Tag: Midjourney

  • Week 3.23

    • This post is delayed on account of the Lunar New Year weekend; hope you had a good one if you celebrate!
    • After two years of restrictions and fear (not to mention peace and quiet), we returned to the old chaos with a few family gatherings and house visits. Unfortunately, one of my favorite parts of the whole thing, a large reunion dinner on the Eve with some of our most senior relatives, was still off the table on account of their mounting health issues. I wonder if we’ll ever get a chance to see everyone on that side of the family all together again.
    • I brought my GR III out to capture some of these moments, and fortunately Ricoh released their previously mentioned new Diary Edition model just the day before, which meant the firmware update for older models to get their new Negative film-inspired “Image Control” mode was also released. After some experimentation, I’ve settled on these settings: Saturation +1, High Key +2, Contrast +1, Shadow Exposure -1. Am looking forward to using it for more everyday snaps in 2023.
    • While hanging around with some relatives in the afternoon of Day 1, a few of us downloaded the Dimensional personality test app and began answering its slew of profiling questions to compare our toxic traits, love languages, and all that. It co-opts a bunch of well-known existing frameworks like the MBTI and so on into one gigantic pile of traits. Does that constitute a unique and proprietary offering? I don’t know, but it’s fun enough and free. Be warned, completing all available questions can take over an hour.
    • Speaking of apps, my advance pick for 2023’s game of the year launched this week on Apple Arcade: Pocket Card Jockey Ride On. It’s a remake of the Nintendo 3DS eShop exclusive now fixed up with better graphics and subtle gameplay tweaks. If you never played the original, do yourself a favor and give it a try. It’s an addictive solitaire-based game; the main downside (for me) is it’s time-based and needs some concentration and so isn’t something you can play while in a noisy environment.
    • My Mastodon use has fallen off a little. I actually prefer Twitter’s algorithmic timeline to a chronological one because I tend to follow too many people to keep up, and need some help sifting out the “best” content from the rest. Mastodon is beginning to give me the uncomfortable feeling of a full inbox, but perhaps I should simply follow fewer people.
    • The general rule around here is to avoid talking about work — although it is usually such a big cost center for my time — but we had a new colleague relocate from Shanghai, and it was nice welcoming them to town and having a couple of impromptu beers on a weekday night.
    • Last episode, I mentioned seeing some Tezos NFT art at Singapore Art Week. Well I came across one of the pieces for sale (entitled D-909 Groove Arcade) and decided to go through the trouble of creating a Tezos wallet and getting some funds in so I could buy it. It’s one edition out of 167, and so was only like USD$20, but I’m super happy to have it. Can art be absolutely adorable and funky at the same time? Provably yes!
    D-909 Groove Arcade
    • I also continued generating non-existent videogame screenshots using Midjourney, expanding the fictional timeline to include modern-day remakes of old games. I should spend more time pushing this idea further but so far I’ve only done it in spare moments or when I should really be doing something else.
    • Everything But The Girl is back after what feels like decades, and the video for their new single is an incredible piece of choreography and one-take execution. I could only think of the immense pressure on each person not to fuck up. Dimensional seems to concur, reporting that my main motivation is Security.
  • Week 2.23

    We kind of started planning our trip to Japan later this year, but there’s still a lot to figure out in terms of what to do, and where to spend our time. It seems a lot of the popular hotels and destinations are selling out fast, if not already sold out, because of the resumption of travel out of China. I’m going to use this as a test of two new collaboration features in iOS and macOS: shared Safari Tab Groups, and the new Freeform whiteboarding app. In theory this should allow us to gather links to interesting ideas and plot them out together across our devices over several days.

    On Friday afternoon, I was excited to see an article saying that one of the best bowls of ramen I’ve ever had was finally coming to Singapore. In fact, it was their opening day, and we decided to just go down right after work to try and get a seat. After about 20 minutes of queuing (which was nothing compared to the maybe three hours we spent in line for the main restaurant in Tokyo), we got into Nakiryu at Plaza Singapura, and were sorely disappointed. For starters, their signature Szechuan-style Tan Tan/Dan Dan noodles were sold out. We ordered shio and shoyu ramen instead, and they were roundly mediocre. The service was also spotty and uncoordinated.

