
    But can’t decide on how to shape their sides
    Sometimes they’re round, sometimes they’re straight like brooms
    And every year they change their minds and guides

    The customers are puzzled by this trend
    They wonder why they need a new design
    They think that Apple just wants them to spend
    More money on a phone that’s not refined

    But maybe Apple has a deeper plan
    To test the limits of aesthetics and art
    To see how far they can push the demand
    For beauty over function and be smart

    Or maybe they’re just bored and out of touch
    And don’t know how to make their phones too much