Tag: iOS

  • Week 23.23

    It was WWDC week and hours before the keynote event started, I was telling people that the thought of an Apple XR headset made me tired. I knew that if it really was happening, that the world would never be the same again, and we would be starting a whole new cycle of change: changes in the way we interact not just with computers, but entertainment, services, each other, and the hundreds of companies in our orbits. That takes a whole lot of energy and enthusiasm (positivity?) to prepare for, especially if you’re in one of the industries that will need to be an early mover.

    And this is just my gut talking, but after the big reveal of the Apple Vision Pro, I felt that positivity surging through me. It was an exciting prospect — yes, it’s still a heavy thing strapped to your head, and it has the many limitations and intentional design constraints of any first-generation consumer product — but I felt that Apple thoughtfully got the experience foundations right (again). This looks like it could change the world in an exciting and additive way.

    I can’t wait to try it out and get my own, but it will probably be the end of 2024 before it lands in Singapore. That gives everyone plenty of time to think about and design for a spatial computing future. Do I think the price is justified? Sure! It’s not really comparable to any other product at any price, which is the beauty of their ecosystem play (again).

    On the downside, the technical achievements it contains are incredible, but will need to become more incredible very quickly. Over the next few years, it will need to become lighter, smaller, faster, cheaper to get us where this “vision” is pointing. Or perhaps they believe the parallel development of a photon passthrough technology (that is surely continuing internally) will pay off before then, and become the solution. I’m referring to true AR glasses, of course, rather than this VR headset that acts like glasses by having screens facing inwards and outwards.

    Side note on those outward-facing eye screens: it’s funny how that detail was completely leaked, and we knew it might have screens that showed your eyes to others, but nobody could come up with a way that it didn’t look awful. And yet, the real thing looks pretty good! Dimming and blurring a virtual avatar’s eyes so that they looked recessed behind frosted glass? Brilliant. Wanna put a pair of comedy Vision Pros on? Try this Snapchat lens — it’s super amusing when pointed at the TV.

    But let’s not forget the other things announced at WWDC. I’m super excited for iOS 17’s Journal app*, as I said several weeks ago; the new AirPods Pro adaptive mode sounds exactly like what I’ve been wanting for awhile; Freeform showed that it isn’t being neglected, with some great looking new drawing tools coming; and the Apple Watch really did get a good rethink of the UI! The Side Button will now pull up Control Center instead of the Dock I never use, and it’s being replaced with a new Smart Stack model that sounds good in principle. And that new Snoopy and Woodstock watchface? Plus a smarter transformer-based keyboard and dictation? A more easily invoked Siri? Wow! (Ten bucks says a transformer-enhanced Siri is in the works for next year.)

    Sadly, Apple Music only got light design refinements instead of the rethink I was hoping for, oh well.

    *The Verge’s Victoria Song is skeptical about Journal.app because it relies on AI to suggest journaling prompts, which as Apple’s Photo Memories have proven, can be inappropriate or tone deaf. Personally I’m just planning to use it as a lifelogging tool: where I went, what I saw, what I was listening to. I’ll probably write entries manually, no prompts needed.

    ===

    On Thursday evening I checked out the National University’s industrial design program’s graduation show with some colleagues who came out of the program a few years ago. There were some thoughtful projects and most were well presented. The kids are alright, etc.

    Then on Friday evening I went with some other team members to visit the Night Safari for the first time in probably many years. The iPhone 14 Pro’s camera let me down by defaulting to very long night mode shots even when there were moving animals. I’m talking hold-still-for-10-seconds type situations. I wasn’t using Halide as I wanted Apple’s smart processing to light up the dark as much as possible, but it didn’t seem to make the right trade offs.

    It continues to be super hot and muggy here; I was sweating my butt off both nights outdoors. Looking forward to the cool Melburnian winter weather in a couple of weeks.