    It’s a pattern that the local franchisee Japan Food Holdings (who’ve done the same thing with Afuri and others) seems to be repeating: bring in a brand people are excited for, then do nothing to capture the original taste and quality. I suspect if you did a side-by-side comparison of the ramen from several of their brands, you’d find they’re just selling the same product under different names. Sadly, they’ve probably got the connections to get these deals and as long as the money flows in, the original companies don’t care how badly it’s done outside of Japan.

    ===

    SEA Focus NFTs: Art by @ykhaamelz, music by @discokid909

    Singapore Art Week is back and we attended two events: SEA Focus and the creatively named Art SG. The former’s at Keppel Distripark where the Singapore Art Museum’s temporary spot is, and features a little NFT art corner sponsored by Tezos. In contrast to the other exhibits, I found the work in there refreshingly playful, modern, vibey.

    At Art SG (a large and mostly serious gallery fair over two floors at Marina Bay Sands), I also found myself reacting more to the digital or digitally inspired work. There was a large print of a CloneX pfp, attributed to Murakami, mounted on a wall that I saw from across the hall and made a beeline towards. The Pace gallery (which I only happen to know because of their collaborations with Art Blocks) space featured teamLab’s NFT project, and a James Turrell projection. The teamLab one is cool: anyone can download and run the artwork (an app) on their PC or Mac. These are regarded as authentic and valid copies of the work. However, one can also own an NFT of the work (there are only 7), and these collectors can change the text seen in the art for everyone else. Oh, and they’re $200,000 each.

    Unknown work at Art SG (forgot to take notes!)

    Elsewhere, I saw a work that was a white flag printed with a surrender message that I’d read before but didn’t know where. I googled the text but nothing came up. Later, I found a tweet from early 2022 referencing it: an on-chain exchange between two MEV… “searchers”? The tweets only have between a couple hundred and a couple thousand likes, so it’s probably not a widely known thing. But I definitely saw and remembered it from last year, which means I’ve spent too much time spectating in a very small fringe community. And my time spent appreciating generative art has definitely ruined traditional abstract art for me.

    The Field #290

    Speaking of which, I was excited to add an edition of The Field by Beer van Geer to my collection this week. It’s an interesting (animated) work in that all 369 pieces are different views of the same “territory”, starting at random points, zoom levels, and rendered with different palettes, but viewers of any section can move away from those starting points and explore. As I understand it, the field itself was created from noise data created by aggregating hundreds of images from the artist’s body of work, trying to derive a sort of pattern map or artistic fingerprint from their ouevre. Isn’t that so much more exciting than static paint on canvas??

    ===

    Ricoh announced a new special edition of the GR III compact camera, called the “Diary Edition”. Yeah it sounds like one of those translated-from-Japanese names that sounds slightly awkward in English, but I like it. As a name, you can’t get much clearer about the concept of a camera that you’re meant to carry around to intentionally document everyday life, and it even comes with a new “negative film” look that will also come to older GR III models via a firmware update. Whether or not this behavior is one that users will actually embrace when they already have smartphones, I don’t know. I suspect not, outside for a few glorious weirdos. But the atmosphere and quality of these photos could hardly be more different than your smartphone snaps, unless you go the film route.

    As a new colorway, I also love the look of the Diary Edition.

    Here are a couple of photos I took with my GR III on the way to the art fair:

    ===

    • We watched a couple of spy TV shows, of which Jack Ryan’s season 2 was the undisputed best. We’ll start on season 3 soon.
    • Miyachi’s second album, Crows, is out. I heard it through once and it’s a bop. I don’t know what he’s rapping about but I’m sure it’s slightly problematic.
    • I finished Arcade Spirits but can’t recommend it if you’ve got many great games in your Switch backlog. To recap, it’s a Western visual novel about running a video game arcade. Some of the background art is basic and not very polished. I was struck several times by the thought that a game creator today could create far better generic bar/beach/arcade interior background art in seconds using AI. And they probably will/are already. So as an artifact of our pre-AI phase, Arcade Spirits stands out as a bit lacking in the production quality department.

