This week was a slog, like slowly pushing through a muddy swamp. I don’t know why, but maybe grinding through palaces in Persona 5 Royal and PowerPoint decks in real life had something to do with it. I thought I was nearing the end of the former, but nope, still have many hours ahead. I had to double check my last post to make sure I didn’t miss a week here; the presidential election felt so long ago it couldn’t possibly have been last Friday.
I went into work twice and discovered a new free snacks/drinks initiative, the kind that large companies everywhere once generously offered. I thought free food incentives were a low-interest rate phenomenon, but the return-to-office movement needs new soldiers. So there I was at my desk eating banana cake and trail mix, drinking VitaminWater, and getting calories I would normally have avoided.
The real work benefits are the friends we make along the way, though. This week an ex-colleague now based in Tokyo came back for a visit. That led to a three-hour Taiwanese hotpot catch-up last night, the effects of which I’m still feeling this morning. The chief reason is probably sodium, a thing I’ve become more acutely aware of since I wrote about eating Korean instant noodles.
Fun fact: Most Korean ramyeon contains between 1,800–2,000mg of sodium per serving, which is the recommended amount for an entire day. But Singaporeans tend to average 3,900mg daily, probably because of our proximity to hotpot restaurants.
And it’s a brilliant concept! You get a relaxing forest soundscape (the kind I put on sometimes anyway while working) along with a stirring piece of music performed by a master. I hope he does more like this.
The Rolling Stones put out a new single, Angry, and it seemed like all the old men on my timelines fell instantly in love with it. Eh, it’s okay at best? I didn’t get the hype, and the single-idea video with Sydney Sweeney on a car for four minutes didn’t do much to redeem it.
Imagine putting out something that mediocre in the same week as Olivia Rodrigo’s new album, GUTS. I believe it was the New York Times’ review that drew parallels to Lorde’s Melodrama, not stylistically but as a brilliant sophomore album from a 20-year-old breakthrough artist under immense pressure to deliver again. It’s so good, just give it a go.
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Next week is new iPhone week, so I’ll just say for now that if the rumors are true and the periscope zoom feature is only coming to the iPhone Pro Max, I think I’m going to be slightly torn. Apple hasn’t given the larger iPhones better cameras than the smaller ones in several years — that trend meaningfully ended with the iPhone 8 series, where the Plus model had two cameras and the regular had just one. The 12 Pro Max had a 2.5x zoom compared to 2x on the Pro, but that’s minor.
I think I’ve owned six larger iPhones: the 6 Plus, 6S Plus, 7 Plus, 8 Plus, XS Max, and the 11 Pro Max. And that one year in between when we had the iPhone X, which only came in one (small) size, felt like a relief because you didn’t have to choose a trade off.
The question will be how much more useful they can make this longer zoom seem. I’m quite happy with the 3x range on my 14 Pro. While the image quality could be better, the actual zoom range is fine! Do I want to put up with a cumbersome phone just to have a not-great-looking 5–10x zoom I’ll only use when visiting the zoo? If you’re currently using a larger phone and regret it, let me know!
I survived the island. Their warnings of limited internet access were exaggerated, and it turned out that we did have wi-fi in our villa, albeit quite slow; I did not feel completely disconnected, but I managed to avoid being “online”. I did not, however, get a chance to play Hello Kitty Adventure Island, nor finish the book I was reading until I got back to Singapore. That will have to be remedied in the coming week.
We mostly spent our time sitting by the pool, or the beach, or eating, or walking around and exploring the “private island”, which is incidentally a marvel of self-sufficient sustainability. All water used in showers and bathrooms is collected rainwater and natural well water. Wastewater is processed and filtered on-site and used on plants. Food waste is composted and broken down by black soldier flies bred for this purpose, not shipped back to the mainland and incinerated.
I managed to get a tan, and now I’m sporting a ‘just healthy enough to look like a living human’ shade. I also need to shed my lizard skin this weekend and head out to a wedding, so there was a shopping trip as soon as we got back to pick up a decent shirt. Putting on a suit stresses me out more than wearing shorts and sandals on the beach, tbh. There’s a Goldilocks zone of comfort somewhere in between and it looks exactly like a pair of jeans and a t-shirt, which is where I plan to stay for life, thanks very much.
Island photography and phones
Speaking of being indoors and online, I took a bunch of panoramas on this trip with the express intent of viewing them on the Apple Vision Pro when it comes out next year. Enjoy this one, and a vertical video of some gentle waves if you need to take a little mental break.
The majority of other photos were taken with the Halide app as is now my usual practice, and in comparison to photos of, say, the sunsets taken with the camera app on my iPhone, they came out much more natural and aesthetically pleasing. It still boggles my mind that Apple shipped the Photonic Engine on the iPhone 14 Pro the way they did because it looks so overprocessed by default.