    ===

    • Inspired by the album listening technique of Pearl Acoustics’ Harvey Lovegrove (mentioned last week) — put it on all the time in the background for a few days, and then sit down to listen to it once through properly, after it’s already soaked into your subconscious — I’ve been listening a lot to Cisco Swank’s new debut album, More Better. It’s a seamless blend of jazz, hip-hop, and soul that the New York Times quoted a fellow musician describing it as “black music. All of it.”
    • But it was a big week in music, and I haven’t had time to get into the new albums from Jenny Lewis, Janelle Monáe, Christine and the Queens, and King Krule. Okay I’ve heard the King Krule once through and it was good.
    • Speaking of music, Kim returned from her trip to the US and brought me back an unexpected gift: a pair of the new Beats Studio Buds+ with the translucent case! I was coveting them but probably wouldn’t have bought them for myself, and they’re still not available locally with no release date either. But since I have them now I can’t complain. #blessed
    • I started playing Astral Chain on the Nintendo Switch, a stylish beat-em-up title that came out very early in the console’s life and looks astonishingly good, period. I’m now putting Bayonetta 3 on my wishlist because Platinum obviously knows how to get incredible visuals out of this aging hardware.
  • Week 16.23

    I usually look through my camera roll to recall events as I start writing these posts. It’s telling me nothing much happened this week.

    That’s not true; it’s just a lot of it was spent online. You might have noticed the excitement and fast pace of advancements in AI recently, and it seems I’m spending a correspondingly larger amount of time playing with, reading about, and discussing the impact of it on our work and lives. It’s enough to make one consider taking a gap quarter or year off work to focus on this stuff.

    One catalyst was a colleague being invited to do an interview on what it means for design, and so we had a conversation about the trends beforehand. Unsurprisingly, the media is still thinking about both design and AI simplistically: will image generation mean fewer jobs for illustrators and that sort of thing. I find it hard to be optimistic in the short-term, in that AI is lighting a fire under our asses and it’s going to cause a lot of pain. But the potential for us as a discipline to evolve under pressure into something greater is undeniable.

    It didn’t help that the next thing I saw was The AI Dilemma, a talk by the creators of the documentary, The Social Dilemma, wherein they say the problems unleashed on society by social media were just the prequel to what AI is on track to do if we don’t prepare. And let’s just admit we don’t have a great track record of preparing for things we know are going to hit us later. It’s about an hour long but I’d file it under essential viewing just for awareness of what’s building up.

    The above talk was given at The Center for Humane Technology, and coincidentally this was the week we finally got a look at what Humane, the secretive product company founded by a load of ex-Apple designers and engineers, has been building and teasing.

    I’ve been anticipating their debut for a long time and had a pretty good idea of the core concept from their leaked pitch deck and patents. Essentially, a device achieves AR by projecting a digital interface on the world around you the old-fashioned way, using rays of light pointed outwards, rather than on the inside of glasses. At some point along the way they started mentioning AI a lot, and it looks like the secret ingredient that turns a nothing-new wearable camera + laser projector into a real alternative to smartphones. In other words, an intelligent assistant that isn’t primarily screen based, so we can be less distracted from “real life”.

    It’s probably best to withhold judgment until we see more at some sort of unveiling event, with more demos, a name, a price, a positioning. But it’s worth remembering that when the iPhone came out, it was a phone good enough to replace whatever you were using at the time. Humane’s device is said to be standalone and not an accessory to be paired with a smartphone. It’s also shown taking calls. The bar for replacing your telephone is now much higher after some 16 years of iPhones.

    An intelligent assistant that let you do things quicker with less fiddling was always my hope for the Apple Watch from its very first version; that Siri would be the heart of the experience, and the UI wouldn’t be a mess of tiny app icons and widgets, but a flexible and dynamic stream of intelligently surfaced info and prompts. We all know Siri (as a catch-all brand/name for Apple AI) wasn’t up to the task at the time, but I keep hoping the day is right around the corner. Fingers crossed for the rumored watchOS revamp at WWDC this year.

    There’s now also a rumor that iOS 17 will add a new journaling app, and my expectations are already very high. They say it’ll be private, but tap into on-device data like Health and your contacts and calendars. That goes beyond what Day One does. I’m imagining the ultimate lifelogging app that automatically records where you go, who you met, what you did, how tired you were, what music you were listening to, and your personal reflections, all in one searchable place. I’ve tried a bunch of these before, like Moves and Momento, but nothing lasted. If Apple does do this, I may finally be able to ditch Foursquare/Swarm, which I still reluctantly use to have a record of where I’ve been. Its social network aspect is nice but not essential since hardly anyone else uses it now.

