All posts tagged: Reviews

Beats Solo2 Headphones (Space Gray) Unboxing

I haven’t made a video in ages and wasn’t planning to, but my colleague Jose suggested today that since I was about to open my new headphones, we make an unboxing video of it. The coolest thing was that I was able to make the whole thing from start to publish without leaving my iPhone 6 Plus (okay, I looked for music while on my MacBook Pro). The headphones themselves sound about as good as my Beats Studio 2 (2013), which is to say good enough for daily listening and most modern music types. But they’re nowhere near as comfortable as those, which along with the Beoplay H6, are my favorite pair of headphones to wear for hours at a time. Granted, those are both over-ears, and I guess that’s my personal preference. Still, the clamping force is significant, and is probably best for smaller, non-glasses-wearing heads. Disappointingly for the price these go for, my pair also has a defective hinge on one side, so I’ll be returning these to Apple next week. These new …

Reviewed The Humans by Matt Haig

As a story, the way it moves is unlike anything I can remember reading. Laugh out loud funny at times; very insightful about life and love; peppered with sentimental, inspirational schmaltz; and also a fast-paced page turner. It’s some kind of sorcery. It’ll make you sad and lonely, but also take you to a place where it doesn’t matter. Reviewed The Humans by Matt Haig.

Some Recent Games And Storytelling

I’ve had the luxury of some console gaming time these past few months, and managed to complete Metal Gear Rising, BioShock Infinite, and the rebooted Tomb Raider, while making progress in Devil May Cry, Luigi’s Mansion 2: Dark Moon, and Super Mario 3D Land. The observation here is that in my advanced age, the definition of fun has changed. I used to be excited for sandbox experiences, building/business simulations, and multiplayer combat. I think if Minecraft and LittleBigPlanet existed when I was younger, I’d totally see the point of building a giant robot’s head in a mountainside. Now, the thought of spending hours on that kind of play instead of catching up on reading or working on other projects is out of the question. Open-world games are in a precarious position. Five years ago, I could spend hours collecting Crackdown’s Agility Orbs. I’d mess about in Assassin’s Creed and forget the main quest entirely, writing my own inner narrative about Altair being a medieval pickpocketing Batman. When life next comes collecting, these games will be …

A brief review of headphones using the metaphor of photographic reproduction

Imagine you could take a photograph of sound; bass, in particular. AIAIAI Tracks on-ears would be a very good tracing of that photograph. One gets the idea, and knows what the photo would look like, but it’s not the same as experiencing it firsthand. Incase Sonic over-ears: Now the photograph has been nearest-neighbor resized in Photoshop to 150%. So you get its presence and some detail, but with jagged edges all over the place. The bass is plain to see, but not particularly nuanced. Monster Beats in general are a printout of the photograph at 200% size on a color inkjet printer that’s missing a few ink tanks and in need of a head cleaning, then rolled up for sale in a $1,000 faux-crystal gift box. Klipsch Image ONE over-ears are like the photograph enlarged for display on the side of a skyscraper which has exploded and is collapsing in your direction. The Audio-Technica M50 headphones are like finding great photo paper at a closing down sale and printing out a realistic reproduction that you’ll …