I can’t wait to see if the 15 Pro will resolve this, and if I’m honest I’m also keen to replace the ailing battery on my 14 Pro — online anecdotes suggest many of us are suffering from accelerated battery aging this year. I’ve watched mine fall from 88% to 86% maximum capacity over the last two weeks. Some people believe the combination of using a case + MagSafe charging is the cause, because of the heat generated. I don’t know what’s going on, but I don’t want to avoid useful features or stop doing normal phone things just because of this.
Blue skies
I finally got into Bluesky this week, and I don’t dislike it! Threads is unfortunately a place where I’m visible to everyone who knows me on Facebook/Instagram, which is to a large degree my real-life social graph. And what I liked about Twitter was that it was an online place for my online identity and my online people. I’m hopeful that Bluesky can be more of a Twitter replacement, and its relatively smaller size could be a strength, as long as the people I want to follow are on there. At this point, I’m rarely even checking Mastodon.
Coinbase launched their new Ethereum L2 chain, called Base, and its stated purpose is to be a more user-friendly blockchain that could go mainstream and be used by the next billion people (ambitious). They say (and I like this positioning) that “online” was the first revolution, and “onchain” will be the next.
I’ve been playing with it within their Coinbase Wallet app, and enjoying their “Onchain Summer” campaign which focuses on minting a bunch of free/very cheap NFTs. It’s a good demo of how low gas fees are on Base compared to regular ol’ Ethereum; most transactions cost just pennies. There’s still a lot of work to be done to make this more understandable, and arguably the entire user experience of creating and funding a new wallet needs to be rethought.
The main launch event was Cozomo de’ Medici (who I thought everyone agreed was Snoop Dogg but now may not be?) partnering with the Friends with Benefits (FWB) DAO and the Korean animator DeeKay to launch a pair of Open Edition artworks depicting a cryptocurrency future. Importantly, people could buy them with a credit card, instead of fumbling with wiring money to Coinbase and then buying ethereum and then sending it to their self-custodied wallets on the Base chain.
Did I lose you in crypto-jargon land? Don’t worry, I can’t keep up either. Think of Open Editions like an all-you-can-eat buffet, but with a closing time. The intent is to encourage access over the usual scarcity and price speculation. In this case, the NFTs were only available to be minted for 24 hours, and apparently some 70,000 were snapped up at a cost of 0.01 eth each (around $20 USD, I think). That’s still a cool $1.4M made!
Sounds of summer
We enjoyed this summer vibes playlist compiled by XG (Apple Music) while lazing in the pool this week. I still can’t get their housey new song, TGIF, out of my head.
Speaking of Apple Music, I noticed a new personalized radio option appeared on my “For You” tab this week, called Discovery Station. 9to5Mac.com reports that this feature has been in testing for awhile, with people spotting it on and off over the past year (how do I get into these betas?!) — in any case I’m glad to see new features and am hoping for more improvements around the launch of iOS 17.
It was WWDC week and hours before the keynote event started, I was telling people that the thought of an Apple XR headset made me tired. I knew that if it really was happening, that the world would never be the same again, and we would be starting a whole new cycle of change: changes in the way we interact not just with computers, but entertainment, services, each other, and the hundreds of companies in our orbits. That takes a whole lot of energy and enthusiasm (positivity?) to prepare for, especially if you’re in one of the industries that will need to be an early mover.
And this is just my gut talking, but after the big reveal of the Apple Vision Pro, I felt that positivity surging through me. It was an exciting prospect — yes, it’s still a heavy thing strapped to your head, and it has the many limitations and intentional design constraints of any first-generation consumer product — but I felt that Apple thoughtfully got the experience foundations right (again). This looks like it could change the world in an exciting and additive way.
I can’t wait to try it out and get my own, but it will probably be the end of 2024 before it lands in Singapore. That gives everyone plenty of time to think about and design for a spatial computing future. Do I think the price is justified? Sure! It’s not really comparable to any other product at any price, which is the beauty of their ecosystem play (again).
On the downside, the technical achievements it contains are incredible, but will need to become more incredible very quickly. Over the next few years, it will need to become lighter, smaller, faster, cheaper to get us where this “vision” is pointing. Or perhaps they believe the parallel development of a photon passthrough technology (that is surely continuing internally) will pay off before then, and become the solution. I’m referring to true AR glasses, of course, rather than this VR headset that acts like glasses by having screens facing inwards and outwards.
Side note on those outward-facing eye screens: it’s funny how that detail was completely leaked, and we knew it might have screens that showed your eyes to others, but nobody could come up with a way that it didn’t look awful. And yet, the real thing looks pretty good! Dimming and blurring a virtual avatar’s eyes so that they looked recessed behind frosted glass? Brilliant. Wanna put a pair of comedy Vision Pros on? Try this Snapchat lens — it’s super amusing when pointed at the TV.