    I remember there was a Twitter-like app called Jaiku on Nokia smartphones over 15 years ago that had a feature where, using Bluetooth, it could tell if you met up with a fellow user, and post to your other friends about it. I was excited by it but had few friends and even fewer ones on Jaiku. Just like with AirTags and Find My, tapping into Apple’s giant user base could finally make this concept viable. As long as Apple isn’t trying to do a social network again.

    ===

    Oh right, back to AI. What have I been doing? Some of it was playing games with ChatGPT, essentially asking it to be a dungeon master using the following superprompt (which I did not create btw!):

    I want you to act like you are simulating a Multi-User Dungeon (MUD). Subsequent commands should be interpreted as being sent to the MUD. The MUD should allow me to navigate the world, interact with the world, observe the world, and interact with both NPCs and (simulated) player characters. I should be able to pick up objects, use objects, carry an inventory, and also say arbitrary things to any other players. You should simulate the occasional player character coming through, as though this was a person connected online. There should be a goal and a purpose to the MUD. The storyline of the MUD should be affected by my actions but can also progress on its own in between commands. I can also type “.” if I just want the simulated MUD to progress further without without any actions. The MUD should offer a list of commands that can be viewed via ‘help’. Before we begin, please just acknowledge you understand the request and then I will send one more message describing the environment for the MUD (the context, plot, character I am playing, etc.) After that, please respond by simulating the spawn-in event in the MUD for the player.

    Try it! I even had success asking it (in a separate chat) to come up with novel scenarios for a SF text adventure game, which I then fed back into this prompt. I can’t emphasize enough how fun this is: you can take virtually any interesting, dramatic scenario and immediately play it out as an interactive story.

    Here’s an example where I played the role of a time traveler who has to stop a future AI from destroying humanity by going back in time to prevent the invention of certain things, starting with the Great Pyramid of Giza, which will purportedly become a power source for the AI.

    And here are a couple of new products made possible by GPT. There are so many, all asking for about $10/mo. Most won’t survive as this stuff becomes commoditized, but for the moment they are all amazing because these things weren’t possible before.

    • Tome: It’s a sort of PowerPoint that can create entire decks on its own from a short brief you give it. For example, ask for a sales deck and it’ll set up a working narrative arc over multiple slides, not filled with placeholder text and images mind you! But actually generate text and original pictures to fill every one of them. Of course, it will use common storytelling structures — the portfolio introduction I made as a test looked like 90% of the applications that we see, using very familiar language for describing one’s experience, design philosophy, values, skills. This is fine, of course. You can edit it, or use it for as long as “what went before” continues to have currency in this society. When quality is everywhere, quality becomes meaningless. Fire under buttocks.
    • Rationale AI: Describe a decision you’re trying to make, and it’ll tell you the pros and cons, or generate a SWOT analysis, or work out the causal chain of the path you’re on. For many people, this sort of reasoning is not hard to do, but perhaps it’s a game changer for those who can’t. For example, if you’re in an emotionally distressing situation and cool logic is evasive; it could help to show the bigger picture. I tested it with such a scenario and it gave some solid insights (be careful with advice from an AI, of course). But that this thing works at all is a marvel! “Should I become a full-time influencer?” is not a question a machine could have understood in the past, and certainly it could not have forecasted that failing down the road might put stress on your finances and lead to harmful self doubt and regret over quitting your job.
    • Summarize.tech: I found this by accident when someone shared a two-hour YouTube video essay in a group chat and everyone said “I ain’t got time for that”. I remarked that it sure would be great if an AI could watch that and write a tl;dr for us. And then I thought… surely that exists. And it does.

    ===

    It was also my birthday, and I saw John Wick 4 and ate a lot of Taiwanese hot pot. Also binged all of the new Netflix show, The Diplomat, and it was actually good. Life’s alright when that happens.