    Here’s a tweet showing a game prototype someone purportedly threw together using AI tools to create the graphics, icons, and voice acting!

    • Quite coincidentally, I started experimenting with Midjourney prompts on Monday trying to get the EGA/VGA PC game look of the Sierra games I played in the 80s and 90s. I found a good solution and started using it to visualize screenshots of #fictionalgames from the golden era of PC games, ones that never existed, or that might be made today with modern concepts.
    Police Quest 5: Capitol Invasion
    Quest For Glory 6: So You Want To Be A Private Military Contractor
    Where in the Bahamas is Carmen Sandiego?
  • Week 1.23

    Creative Technologies’ founder and CEO Sim Wong Hoo suddenly passed away at the age of 67 this week, which was pretty big news locally. The Verge explained the significance of his career as creator of the Sound Blaster line of PC audio cards which put Singapore on the consumer tech map in the 1980s.

    My first PC was their homegrown Cubic CT, basically an IBM-compatible XT 8086 system, with a CGA (Color Graphics Array: just four colors) graphics card, 5.25” floppy disk drive, and no hard drive. I’m pretty sure my dad drove down to Sim Lim Square or somewhere like that and picked it up in person. After a few years, we upgraded to a non-Creative made system based on the Intel 386SX chip (how that SX suffix haunted me, making me feel like I had an inferior machine! The DX was the model you wanted; the SX lacked the dedicated math co-processor, not that I ever really knew which programs made use of it).

    Neither of these first two computers had proper audio capabilities, just the awful default “PC speaker”, as it was called back then. You could only get beeps and boops. One needed a dedicated audio card like an Adlib or Roland or Sound Blaster to hear proper music or sound clips. So every PC game I played had awful crude calculator music you wanted to turn off, but when I went over to play at my cousin Bryan’s house (he had a 286 with EGA graphics — 16 colors! — and a Sound Blaster), those very same games would have synthesized orchestral instruments and realistic sound effects. I wanted a Sound Blaster more than anything and wouldn’t have one until we upgraded to a Pentium system much later.

    The best quality image I could find of my old MP3 player, from the PDF manual

    Years before I got my first iPod and switched over to a Macintosh, my first MP3 player was a Creative-made device. The year was probably 1999 or 2000. I was looking to move on from the MiniDisc players I’d been using for years, and these new devices let you carry tons more music around without a folder full of discs in your backpack (this was really a thing we did). The model I chose was a Creative MuVo, a nondescript white plastic square with a tiny LCD screen and a soft joystick nub for control. It played WMA files as well as MP3s, which was a deciding factor for me as you could stuff more music in at an equivalent quality using the WMA format at the time. That little guy kept me company through two long years of mind-numbing administrative work during my national service.

    Years later, after graduating and stumbling into my first proper full-time job, the very first task they gave me was writing video treatments for a Creative Technologies product demo DVD. Creative happened to be one of the agency’s longtime clients, and the viral video above was one of the things that happened under their watch before I joined. I remember my partner and I excitedly pitching a direction to our bosses only to be shot down and told to try again. Weeks later, after going out west to Creative’s offices and getting their feedback, it turned out we had gotten it right the first time. That was probably the end of my journey with the brand, although I was intrigued by their attempts to bring a new version of their X-Fi surround audio tech to market in recent years. I almost bought a pair of their headphones to try it, but now Apple’s spatial audio on AirPods has one-upped their approach by delivering a massive library of professionally mixed Dolby Atmos music instead of relying on fake surround processing on stereo tracks.

    His death is a sad loss and I wonder what the company will do from here. Looking back on the various products I’ve owned or tried over the years, they offered unquestionable technical merit, above average build quality, and always great value for money.