But let’s not forget the other things announced at WWDC. I’m super excited for iOS 17’s Journal app*, as I said several weeks ago; the new AirPods Pro adaptive mode sounds exactly like what I’ve been wanting for awhile; Freeform showed that it isn’t being neglected, with some great looking new drawing tools coming; and the Apple Watch really did get a good rethink of the UI! The Side Button will now pull up Control Center instead of the Dock I never use, and it’s being replaced with a new Smart Stack model that sounds good in principle. And that new Snoopy and Woodstock watchface? Plus a smarter transformer-based keyboard and dictation? A more easily invoked Siri? Wow! (Ten bucks says a transformer-enhanced Siri is in the works for next year.)
Sadly, Apple Music only got light design refinements instead of the rethink I was hoping for, oh well.
*The Verge’s Victoria Song is skeptical about Journal.app because it relies on AI to suggest journaling prompts, which as Apple’s Photo Memories have proven, can be inappropriate or tone deaf. Personally I’m just planning to use it as a lifelogging tool: where I went, what I saw, what I was listening to. I’ll probably write entries manually, no prompts needed.
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On Thursday evening I checked out the National University’s industrial design program’s graduation show with some colleagues who came out of the program a few years ago. There were some thoughtful projects and most were well presented. The kids are alright, etc.
Then on Friday evening I went with some other team members to visit the Night Safari for the first time in probably many years. The iPhone 14 Pro’s camera let me down by defaulting to very long night mode shots even when there were moving animals. I’m talking hold-still-for-10-seconds type situations. I wasn’t using Halide as I wanted Apple’s smart processing to light up the dark as much as possible, but it didn’t seem to make the right trade offs.
It continues to be super hot and muggy here; I was sweating my butt off both nights outdoors. Looking forward to the cool Melburnian winter weather in a couple of weeks.
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Inspired by the album listening technique of Pearl Acoustics’ Harvey Lovegrove (mentioned last week) — put it on all the time in the background for a few days, and then sit down to listen to it once through properly, after it’s already soaked into your subconscious — I’ve been listening a lot to Cisco Swank’s new debut album, More Better. It’s a seamless blend of jazz, hip-hop, and soul that the New York Times quoted a fellow musician describing it as “black music. All of it.”
Speaking of music, Kim returned from her trip to the US and brought me back an unexpected gift: a pair of the new Beats Studio Buds+ with the translucent case! I was coveting them but probably wouldn’t have bought them for myself, and they’re still not available locally with no release date either. But since I have them now I can’t complain. #blessed
I started playing Astral Chain on the Nintendo Switch, a stylish beat-em-up title that came out very early in the console’s life and looks astonishingly good, period. I’m now putting Bayonetta 3 on my wishlist because Platinum obviously knows how to get incredible visuals out of this aging hardware.
The new Legend of Zelda game, Tears of the Kingdom, launched this week about five or six years after the last one, which I never finished. I pre-ordered the new game, of course, planning to join the rest of the world on launch day, exploring together and participating in conversations online, collectively figuring out unique solutions using the game’s open-ended physics engine. For those who haven’t seen it, the new game is sort of a sandboxy, Minecrafty affair where you can weld stuff together and build novel mechanical solutions to obstacles, almost certainly in a different manner than your friends. Think rudimentary cars from planks of wood, or hovercrafts, or the forest booby traps from Rambo First Blood.
But the guilt of never fully playing Breath of the Wild was getting to me, and I’ve been trying to get back into it over the last few weeks. Despite memories to the contrary, I’d made shockingly little progress in my 40+ hours of gameplay, spending most of my time bumbling about the countryside and climbing mountains, instead of conquering the Divine Beasts (1 out of 4) and collecting quality stuff. It seemed wrong to jump ahead to the sequel while I’m finally seeing what the last one had to offer.
So in this past week I’ve made more progress than in the previous four years: conquered two more Divine Beasts, got the Master Sword at last, and uncovered most of the world map (two more areas to go).
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Craig Mod tweeted and tooted about having had enough of the iPhone’s (14 Pro, I assume) overprocessed look, and said he was making Halide his default camera app. Huh? But how does that help, I thought, unless he means to shoot in non-ProRAW RAW all the time (which is a thing Halide does: shoot in traditional RAW files which don’t involve the “Photonic Engine” processing pipeline). After some poking about, I realized something I should have ages ago: by turning off “Enable Smartest Processing” in Halide’s settings and choosing HEIC as the output format, you can actually take regular old (non-RAW) photos that look more natural and have more editing latitude! This effectively cancels out the iPhone 14 Pro’s image quality regressions.
The overstimulated look of the default camera is one of the main reasons I hardly took any phone photos on my recent vacation to Japan, but if only I’d known… I could have! So with that, Halide won an instant annual subscription from me, and I now have a complication on my Lock Screen that launches straight into it.
My toot about this was boosted by Mod, making it my most “engaging” Mastodon post ever, at 44 likes and 12 boosts.