  • Week 29.22

    • Finally tested negative for Covid on Wednesday morning, a little more than a full week after testing positive. Despite that, it’s now four days later and I’m still feeling less well than usual. Mostly tired and unable to do very much in the way of physically normal life things, like walking around to eat and shop on a weekend, without feeling winded.
    • Thankfully my senses of smell and taste seem to have returned virtually 100% — maybe some things seem a teeny bit different, but overall nothing to really complain about. Crisis averted.
    • Monday was the Hari Raya public holiday here, and while I worked through the remaining dregs of illness only from Tuesday to Friday, it felt like an awfully long week and I’m Le Tired. A very nice Peruvian dinner at the end of it all helped restore my HP a little bit, but it’s now Sunday evening and I’m still feeling short of a few days’ rest.
    • TV: Just more Bosch. We’re now nearing the end of Season 6, so there’s just one more to go before we can see what happens in Bosch Legacy, the new series that takes place after he leaves the LAPD and becomes a private investigator. I have very high expectations for it to go in weird new directions.
    • Games: Only had time to play a bit of Spiritfarer on the Switch, and two rounds of Who Wants To Be A Millionaire, which was on sale. We only made it to the $32,000 mark, In theory, playing a round of a virtual game show together every night sounds like a nice little routine, so I’ll try and do that when I remember.
    • My only other entertainment has been more dicking around in Midjourney to try and come up with interesting images. I’ll drop some below maybe.
    • NFTs: About five months after discovering the 0xmusic project and buying my first piece, I finally acquired a rare “DJ Handel” this week, completing my collection of all 8 0xDJs. I also made a Deca gallery to showcase them and share a few thoughts on the project.
    • Oh, and the project that Rob and I were working on together a few weeks back? It was a new design for the 0xmusic website, which has now mostly launched in its first iteration. It hopefully does a good job of explaining what makes these NFTs special.
    • I’ve installed the iPadOS 16 Public Beta on my M1 iPad Pro, almost entirely to try Stage Manager out. Huh. It’s disabled by default, and when enabled, completely replaces the old system of multitasking: no more Split View and Slide Over apps. So the iPad now gives you two entirely different interaction models for getting work done across multiple apps. Along with iOS/iPadOS Safari now letting one choose between two different tab management UIs, this suggests we’re maybe dealing with a new Apple that doesn’t believe its job is to make hard decisions, but to “provide more choice” for a customer base that is now larger and more diverse than Steve’s Apple ever had to deal with. Or this is just a gradual phasing in, and if the data supports it (and when everyone moves to new hardware that supports Stage Manager), the legacy modes will be removed in a few years. Still, I expect this will need explaining to family members in the months to come.

  • Week 29.21

    • Don’t try this at home: Kim is away in the UK this week; not the most advisable travel idea. Cases there are rising sharply and I oop, I suppose the same could be said for Singapore. A couple of clusters have formed around illegal KTV operations (the comedy of that phrase!) and a fisheries port, which has led to fishmongers and wet markets across the country becoming danger zones. We had 88 local cases on Sunday, the highest since August last year. For the record, the UK had about 56,000 cases on Saturday alone. The mind boggles.
    • So until she gets back and clears the quarantine process 🤞, I’m on a sort of Sabbatical+, where I have more freedom to eat junk food and play games well into the night. I didn’t leave the house all weekend and it was the best.
    • I finished Root Film on the Switch, and while I still enjoyed it on the whole, it became needlessly convoluted and improbable in the final acts. Pick it up on sale maybe, but bear in mind it offers no challenge whatsoever. In any case, Root Film was always going to be the appetizer for the two games under Nintendo’s Famicom Detective Club banner, which I’ll try to buy and play next.
    • Thanks to the NYT’s SF Summer reading list curated by Amal El-Mohtar, I discovered the joys of the CatNet series (just two books at the moment). Catfishing On CatNet is the first, essentially about teens hanging out in online chat rooms and getting pulled into an adventure, and it was so much fun that I blazed through it in about a day.
    • I then missed hanging out in chat rooms so much I decided to give Discord another try and joined a few servers. The quality of conversation in most was a step down from what I remember of IRC in the early days of the net. Then, spending time in chats was a main attraction, not an alleyway off the main boulevard of social media. So I was disappointed until I found a server dedicated to older people, a distasteful category I now find myself in. Ah! There, I found people speaking in complete sentences and actually communicating with one another. I may continue this.
    • I saw Black Widow and felt it unnecessary and stupid. I’m kinda over Marvel the way I’m over Star Wars, except the first episode of Loki on Disney+ worked well with the pairing of Tom Hiddleston and Owen Wilson — I thought I’d be annoyed by his usual mannerisms but it’s actually been a long time and we’re in a pandemic, so you do your thing Owen, we’re here for it.
    • Installed iPadOS 15 Public Beta 3 on my main iPad. Haven’t run into any issues yet, and I’m relieved at finally being able to customize my home screens with only the icons and widgets I want, leaving everything else in the App Library. You can also have two of the same app icons up as well, so I have Photos on my first Home Screen but also on the page I’ve dedicated to photo editing apps a few swipes away. It’s the little things!
    All in a day’s work with Dreams
    • A feeling of being useless, sitting around consuming all the time without making anything, has been fermenting and I’ve consciously allowed it. Over the weekend, I made it my mission to begin prototyping a game I’ve had in mind for awhile, let’s give it a code name… Feline Fiddler? Nintendo’s Game Builder Garage was going to be where I’d learn the basics and try to start, but upon investigation, you have to use its built-in asset library, and if you can’t find what you need in there, too bad. So I ultimately went with Dreams on the PS4, and oh boy, is it a stupendously powerful tool for 3D modeling, animation, and visualization.
    • On Saturday, I started playing the demo game project that comes as part of it, Art’s Dream, which showcases what you can do with it. And then started doing a few tutorials. By Sunday afternoon, I was able to assemble something close to the scene I had in my head using models others have built and shared on the platform, light it, and walk around in it with a character. And it’s all achievable on a PS4! I don’t see any reason why there couldn’t be something like this on iPads, apart from the App Store rules. Maybe Roblox is something like this? I should check it out…
  • Week 24.21