    ===

    • The new year got off to a gluttonous start with an impromptu visit to one of my favorite buffets, followed by Chinese hotpot, and then an all you can eat Korean BBQ (these were three consecutive days). Then I rested for a day before hitting Mexican cocktails and an izakaya with 1-liter highballs on Friday, and then rounding off the weekend with a burger from Blooie’s Roadhouse on Sunday.
    • Incidentally, that last meal was my first time at The Rail Mall, which most Singaporeans are probably familiar with, and which I used to pass on the bus daily during the aforementioned two years of national service but never stopped at. There were a few other interesting places we’ll probably be back for, like a craft beer taproom and an all you can eat wagyu yakiniku (so, like, probably tomorrow).
    • I got into the hottest beta program around: Ivory, the new Mastodon client from Tapbots. It builds on their work for Tweetbot, and it makes using Mastodon as a primary social media platform very enjoyable. I’ve checked Twitter a lot less this week as a result.
    • I finished my first playthrough of Citizen Sleeper on the Switch and will probably not be back for more until a little later. So many games! I’ve started on Arcade Spirits, a Western visual novel about working in a video game arcade. Not to be confused with Arcade Paradise which is a business sim that lets you run an arcade cum laundromat. If Spirits doesn’t pick up soon, I’ll probably abandon it for Kathy Rain or the Monkey Island sequel.
    • In need of a new book, I picked up Eugene Lim’s Dear Cyborgs but it didn’t click. I cut my losses after about an hour.
    • King Princess’s Hold On Baby would probably have been my pick for Best Album of 2022, if I’d chosen an Album of the Year. I’ve played it through about four times this week and still can’t enough. As with quite a few things I really love, I kinda hated it at the start. I mean, I used to hate Macs and Korean food.
    • We did a deep clean of the fridge and freezer on Sunday. If you’re ever doing the same, Apple’s Cleaning The House playlist may help.

    Here’s some AI art I made this week:

  • Week 53.22 – Day 1.23

    • So maybe 2022 was not the best year for many things: my mental health, the markets, avoiding Covid, Goodreads reading challenges, making more time for people, etc. and it ended on a fittingly crappy note as I realized that I’m too neurotic to be a pet owner either. But we have to be thankful for the things we do have, and I am. Here’s hoping 2023 turns things around some 🤞
    • I saw someone toot that their only New Year’s resolution every year is “Use your stickers”, and I liked that enough to try and actually adopt it as a resolution (I normally think they are dumb). In essence, stickers do nothing for no one when saved on a backing sheet; you should put them to use somewhere, and eat all those mince pies you’ve been hoarding while you’re at it. Use and enjoy your things while you can, mindfully.
    • My Hotels.com rewards were expiring and I was kinda planning to let them go unused. But they are stickers! So I redeemed them for a night’s stay at a boutique hotel in the Ann Siang/Amoy Street area, which gave us an opportunity to eat at Maxwell hawker center, visit a few cocktail bars (Native is excellent), and get away from things for a little while.
    • I spent more time playing Citizen Sleeper on the Switch and still recommend it. Minor spoiler: early on there is a sort of timer mechanic hanging over your head, that you can’t help but work towards negating as a main quest. It’s always there in the background of what you do, making you uncomfortable. Once you manage to clear it, though, the game becomes almost too leisurely. The issue is still there but your character can skill up enough that it’s not a threat, only a minor annoyance. I’m not finished yet, so maybe there’s more urgency around the corner.
    • My last book of the year was Gabrielle Zevin’s brilliant Tomorrow, and Tomorrow, and Tomorrow, which I finished in the final hour of 2022 (for a total of 13 books read). It’s so good, an easy five stars. I would give it six, even. In my world it would be mandatory reading for anyone born between 1975 and 1985, and strongly encouraged for the rest of you. Heartbreaking, beautiful, real, nostalgic, and ripe for TV adaptation.
    • We binged both seasons of The White Lotus at some point between this week and last. It’s the sort of show you can’t stop thinking about afterwards, but it’s also a little pretentious and heavy handed with its imagery (oh lord here comes another moonlit interstitial shot of waves).
    • Going through people’s best shows of ‘22 lists, I saw Hacks and Reservation Dogs being mentioned a lot and gave them a try. The latter’s first episode didn’t take, although I can see what they’re going for; it’s just too depressing. Whereas Hacks follows a proven buddy formula with laughs, and teases character development. It’s a nice change of pace from most of our recent serious viewing.