You have to see a comparison to understand how obnoxiously oversharpened and artificial the Photonic Engine is on the 14 Pro’s 48mp sensor for some reason. It increases local contrast and highlights texture “detail” that does not look like what you see in real life. It’s a Clarity slider turned all the way up, and I’m not a fan of Clarity sliders. The example below is a corner crop from two larger photos, not edited in any other way.
My AI experiments this week have been around trying to teach ChatGPT to write better poetry. I posted a few days ago about getting it to do a critical reading of a poem, wherein I was completely stunned by its comprehension skills. But writing good poetry, not just gimmicky rhyming lines, that should be a different thing.
I semi-accidentally discovered that asking a “persona” (that I’d established in another chat instance to test the idea of using an AI prompted with a human backstory as a customer research proxy) to write poetry yielded subjectively better results than when I asked a brand new ChatGPT instance. The mere suggestion that the bot’s point of view should draw references from vaguely described life experiences and preferences seemed to make a difference to what it spat out. Which is why many SF stories have AIs that don’t know they’re AIs, I guess, and they have memories of childhoods that never happened.
Here’s a poem that “Frank” (quite a salaryman-type personality) wrote about retirement:
A lifetime spent in labor’s thrall, In structured days and office halls. Oh, to retire, to end the grind, To leave the corporate world behind.
The dawn of leisure’s quiet grace, In this new, unhurried pace. Days unbound by ticking clocks, Unfettered as the wandering fox.
Yet in this expanse so vast, Shadows of the past are cast. Habits of a lifetime past, In this new role, steadfast.
A time of freedom, yet confined, By boundaries of the seasoned mind. Retirement’s paradox, I find, Is having time, yet being time-blind.
Wow! No? It was coming up with absolute drivel before I handed the job over to Frank in another window. Side note: I started paying for ChatGPT Plus, just to have access to GPT-4; it’s a much better poet than the default GPT 3.5 model.
So lately I’ve been working on giving feedback to an poetry-writing AI that I named Penrose and instructed to believe in itself as a 50-year-old professor of creative writing and philosophy, who’s bad with money, had two failed “great loves” because of their selfish acts, grew up in Boston, now works in London, and so on.
Here’s one of the first things it wrote:
In the chilled reflection of a London morn, I see a face, lines etched by yesterday’s turmoil. Cracks, not of frailty but life, loud in their silent form, That’s you, mate, and it’s all right.
Witness the march of years, the dance of decades, In the ceaseless play of ambition and regret. Weaknesses? They’re the worn pennies in your pocket, The unpaid bills of your character, yet, not your debt.
They’re the stumbles on cobblestones, The missteps in Milan’s echo-filled alleys. Not a damning verdict, but life’s hasty loans, A ledger, not of losses, but of rallies.
In this world where even stone yields to rain, We’re all apprentices to time, chiseling away in vain. We’re all works, works under the master’s patient hand, Unfinished, flawed, yet, in that, something grand.
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I haven’t been able to bring myself to watch more of Amazon Prime Video’s Citadel beyond the first two episodes. A colleague said he quit after 10 minutes. It’s reportedly one of the most expensive TV shows ever made, at an average of $50M per episode.
Silo on Apple TV+ has been very good so far. It’s a little bit YA sci-fi, a little Hunger Gamey, a little Snowpiercey (but better).
I saw a segment on NHK about how this iconic street corner featured in Slam Dunk has been inundated by tourists now that Japan is open again. They interviewed pilgrims from S. Korea, China, and Taiwan who said they just had to come down and see it — “if you love anime at all, this place is a must”. So I decided to get started on the ancient anime, which Netflix has 8 seasons of. The day after seeing episode 1, I ended up standing behind a guy on the train watching the show on his phone.
I usually look through my camera roll to recall events as I start writing these posts. It’s telling me nothing much happened this week.
That’s not true; it’s just a lot of it was spent online. You might have noticed the excitement and fast pace of advancements in AI recently, and it seems I’m spending a correspondingly larger amount of time playing with, reading about, and discussing the impact of it on our work and lives. It’s enough to make one consider taking a gap quarter or year off work to focus on this stuff.
One catalyst was a colleague being invited to do an interview on what it means for design, and so we had a conversation about the trends beforehand. Unsurprisingly, the media is still thinking about both design and AI simplistically: will image generation mean fewer jobs for illustrators and that sort of thing. I find it hard to be optimistic in the short-term, in that AI is lighting a fire under our asses and it’s going to cause a lot of pain. But the potential for us as a discipline to evolve under pressure into something greater is undeniable.
It didn’t help that the next thing I saw was The AI Dilemma, a talk by the creators of the documentary, The Social Dilemma, wherein they say the problems unleashed on society by social media were just the prequel to what AI is on track to do if we don’t prepare. And let’s just admit we don’t have a great track record of preparing for things we know are going to hit us later. It’s about an hour long but I’d file it under essential viewing just for awareness of what’s building up.