    Went out just once for leisure purposes; we’re in partial lockdown after all. Saw an exhibition of Chinese ink paintings by Chinese-Singaporean artist Cheong Soo Pieng.

    After 35 hours of virtual oden eating and street thug harassment, I finally finished Judgment on the PS4 with most side cases solved. I usually don’t enjoy tonal inconsistency, but I can’t get enough of how the Yakuza games (I include this one) just jump from serious melodrama to comic absurdity. You can be searching a murder scene for clues but also follow the sound of mewing to find hidden cats for bonus points. Some PI cases have you spying on suspected criminals, while others have you hanging expensive lingerie up on your roof to bait a local panty thief (who uses a drone). I can’t wait to revisit these characters in the sequel later this September.

    Also finished watching all 24 episodes of Steins;gate 0 at 1.25x speed. I think I would have enjoyed it a bit more had I remembered the ending of the first series a bit better (it’s been a decade). So the ending of this was an anticlimax because I didn’t follow how the big problem was being solved — tying up time travel loose ends is more work than usual.

    We finally saw our last remaining episode of Izakaya Bottakuri on Netflix. It’s a rather corny and harmless Japanese drama about two sisters who run a little izakaya they inherited from their parents. Most episodes involve a regular customer’s backstory and some closeups of food being fried. The one noteworthy thing about the show is how every episode has a character describe their beverage’s selling points in great detail: usually a domestic craft beer, or regional sake made with some special process. After the end credits, the lead actress comes back to hold up the bottle and talk about tonight’s alcohol selection. It’s blatant content marketing, but I am quite alright with the idea of a TV show bankrolled by booze companies!

    I enjoyed Guy Ritchie’s new film, Wrath of Man, which stars Jason Statham in the kind of badass role he’s perfected over god knows how many similar outings. But it’s probably one of his best. I appreciate what Ritchie brings to what would otherwise by a straightforward heist and revenge story: heaps of style and chronology jumping for the hell of it.

    ===

    Of course, it was also WWDC week. No new hardware products, but the curtain came back for iOS 15 and while there aren’t any big, must-have features to look forward to, some very nice quality of life upgrades all around. I’m especially looking forward to quicker on-device Siri, tags in Notes, and more intelligence in Photos. iPadOS could have gone further and pushed the new M1 chips with pro-level apps or even a goddamn calculator, but all we got were the long-awaited cleanup of the multitasking interaction model and free placement of last year’s widgets, plus everything else new on the iPhone side.