    ===

    I tried making some city-specific illustrations in Midjourney and was surprised (again) by how good and coherent they can be. They’re not entirely accurate but the vibes aren’t off — Singapore is a time warp of golden era post-war colonial architecture and vehicle design, “exotic” southeast Asian street activity, and modern skyscrapers.

  • Week 37.22

    Big week for Splatoon enthusiasts: the new game finally dropped for the Nintendo Switch! But I’m… not actually a big Splatoon player. I just love the aesthetic and music and bonkers world it takes place in. I clocked about 10 hours in Splatoon 2, most of them losing to much better players, and it never became a habit.

    But that game came out five long years ago, and I wanted to see how Nintendo would squeeze the last dregs of performance out of their aging hardware with Splatoon 3. Initial reactions: loading times have been greatly improved and it kinda looks like a current-gen game, which I mean in the best way possible! It’s colorful and sharp and the action is very fluid — almost too fluid. I basically suck at this; there’s so much visual chaos with paint being thrown everywhere, plus your enemies can swim in the paint virtually invisibly. But I’m having fun anyway.

    ===

    Big week also for iPhone enthusiasts: what was expected to be just a camera-focused upgrade to the Pro model (that a strong enough person [not me] could shrug off and then go hibernate for another year), turned out to be a little more substantial. First up, I decided not to go with “Deep Purple”. It’s not really my favorite color + the “gray” model is called “Space Black” this year (it was actually “Graphite” last year), so I went with that. Apple usually reserves “Space Black” for things that are pretty much black, so I’m hopeful it’ll approach the iPhone 5’s yet-to-be-surpassed black and slate color scheme.

    The Dynamic Island is early adopter catnip; it changes the core everyday experience of interacting with an iPhone in the biggest way since the iPhone X introduced the Swipe Up Multitasking interaction model. How could you not want to play with that? Like everyone else who read the last-minute leaks that the new sensor cutouts would be visibly “joined with software” into one solid black area, I took that at face value: they don’t want a distracting dot and oval visible all the time, so they’d make it one solid black entity. I didn’t think about you could do something interesting by embracing that concept. The little announcement video that shows the island morphing to become a secondary Dock of sorts sold me instantly.

    Some people on Twitter think the animations are superfluous and will get annoying after the first few times, and while I agree, they’re kinda delightful and novel now and will probably be turned down over the next few years of iOS releases. Like most of iOS 7’s jarring and annoying changes!

    Oh, I also ordered a new watch from the Series 8 lineup. It’s one of the smallest hardware updates ever, with hardly anything new except a new temperature sensor and accelerometer, but I’ve been on my current model for four years and even having an always-on display is going to feel like a big upgrade.

    AirPods? I’m err… content with my current ones. Or at least content enough to not pay full price for improved noise cancelling. I can wait for the eventual price drop on Shopee maybe six months from now. Fortunately, the new Personalized Spatial Audio feature doesn’t actually require new AirPods. After upgrading to iOS 16, you’ll be able to scan your ears and use the personalized profile with older AirPods. I installed the iOS RC on my phone this weekend to try it out a few days early, and it’s definitely made a difference to the feeling of immersion with head tracking on.

    ===

    Kim got back from her work trip, and we got started on Season 2 of For All Mankind, which is such a good series I don’t recall why we put it off for so long. We also saw Nope, and while most people I know loved it, and I get what it’s doing and some of that was very much appreciated, I just couldn’t give it more than three stars on Letterboxd. It’s essentially a two-hour build up to a Jaws joke. With that, Jordan Peele’s batting average with me is 1/3. I was talking to a film buff about it, and was drawing comparisons to Shyamalan’s work: how he showed almost his whole hand with his first film, and then spent the next few struggling to break free of expectations and his own language, which was really a well-practiced, keen sense of cinematic tradition more than the Twists. He films the way Bumblebee talks in the Michael Bay films: in pastiche, homage, and remixes. Which I happen to Really Like, by the way. Nope is Peele’s Signs. There’s even a scene where a slow, freaky motion by an object you can’t quite make out sends a chill down your spine, just like the first time you see the thing in Signs. Anyway, the other guy thought I was talking about Peele, not Shyamalan, and agreed. So I guess there really is something in that comparison.