The above talk was given at The Center for Humane Technology, and coincidentally this was the week we finally got a look at what Humane, the secretive product company founded by a load of ex-Apple designers and engineers, has been building and teasing.
I’ve been anticipating their debut for a long time and had a pretty good idea of the core concept from their leaked pitch deck and patents. Essentially, a device achieves AR by projecting a digital interface on the world around you the old-fashioned way, using rays of light pointed outwards, rather than on the inside of glasses. At some point along the way they started mentioning AI a lot, and it looks like the secret ingredient that turns a nothing-new wearable camera + laser projector into a real alternative to smartphones. In other words, an intelligent assistant that isn’t primarily screen based, so we can be less distracted from “real life”.
It’s probably best to withhold judgment until we see more at some sort of unveiling event, with more demos, a name, a price, a positioning. But it’s worth remembering that when the iPhone came out, it was a phone good enough to replace whatever you were using at the time. Humane’s device is said to be standalone and not an accessory to be paired with a smartphone. It’s also shown taking calls. The bar for replacing your telephone is now much higher after some 16 years of iPhones.
An intelligent assistant that let you do things quicker with less fiddling was always my hope for the Apple Watch from its very first version; that Siri would be the heart of the experience, and the UI wouldn’t be a mess of tiny app icons and widgets, but a flexible and dynamic stream of intelligently surfaced info and prompts. We all know Siri (as a catch-all brand/name for Apple AI) wasn’t up to the task at the time, but I keep hoping the day is right around the corner. Fingers crossed for the rumored watchOS revamp at WWDC this year.
There’s now also a rumor that iOS 17 will add a new journaling app, and my expectations are already very high. They say it’ll be private, but tap into on-device data like Health and your contacts and calendars. That goes beyond what Day One does. I’m imagining the ultimate lifelogging app that automatically records where you go, who you met, what you did, how tired you were, what music you were listening to, and your personal reflections, all in one searchable place. I’ve tried a bunch of these before, like Moves and Momento, but nothing lasted. If Apple does do this, I may finally be able to ditch Foursquare/Swarm, which I still reluctantly use to have a record of where I’ve been. Its social network aspect is nice but not essential since hardly anyone else uses it now.
I remember there was a Twitter-like app called Jaiku on Nokia smartphones over 15 years ago that had a feature where, using Bluetooth, it could tell if you met up with a fellow user, and post to your other friends about it. I was excited by it but had few friends and even fewer ones on Jaiku. Just like with AirTags and Find My, tapping into Apple’s giant user base could finally make this concept viable. As long as Apple isn’t trying to do a social network again.
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Oh right, back to AI. What have I been doing? Some of it was playing games with ChatGPT, essentially asking it to be a dungeon master using the following superprompt (which I did not create btw!):
I want you to act like you are simulating a Multi-User Dungeon (MUD). Subsequent commands should be interpreted as being sent to the MUD. The MUD should allow me to navigate the world, interact with the world, observe the world, and interact with both NPCs and (simulated) player characters. I should be able to pick up objects, use objects, carry an inventory, and also say arbitrary things to any other players. You should simulate the occasional player character coming through, as though this was a person connected online. There should be a goal and a purpose to the MUD. The storyline of the MUD should be affected by my actions but can also progress on its own in between commands. I can also type “.” if I just want the simulated MUD to progress further without without any actions. The MUD should offer a list of commands that can be viewed via ‘help’. Before we begin, please just acknowledge you understand the request and then I will send one more message describing the environment for the MUD (the context, plot, character I am playing, etc.) After that, please respond by simulating the spawn-in event in the MUD for the player.
Try it! I even had success asking it (in a separate chat) to come up with novel scenarios for a SF text adventure game, which I then fed back into this prompt. I can’t emphasize enough how fun this is: you can take virtually any interesting, dramatic scenario and immediately play it out as an interactive story.
Here’s an example where I played the role of a time traveler who has to stop a future AI from destroying humanity by going back in time to prevent the invention of certain things, starting with the Great Pyramid of Giza, which will purportedly become a power source for the AI.
And here are a couple of new products made possible by GPT. There are so many, all asking for about $10/mo. Most won’t survive as this stuff becomes commoditized, but for the moment they are all amazing because these things weren’t possible before.
Tome: It’s a sort of PowerPoint that can create entire decks on its own from a short brief you give it. For example, ask for a sales deck and it’ll set up a working narrative arc over multiple slides, not filled with placeholder text and images mind you! But actually generate text and original pictures to fill every one of them. Of course, it will use common storytelling structures — the portfolio introduction I made as a test looked like 90% of the applications that we see, using very familiar language for describing one’s experience, design philosophy, values, skills. This is fine, of course. You can edit it, or use it for as long as “what went before” continues to have currency in this society. When quality is everywhere, quality becomes meaningless. Fire under buttocks.