    I may be remembering things wrong, but there wasn’t any news on the Apple TV apart from spatial audio support, and watchOS is just grinding out more of the same, expansion pack style, with new workout and mindful activity types.

    Spatial audio is quite a big deal, though. I recently watched some Dolby Atmos enabled videos content on my new iPad with AirPods, and it really works. With the launch of Atmos music tracks on Apple Music this week, I spent some time listening to old and new tracks to put it through its paces. I tend to agree with everyone who’s observed that the rock music examples are generally terrible, and the effect works best on jazz and classical music — where even studio cuts usually strive to reproduce the context of a live performance. The new spatial remixes of vintage jazz records have more atmosphere and you can point around you to where each player seems to be seated. Perhaps it’s like colorizing old photos, gimmicky and impure to some, but bringing them closer in space and time nonetheless. I think the technology is a positive development.

    ===

    Next week: More reading. Wanna crush your Goodreads challenge? The New York Times Book Review has published a list of recommendations. I’ll be trying some of them out soon.

  • Week 28.20

    • I was wondering what book to read after Cryptonomicon and fell back into the easy, brainless comfort of another Jack Reacher novel by Lee Child. This time it was #16, The Affair. It stands out for being a prequel to all the others, written in the first person. Now that I’m done, I think my next book will be some kind of SF.
    • We have a baker across the street who does pricy (and good) pies, tarts, cakes, and various breads out of his little shop. And since we’re home 99% of the time now, I’ve been trying to buy more things from the neighborhood, hyperlocal spending and all that. The bakery especially, since they don’t sell on delivery services. That said, my mother is in the habit of making the 20-minute trip to buy their quiches (not to see me!) This week I started buying big slices of cake as after-dinner treats. No danger of the pandemic weight gain reversing soon.
    • Yesterday was polling day in the local elections, and we were given an afternoon window of about two hours to show up, line up, have our temperatures taken, IDs scanned, and our votes cast. There were bottlenecks in the morning, and stories of old people struggling to put on mandatory plastic gloves after having their hands sprayed with alcohol — how nobody in the Elections Department tested this and realized it would be impossible to do quickly, I don’t know. By noon, the gloves were optional. By the time we voted, the entire process was over in 60 seconds and we were headed home.
    • I caved and installed the first(!) public beta for iOS 14 on my primary phone, which I use for both work and personal purposes. I filed an Apple Music bug within the first 30 minutes, and noticed a few other issues like how the OS think it’s using 90GB of free space for “Other” temp files. According to Reddit, this is widespread but doesn’t actually mean my phone is full, so, okay. It’s surprisingly stable otherwise.
    • The way I organize my home screens has evolved over the years, particularly after folders were added, but it’s been simple: the first page is for apps I’m likely to need often, the second page is for all my camera and photo-editing apps, and the third is for games. The fourth is where junk goes. Now that there are large widgets vying for real estate (the Files widget can take up the room of 16 icons!), and an App Library where you’re meant to keep all but the most immediately needed icons, I’m having to rethink the whole approach and get comfortable with a totally different model. Of course, no one is forcing me to use widgets or change my ways, but I’ll take the opportunity to maintain some neuroplasticity.
    • A friend told me last year about services that let you gain interest on your cryptocurrency holdings, but they were small UK companies and I didn’t particularly feel like going through the trouble at the time. The premise is sensible though, if not free of risk. If you’re going to be holding currency in any form, you don’t want it stagnating and not earning interest of some sort. These companies will loan out your capital to others, and in return you get interest rates ranging from 4–8% per annum. Which is stunning compared to any traditional savings account, and makes one wonder how high the risk is. But if you’ve got money in crypto to begin with, what’s a little more risk? It seems this has now become a “mainstream” offering at several exchanges and so I’ve decided to give it a go with what little I have. Perhaps I’ll regret it.
  • HEIFer — iOS Shortcut for Batch-Converting Photos to HEIF/HEIC

    Changelog:

    v1.01 (Jan 30, 2020) — iOS 13.3.1 fixes a bug that affected the way Share Sheet imports had to take you out of the Photos app and into Shortcuts. So this is now simplified. Also added emoji graphics to make the main menu fancier.

    v1.02 (Sep 5, 2020) — Updated to fix the shortcut stalling at deletion of original photos after processing. Apple changed some behavior in the Shortcuts.app.