    ===

    In between meetings one afternoon, I found myself near where I keep my always-growing Monocle backlog (I subscribe but ever hardly read) and flipped through an issue from last year. I’m confident I’ll clear the pile soon. Whilst reading about Veja sneakers and the 10th anniversary of their Monocle 24 radio station, I realized it’s been awhile since I tuned in.

    And thus I discovered Enfance 80, an instant classic of a song from 2020 by the French electronic duo, Videoclub. I don’t exactly know what they’re saying, but it’s something nostalgic about childhood in the 80s, and by god does the sound nail that vibe (as remembered in the 2020s).

    The other song that I’ve had on heavy rotation this week is Paul McCartney’s The Kiss of Venus, both his original and Dominic Fike’s reworking of it. The base melody is super pretty, which Fike dials up with Beatle-esque organ parts, but it’s his addition of a funky new bass line and electric energy in the chorus that are pure bliss. And like all great songs, it ends far too soon.

    I also heard Santigold’s new album, Spirituals, once through and really liked it.

    Here’s one MidJourney artwork inspired by a song and a couple more I made this week.

    The Kiss of Venus, co-created with MidJourney
  • Week 35.22

    I met up with Rob again to talk side projects, debate the existence of meaningful work, and see some free art at the National Gallery. The children’s biennale was on and offered the most impressive sight of the entire visit, a massive work called Head/Home by Alfredo and Isabel Aquilizan.

    It’s a sprawling installation pieced together from cardboard houses and elements, many customized and signed by visiting children. There’s also an online component on the above-linked site, where you can pick a space to “move into”. I was immediately struck by its resemblance to the Bidonville NFT project I bought into a few weeks ago; the drab uniformity of the cardboard and the haphazard placement of everything atop everything else recalls the appearance of a slum, but like in Bidonville, it’s presented with childlike wonder instead of judgment.

    In the pursuit of more creative escapes, Rob’s also committed to blogging again, supposedly inspired by this weekly update. He’s put out a banger of a post already. We also started a game of doodle/caption tennis, where he draws something and I write the caption, with neither of us knowing what the other is doing. So far we’re four for four, and the combinations have made a sort of sense! Might start a blog or an account somewhere to put them if this exercise has legs.

    Otherwise it’s been a somewhat physically exhausting week: my injured legs have made getting around more tedious and painful than normal; good sleep has eluded me; I’ve had a higher-than-acceptable number of frustrating “conversations”; my introvert’s social savings account went into overdraft with the number of people I’ve met, talked to, had dinner with; and the weekend has not felt very restful at all.

    ===

    • I played zero video games but managed to read a fair bit more of Seveneves. I may yet finish it this year.
    • We watched Five Days At Memorial, the new Apple TV+ series set in a hospital during Hurricane Katrina, and it’s one of those stories you can’t believe took place in recent history. Not only for the scale of the tragedy and how comparatively little we (me, anyway) remember of it, but the failure of government to prepare for something they should have known about from past experiences? Scratch that. It’s not surprising at all.
    • There’s a bit where someone says, “this is supposed to happen in third-world countries, not here”, and it just made me wanna go “oh, honey. I’ve got news for you…” at the TV.
    • I came up with the name Man-Sized Vase for a band I might like to be in one day. Shortly after that, I saw a man-sized vase on the Raffles Hotel’s grounds.
    • MidJourney briefly enabled a new beta model, for like a day, which made all outputs more realistic. It was reportedly a combination of their engine with the newly open-sourced Stable Diffusion model. Before they closed it down for “improvements”, I managed to make this masterpiece of a golden retriever drooling an entire river in the Amazon rainforest.
  • Week 34.22

    I fell down. It happened walking right in the middle of the sidewalk, where someone had decided to place stone benches, a civic design decision made nowhere else in the entire country that I know of. I’d just been avoiding its siblings in the moment before, most of them brightly painted, but the one that got me was dark gray, and it was 9pm and dim, and I was looking at a giant mural to the side while talking about it with my companions. We’d been out all day to see art, ending up at the ongoing Singapore Night Festival.