Rationale AI: Describe a decision you’re trying to make, and it’ll tell you the pros and cons, or generate a SWOT analysis, or work out the causal chain of the path you’re on. For many people, this sort of reasoning is not hard to do, but perhaps it’s a game changer for those who can’t. For example, if you’re in an emotionally distressing situation and cool logic is evasive; it could help to show the bigger picture. I tested it with such a scenario and it gave some solid insights (be careful with advice from an AI, of course). But that this thing works at all is a marvel! “Should I become a full-time influencer?” is not a question a machine could have understood in the past, and certainly it could not have forecasted that failing down the road might put stress on your finances and lead to harmful self doubt and regret over quitting your job.
Summarize.tech: I found this by accident when someone shared a two-hour YouTube video essay in a group chat and everyone said “I ain’t got time for that”. I remarked that it sure would be great if an AI could watch that and write a tl;dr for us. And then I thought… surely that exists. And it does.
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It was also my birthday, and I saw John Wick 4 and ate a lot of Taiwanese hot pot. Also binged all of the new Netflix show, The Diplomat, and it was actually good. Life’s alright when that happens.
You may have heard that Hipstamatic X has relaunched with a social network, and is now simply the de facto Hipstamatic app (the original is available as Hipstamatic Classic); completely ad free and user supported via an optional subscription, with a focus on very 2010 principles such as posting square photos only, a 99-person follow limit, and heavy filters that seem at odds with current aesthetic trends.
I’ve been in the beta for awhile but found it too similar to the original Hipstamatic X, and the added social network had little utility for me when it was in beta. Now that it’s out, and I’m in Japan on holiday, I’ve found it a fun nostalgic toy that recalls earlier trips when my iPhone was my main camera and I’d occasionally risk losing a few shots by choosing Hipstamatic over the regular camera app. That was back when the processed photo was all you got — these days the processed photo can be reverted to the original underneath, which is quite liberating.
I’ve been shooting regular old photos with my Ricoh GR III, which left my iPhone 14 Pro with an ambiguous role: better than nothing in a pinch but not good enough yet to rival an APS-C sensor, even with computational smarts, or perhaps because of them? So many photos look artificially sharp and HDR-like by default and don’t capture the mood accurately. I know it’s tuned on what most people want from a photo (brightness). But with Hipstamatic (and a complication shortcut on the Lock Screen that launches it immediately), the iPhone suddenly feels like a very different tool.
Hipstamatic acts like an intentionally inaccurate camera. Its lurid colors add a veneer of personality to mundane scenes, and if lucky, or carefully prodded via the paid darkroom editing mode, enhance good compositions and subjects by catapulting them into an attractive un-reality. They’re (somewhat) like William Shatner acting, like The Darkness’s I Believe In A Thing Called Love, like George Miller and Margaret Sixel going HAM with Mad Max: Fury Road. But the stakes are low. You just have to snap away and see where it takes you. It’s the very opposite of a GR or Q in your hand. Nothing matters except having some stupid fun — and if you care about the network, posting them up to see if anyone will put a skeuomorphic “yummy” or “that’s fire” stamp on the back of your virtual print.
Jose made a keen observation when I told him it was back and I was enjoying it. He said the original Hipstamatic was novel because its frames and filters were a throwback to analog prints and toy cameras. And now in 2023, it’s a throwback to the throwback that we’re enjoying.
I used to write my own iPhone content but now I can just brief an AI to do it! I asked for a funny explanation of why Apple keeps changing the design language and is rumored to be doing it yet again with the iPhone 15 series.
The iPhone Design Flip-Flop: Why Apple Can’t Make Up Its Mind
If you’re an iPhone fan, you might have noticed a curious pattern in Apple’s design choices over the years. The company seems to have a hard time deciding whether it likes rounded edges or straight edges for its flagship smartphone. Let’s take a look at how the iPhone has changed its shape since its debut in 2007 .
The Original iPhone: Round and Proud
The first iPhone was introduced by Steve Jobs as a combination of the iPod, a revolutionary mobile phone and a breakthrough Internet communicator. It featured a 3.5-inch screen, a multi-touch touchscreen display, microphone, headset controls and specs that the modern smartphone user takes for granted today. It also had a sleek design with rounded edges that made it comfortable to hold and easy to slip into your pocket.
The iPhone 4: Straight Outta Cupertino
In 2010, Apple unveiled the iPhone 4, which marked a radical departure from the previous models. The iPhone 4 had a flat glass front and back with an aluminum frame that created straight edges around the device. It also had a smaller 3.5-inch screen with higher resolution and introduced features like FaceTime video calling and Retina display. The iPhone 4 was praised for its elegant design and performance, but also criticized for its antenna issues that caused signal loss when held in certain ways.
The iPhone 6: Back to Basics
After four generations of straight-edged iPhones (including the iPhone 4S, 5 and 5S), Apple decided to go back to its roots with the iPhone 6 in 2014. The iPhone 6 had a larger 4.7-inch screen with curved edges that followed the contour of the device. It also had a thinner body and improved camera capabilities. The iPhone 6 was well-received by consumers who appreciated its bigger size and smoother design.
