Week 21.22

The week started with a public holiday (Vesak Day), which I spent having coffee with Peishan and Cien at the National Gallery. We ended up not having any time to see the exhibits. Mid-week, I joined Howard and Hunn at a random crypto meetup in town that one of them had heard about. We didn’t last long there, but ended up drinking at a cocktail bar in Golden Mile Complex for the next four or five hours. I will probably develop Covid in the coming week, let’s see.

Out of nowhere, I decided to start making a new series of abstract paintings/drawings/doodles that I’m calling Subconscious Heirlooms. Drawing them has somehow been very satisfying, and they’ve consumed most of my free time in the past few days.

So far I’ve done 30, some more awful than others, but I want to keep them in series where you can see progression in the process. Taken together with last week’s greater-than-zero creative output, I can only interpret this productive surge as my right brain’s last gasp of protest before returning to regular employment, a “please, can’t you see what we could be?” Hail Mary plea for me to continue being unemployed and free each afternoon to create whatever nonsense strikes me. Well, if you want to support this mission, you can buy one of these as an NFT on OpenSea! Yeah, I didn’t think so.

Here’s the official description/museum wall text:

Endless images lie dormant in our minds — generational lessons encoded in DNA; disassembled dreams; reflections on a lifetime of inaccessible memories. Subconscious Heirlooms is one attempt to surface a small collection of primal forms and concretize them for future generations.

Recursively inspired by automatic drawing and generative art, each piece is made without intentional direction, using a small but continually expanding vocabulary of elements that occur, repeat, and evolve freely over the creative process. Some may cause you to feel a sudden and inexplicable affinity, affirming the connectedness of our lived experiences.

Media activity:

  • Finished reading Daniel Suarez’s Delta-V, and just so you know going in, it’s going to be a series. It also feels like it was written for a film or TV adaptation, which is a feeling I also have with Blake Crouch’s books. It’s fine, anyway, and is a bit of The Martian meets Armageddon with a little more paranoid drama. I can’t believe I’m saying this, but the asshole billionaire role would definitely be best played by Jared Leto.
  • Just for maximum memory cross-talk, I immediately started on Neal Stephenson’s Seveneves next, which is also set in space, with another version of the ISS and another band of doomed adventurers, and I’m already getting a little mixed up.
  • I decided to see the Uncharted film, having played all the games. The casting is all wrong for sure, but once you get past that… it’s still a pretty bad movie. The first half works quite well, following the infallible Indiana Tomb Raider formula of ancient clues, exotic locales, and parkour. But by the end, I was on my phone and rolling my eyes at improbable set pieces that would look ridiculous even in a game.
  • How do you follow that? I asked my Instagram followers to vote between Morbius (Jared Leto in a role nobody asked for) and Memory (Liam Neeson in a role he’s done 1000x before). People are sickos, and 100% of people voted for Morbius, so I put it on… and it wasn’t nearly as bad as I’d expected. There’s a good film in there somewhere underneath, most of it probably on the cutting room floor (isn’t that a weird saying to still be using? Should we say “still in the Final Cut project library?”). I’ll venture that it’s a better film than Uncharted, but being able to waste time on both of them was a luxury.

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