    I stubbed my right big toe first, I think. Then my right shin. Then I toppled over the bench, knees first, palms outstretched. Smashed both knees down onto the concrete sidewalk from seating height, and thankfully avoided a broken face with my hands. Everything still hurts now, the day after. Maybe I’ve fractured the toe. It doesn’t want to bend. I think I’ll be okay, but any sympathy is welcome.

    I got up quite quickly and felt the burn, but was alright to keep going. My friends said, “sit down for a minute and catch a breath, you’re over 40 now. Take it easy. It’s too late for parkour.” This is good advice in general.

    ===

    Earlier that day with Rob (he’s back in town again, hence I took some time off), we saw the strange work of Australian artist Patricia Piccinini at the ArtScience Museum: We Are Connected. I suppose you could describe them as grotesque, body horror explorations of biological variety, mostly in the form of human-animal chimeras. Kim found the exhibition for us, saying “It’s weird. I think you’d both like it.” For the record, she would have hated it.

    Rob said they reminded him of the work of Ron Mueck, so afterwards we dropped his name into a MidJourney prompt and created something not too far from what we’d seen.

    Later in the evening, we visited another exhibition of AI-generated art, pieces clearly composited from MidJourney outputs — scenes similar to what we’ve also created playing with these tools. What happens to art some day when viewers can engage, challenge, and remix on equal footing with artists? When execution counts for nothing, and only what you’re saying matters (RIP the massive teams of studio interns)? Will you walk into a gallery and see a textual prompt and seed number in a frame? Hmm… gimme a minute!

    Prompt Art #1

    I also put up an AI art explainer as an Instagram story, so if you’ve been wondering what MidJourney is and what this is all about, this may help.

    One of the better things from that afternoon: a crude 3D animation about viruses, played across seven screens, with a shot of a man licking an android’s eyeball.

    This was at the Singapore Art Museum’s temporary outpost at Keppel Distripark. Which is a pretty stark middle-of-nowhere-feeling industrial space, interesting in itself. We saw an old sign that said “climb the stairs to the fifth floor for more artwork”, which turned out to be a cruel exaggeration on a very hot afternoon. There was but one lonely birdhouse-sized installation, a sort of wind-powered music box based on structures we’d already seen on the first floor. But the view sort of made up for it, and watching shipping containers being loaded onto trucks is not bad at all.

    ===

    I finally leveled up my deca.art Decagon to L30. Left with nothing else to shoot for, I bought a basic one and started leveling it up too.

    This week’s been a good reminder that you’ve gotta have fun/meaningful things going on a regular basis, otherwise you’ll be left talking about LEVELING UP AN NFT as the most exciting thing that happened outside of taking an afternoon off and getting injured.

    ===

    Last week I mentioned the MusicHarbour app and started talking to Michael about music recommendation engines. He mentioned Apple Music’s “For You” playlists, and I realized I hadn’t used any of them in weeks, maybe months. Today I tried my New Music Mix and discovered the RZA has put out new stuff both as himself and his Bobby Digital persona. Two album/EPs, actually! Saturday Afternoon Kung Fu Theater with DJ Scratch, and RZA presents: Bobby Digital and the Pit of Snakes. I also wanted to correct my earlier opinion of King Princess’s Hold On Baby: it’s grown on me and I love it now. The same thing happened with her previous single Pain. It sounded absolutely crap the first time I heard it, and then it absolutely slapped. How does she do it?

  • Week 33.22

    It was National Day week. I half-watched the parade on TV, hoping it might stray from the usual formula. Nope, same old military parade. The COVID years were more interesting — in the same way Apple had to make expensive and polished presentation videos to replace their in-person events, we got a mix of prerecorded material and ‘live’ small-scale performances beamed from venues across the country. I liked that much better than watching thousands of people waving flags in the heat.