The iPhone 12: Straight Up Stunning
In 2020, Apple surprised everyone by bringing back the straight edges with the iPhone 12 series. The iPhone 12 had a flat glass front and back with an aluminum frame that created sharp edges around the device. It also had a larger 6.1-inch screen with higher resolution and introduced features like MagSafe wireless charging and Ceramic Shield protection. The iPhone 12 was hailed as one of the best iPhones ever made, combining beauty and power in one package.
The Rumored iPhone 15: Round Again?
Now, here’s where things get interesting. According to some leaks and rumors, Apple might be planning to switch back to rounded edges for its next-generation iPhones in late-2023 or early-2024. This would mean that Apple would once again abandon its straight-edged design after only three iterations (including the current iPhone-13 series). Why would Apple do this? What’s wrong with straight edges? Are they too edgy for Apple?
Conclusion: What’s Next for Apple?
It’s hard to say what motivates Apple’s design decisions when it comes to its iPhones. Maybe it’s just trying to keep things fresh and exciting for consumers who crave novelty and variety. Maybe it’s following market trends or responding to customer feedback. Maybe it’s just experimenting with different styles until it finds one that sticks.
Whatever the reason, one thing is clear: Apple can’t seem to make up its mind about whether it likes rounded edges or straight edges for its iPhones. And as long as it keeps flip-flopping between them, we’ll keep buying them anyway.
I then asked for a poem on the same subject and got this:
Apple loves to make its iPhones sleek and smooth But can’t decide on how to shape their sides Sometimes they’re round, sometimes they’re straight like brooms And every year they change their minds and guides
The customers are puzzled by this trend They wonder why they need a new design They think that Apple just wants them to spend More money on a phone that’s not refined
But maybe Apple has a deeper plan To test the limits of aesthetics and art To see how far they can push the demand For beauty over function and be smart
Or maybe they’re just bored and out of touch And don’t know how to make their phones too much
After a couple of Chinese New Year-related family activities in the first half of week, I took the remaining days off work. I’d hoped for it to feel long and restful, and to basically do nothing except play games and plug into new music and movies, but as you’ll know things rarely work out that way. I took way more time off work last year to do that and it still didn’t feel like enough.
We did some research for our trip to Japan later this year, and got hotel bookings in at last — everything is selling out fast, and you may get stuck with small smoking rooms or extravagantly expensive suites if you don’t hurry. Currently, the plan is to spend about a week in Tokyo followed by Kobe and Hiroshima, two places we’ve never been. Next, we’ll have to think about restaurant reservations, although it’s likely too late for anything super fancy or exclusive, if we even wanted that. If you have any recommendations for things to do or eat in those cities, please drop me a note on Mastodon, email, comments, whatever!
On food, I’ve eaten pretty well and badly this week. After chancing upon a new Chinese docuseries on Netflix (The Hot Life) about various regional hot pot cultures across China, I got the yearnings and we went and spent too much at the irritatingly named Beauty In The Pot, which I suppose is my second-favorite local Chinese hot pot chain. I’m no connoisseur but I’ve been to the Cou Cou at Jewel Changi Airport exactly once and it was the best I’ve had (small sample size, current definitive experience = Wu Lao in Taipei, where they infinitely refill the tofu in your steaming vessel for no charge). Oh yeah, there were also two big beef-centered meals of yakiniku and Texas-style barbecue. And a visit to Shake Shack which gave me my first taste of their local exclusive “Pandan Shake”, only like five years after they opened here and introduced it.
We also spent a day with two of our nieces and a nephew, taking them out to McDonald’s and then back to ours for videogames. I did a fresh reset of an old iPad (the last generation of 9.7” iPad Pros, which feels pretty sluggish now just scrolling around in iPadOS 16), filling it up with kid-friendly games from Apple Arcade like Sneaky Sasquatch, Fruit Ninja, Sonic Racing, Cooking Mama. I think they could easily have played on it until the battery died.
We also got on the Switch a bit, where I discovered Mario Battle Strikers is pretty hard at normal difficulty for a 9-year-old (and anyone on their team), and that Untitled Goose Game truly is a masterpiece of game design. The quirky concept just sucks everyone in, and it builds on the brilliant insight that mischief is a universal language.
On my own, I played and completed Death Come True on the Switch, although it’s also available on iOS. It’s a Japanese FMV game (that’s Full Motion Video for you kids who didn’t live through the CD-ROM era) where you watch what is essentially a Japanese network TV drama production and make a few choices that influence what happens next. The plot involves murder, amnesia, and some SF elements. It came out two or three years ago and has been on my to-do list since. I can recommend it if any of the above sounds good to you, whenever it’s on sale.