    Summary

    HEIFer is a shortcut for iPhones and iPads (you can import and run it in the Shortcuts app that is part of iOS 13) that automates the batch conversion of photo to HEIF/HEIC formats. This has the benefit of making their files dramatically smaller without any visible loss of image quality.

    HEIF stands for High Efficiency Image Format, and Apple introduced support for it in 2017. You can find out more about the format here.

    HEIFer has three modes:

    • Converting a manual selection of photos
    • Scanning the newest 100 photos in your library, and converting any JPEG/PNG/TIFF images it finds
    • Converting the last imported batch of photos (from a camera or SD card, using an adapter)

    Add HEIFer to your Shortcuts.app here (v1.02)

    Why Did I Make This?

    This is my first proper iOS Shortcut and I made it to learn the ropes.

    I’m kinda all-in on the HEIF format, and if your iPhone is set to save at “High Efficiency” in the Camera section of Settings.app, then you’re already using it for every photo you take. The quality is great, and you can store twice as many photos in the same amount of storage space.

    But… I also shoot photos with other cameras, and every manufacturer, from Canon and Nikon to Sony and Leica, seems to be years behind in the software game, and the only options they offer are usually JPEG and RAW. What’s more, the CPUs in these cameras are usually very underpowered compared to what’s in your iPhone, so they don’t try very hard to compress the images efficiently. You can typically turn a 10MB JPEG from your camera into a 3–4MB HEIF file in less than a second. It’s a tremendous waste of space, both on device and in your cloud backups, to keep the JPEGs.

    When you save an edited photo out of VSCO, you’re turning a HEIF file into a JPEG

    I also edit my photos with iOS apps like VSCO and Lightroom, and almost all of them save the finished photos in JPEG. So if you’re regularly editing your iPhone photos, those small .heic files are still ending up as fat .jpg files at the end of the day. It’s nuts!

    So HEIFer is a way to quickly take those old-ass files, bring them into the present, and then dump the originals. For instance, if I’m shooting directly to JPEG on my cameras (why not RAW? That’s a topic for another day), all I have to do is plug in the SD card, select “Import All”, run HEIFer, and I’m done in three taps.

    If your photos have proper timestamps, then you will still see them in chronological order in the “Photos” tab. However, if you go into the “Recents” photo album, it will reflect the process of converting and deleting them, i.e. it’ll be as out of order as your recollection of a big night out.

    Usage

    (more…)
  • iOS 10 Makes the Timeline UI a Reality

    Wired: Apple May Have Figured Out the iPhone’s Most Promising Feature

    3D Touch is instrumental to Apple’s newly rethought lock screen, in a way that could fundamentally change how you interact with your iPhone.

    But with iOS 10, you’ll use your home screen a whole lot less.

    This article from Wired today recalls the thinking of many UX designers who believe that homescreens tiled with app icons will soon give way to a new kind of smartphone UI: the timeline. Over the last few years, both iOS and Android have been making their notifications richer, with simple functions like deleting new emails, quickly replying to texts, or faving tweets, amongst others.

    lockscreenBut iOS 10 looks to be taking it to a whole new level. iPhones will light up when you raise them, and interactive notifications can expand into whole widget-like apps with live maps and data, and house more complex options than a dialog box or text input field can provide. And the best place for this new timeline UI to live is on the lock screen of your phone, the starting point of any interaction, and an arguably more valuable space for accomplishing tasks than the homescreen.

    And it’s 3D Touch, launched to public disinterest with last year’s iPhone 6S, that’s been the missing piece all along. Without pressure sensitivity and Apple’s Peek & Pop gestures, a self-activating lock screen might be a pretty bad place to have action buttons that can accidentally touched. I’d be interested to see how it works on phones without it, such as the new iPhone SE. Perhaps they just won’t have Raise to Wake.

    Also worth remembering that this new timeline of Things That Need Your Attention Most will live beside the Today screen of widgets (swipe to the right), which should do a lot for the idea that we’ll all be unlocking our iPhones a lot less and getting stuff done quicker later this September.