    We’ve obviously heard the reports of brutal heatwaves everywhere, but it’s probably not any hotter here than it usually is in August (too damned hot). I had to go out most days this week and I figure 10 minutes of walking outdoors is the limit. Any more and the sweatiness would border on socially unacceptable.

    It’s worse on men and fat people, and on that note… we continued on from last week’s birthday-related celebrations with too much eating out again. In a single day: an unagi lunch with my parents at Uya, an omakase-type dinner at an izakaya called Kamoshita that I saw Hunn checking into, and then cocktails at The Tippling Club. Later in the week, Beauty in the Pot, which never leaves you feeling very healthy.


    Inspired by our viewing of Groundhog Day last week, I decided to buy Loopers for the Nintendo Switch. It’s a Japanese “kinetic novel” which promises a similar premise. Kinetic novels are a subgenre of visual novels, but ones where there are no choices to be made; essentially there’s no “gameplay”. You just click through and experience a written story with accompanying illustrations and voiceovers. I expected a long and convoluted time travel narrative but it was over in about three hours. Hard to recommend at $25 USD but not the worst idea if it ever goes on sale. 3/5 stars if you already like this sort of thing, 1/5 for everyone else.

    On TV, we caught up to the second season of Only Murders In The Building (still ongoing), which starts off worryingly weak but begins to get some of its mojo back from episode 3. I spent most of the time wondering why Selena Gomez’s speaking voice sounds strange and strained, and it turns out it’s a question others online have also asked. One suggestion is it’s related to her lupus, but it sounds like an armchair diagnosis from people who get paid for clicks.

    We also watched The Bear, an 8-episode drama about running a restaurant/burnout/addiction/family/team management/craft. Several real life friends recommended it, but surprisingly I never saw a single tweet. The filter bubble needs adjustment. The first few episodes are like if Uncut Gems was set in the food service industry: stressfully fast and overlapping conversations (shouting matches?) and general chaotic energy, but it’s worth it. It’s all worth it.

    I used my AirPods Max for the first time in many months. Turns out having to take them in and out of the floppy carrying case (which turns them on/off) is a major usability obstacle for me. It’s not as carefree and seamless as popping open the case for my AirPods Pro or Beats Fit Pro, so I just never reach for them on a regular day. Probably the best way is to never use the case, lay them ready to go on the desk all the time, and charge frequently.

    Thanks to a scene in The Bear in which Van Morrison’s Saint Dominic’s Preview song plays, I checked out the album of the same name for the first time. It was good but not really what I needed at the time, which led me back to his Astral Weeks album which I heard through twice while commuting.

    I was very excited to accidentally learn that Danger Mouse and Black Thought just released an album together: Cheat Codes. According to YouTube, a couple of songs came out awhile ago, but I had no idea. Despite many discovery features in Spotify and Apple Music, there’s a gap in letting us know about new/upcoming music from artists we might like. Seems like a basic thing but there must be commercial, label-related reasons why this still doesn’t work in customers’ favor.

    In the meantime, there’s the MusicHarbour app which I don’t use enough because of how long it takes to sync new data on start up, but does actually do the job of tracking new releases based on artists you have in your library. It didn’t alert me to Cheat Codes because I didn’t have music by “Black Thought” in my library, only “The Roots”.


    Hah, did you think I’d let a week go by without more AI-generated imagery?!

    I’ve set up an OpenSea collection called Blee+ where I’m minting some of my better experiments so far as 1/1 NFTs, priced in ETH. You can buy one for about 40 bucks in today’s money.

    In addition to MidJourney, I’ve also started using Stable Diffusion and have been very impressed with what it can do. I suppose the model is closer to Dall-E, as it’s better at visualizing literal concepts such as “a poster” or “a page from a graphic novel”, whereas MidJourney would just kind of grok the style but not necessarily the format and conventions of the medium.

    Here are some abstract typographic prints I’ve generated, which are far and away more beautiful to my eye than the generative art attempts to do the same that I’ve seen, e.g. Para Bellum on Art Blocks.