Another game crossed off my very long list is Kathy Rain: The Director’s Cut, which too is also on iOS. It’s a point-and-click adventure game in the style of Lucasarts and Sierra titles from the 90s. The artwork is on point, but I can’t say I enjoyed the whole experience. The story goes in a direction that didn’t work for me, and requires too much suspension of disbelief. Pity, I really wanted to like a detective mystery starring a motorcycle-riding woman in a leather jacket.
At some point, I will get onto the latest installments of two other classic point-and-click adventure series that are now also on the Switch (with modern graphics): Leisure Suit Larry and Monkey Island.
I also gave Borderlands 2 a go for the second time (I played it briefly on the Mac many years ago) but it didn’t take after a few hours. Between it and Doom Eternal, I was beginning to think I can’t play FPS games on the Switch; something just doesn’t feel right, even after tweaking the controller sensitivity. Is it the low framerate? Input lag? Maybe I hate the Switch’s Pro Controller? I can play these sorts of games fine on my PS4 and elsewhere, but moving and aiming feels so off here. But then I installed Crysis Remastered and it doesn’t seem so bad! Will give it a few more hours.
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Since I wasn’t in the middle of a book but didn’t have the energy to choose a “proper” one, I started on the next Jack Reacher installment, Personal (#19), and it was as easy as falling back into bed after brushing your teeth. Pulp fiction, it’s how you meet your Goodreads goals.
We saw two films this week, Arbitrage (2012) and Three Thousand Years of Longing (2022). I’d say they were 3.5 and 4 stars respectively. The former feels a little like David Finch’s The Game in datedness, despite being much newer. Perhaps it’s because the hedge fund guys are old and not finance bros, and Richard Gere keeps conspicuously thumbing his at his BlackBerry? No one in his rich circle uses an iPhone in 2012! The latter is a sumptuous fantasy with the kind of precision and quirkiness that you’d expect from George Miller, but it doesn’t leave enough of an imprint to be a classic.
Shrinking on Apple TV+ came out, and is very much worth watching. It’s apparently Harrison Ford’s first television role, and although he plays the same grumpy old man type he’s inhabited for the last few decades, he’s not phoning it in like his recent films work. You get the sense he cares here and there’s some nicely played emotional depth.
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Ivory came out of beta, and everyone says it’s probably the best Mastodon mobile app out there, so give it a try. It’s built on the solid bones of the now-retired Tweetbot for Twitter, and Tapbots have been making fluid and beautiful apps since the early days of the App Store.
I’m also beta testing another classic app I won’t name that is experimenting with a new feature: they’re adding an Instagram-like social network feed to what was previously a standalone camera app. I believe it’s something they actually tried before but it didn’t take off then, and I’m not sure why it would now. Which is a pity because the core app is getting slicker and more usable, but this network is probably something they need to prove value to investors?
There’s clearly a movement or at a least growing interest in decentralized, federated social networking models over the centralized ones of the past, as Mastodon’s rise is showing. And now some people are attempting to build the next Instagram using the same open ActivityPub protocol that powers Mastodon. Pixelfed is one I’ve seen, and is also in beta now. I joined its TestFlight through the site above, and you probably can too.
I got stuck at the stage of picking the server I wanted to join for quite awhile. That, to me, is the big UX challenge federated networks face in gaining mainstream adoption. Choosing the right local server for your account is hard. Will it go down someday and lose all your posts? Will unacceptable behavior on the part of its operators someday cause you to be cut off from the wider network? I don’t know how we make this more approachable for more people.
And then I start to wonder if these experiments will ever be successful in overthrowing Instagram. After all, cloning Instagram the app is doable, but building a user base as large as Instagram’s? Oof. Maybe we can fool Elon into buying it. Anyway metrics like engagement and MAU should probably be allowed to fall aside, as people seek more intimate networks (Path was too early, plus another one named Bondee was in the news this week) and products find other ways to pay for themselves. Would you use a photo-sharing network that had less to look at, and fewer (but more important) eyes seeing your posts? Hmm, maybe! I mean, I’m updating this site and you’re reading it.
Processed with VSCO with kc25 preset
I took one photo worth sharing this week as I was crossing a street in the Keong Saik area, after meeting some friends back in town for Chinese New Year. I saw the scene and fished my iPhone out of my pocket and fumbled with the camera left-swipe gesture that never seems to work when you need it, and just grabbed the wide shot (12mp HEIC) while moving.
Later, I cropped it, increased the resolution using Pixelmator Photo’s AI-assisted upsampling feature, and edited it for color and emphasis with VSCO and Darkroom. It would have been less trouble and probably less processed looking if I’d shot a 48mp RAW file, but it turned out okay. Between the improved sensor, ISP, and the A16’s Neural Engine, this year’s model was able to get a shot that I don’t think was possible on an iPhone just a couple of years ago.
Since you made it to the end, you deserve these Midjourney images of the The Golden Girls playing in a jazz band.