Tag: Film

  • Week 44.22: No cat, no mood

    A cataclysmic catastrophe. Specifically, our new cat, who did not arrive on schedule. We were notified just the day before she was meant to come home that she’d developed a slight case of the sniffles. So she will stay a little longer where she is for observation and we’re hoping to get her next weekend instead. This means an additional week of fur-free living surrounded by our toxic plants, but made for quite a disappointing weekend.

    Also, slightly disappointing was episode three of The Peripheral, which sagged a little bit compared to the impressive introduction of the world and technologies in episodes one and two. It also looked as if the budget was significantly reduced for this episode, and several scenes had a small, green screen sound stage feel to them. I hope this is not indicative of the remaining episodes.

    Being impatient for the rest of it to be released, I intended to start reading the book again, but somehow picked up John Scalzi’s Kaiju Preservation Society instead. It’s a book that manages to meld a serious enough approach to its science and drama with a premise that just can’t be taken seriously. So far so pleased.

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    An update on my foray into publishing Darkroom presets: the company published a curated collection of creations from the community and featured a bunch of mine.

    Koji’s an original I shared this week. As the tweet above says, it’s inspired by characteristics of both Kodak and Fuji films, but not from comparing and copying any existing ones — just a vibe from the mental pictures I had of both brands at the time. I first made the Koji preset about four years ago, but it’s since been tweaked a hundred times probably and doesn’t resemble its original self anymore. Nevertheless, I find it an attractive analog look that suits both portraits and holiday snaps, leaning warm/red in the skin tones (Kodak?) while having subtly green-forward shadows and rolled-off highlights (Fuji?).

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    Oh, we also saw Ticket To Paradise, a new rom-com starring Julia Roberts and George Clooney that goes for the feel of more successful genre pictures from the 2000s, but somehow only manages to achieve the hollow, plastic soul of a Netflix algorithm joint or one of those Chinese-financed vehicles for an aging Hollywood star that also has a minor role for some Chinese tycoon’s niece.

    But here we have two Hollywood stars who have aged really well, no Chinese money in sight, and it’s still a weird dud. It wants the 2000s energy so bad that it’s also kinda tone deaf about race and white privilege, purporting to be set in Bali while not looking the part, and having its Indonesian cast members play exotic, superstitious, speak-a-no-English Easterners who openly make out with foreign women they just met, and in front of their families too.

    In one scene, though, Clooney gets to tell a mediocre story with all his indelible charisma and likability turned on — that easy voice, low with emotion, taking you into its confidence; a precision tool calibrated for both paternal warmth and Nespresso/Omega endorsement — and afterwards it doesn’t really matter how the movie ends, you’re just glad to see them both on screen again, even if they allowed a hack director to momentarily make them look like two sad has-beens fighting over who can harvest the most seaweed.

  • Week 32.22

    Hello, it’s Sunday evening and I was hoping to say that I’d started and then spent all day playing Lost Judgment on the PS4. That didn’t happen but I saw two films instead.

    Prey (4/5) was a surprise: the strongest and most memorable Predator franchise film in probably decades. All the other spinoffs and reboots haven’t stuck in memory because they were generic and lacked characters you care about. Prey takes place in a space and time we don’t often see in film, especially not in a genre flick like this, and splashes in some Horizon Zero Dawn and Tomb Raider familiarity by having a young female hunter protagonist master her dangerous environment.

    Comparatively, The Unbearable Weight of Massive Talent (3/5) was a letdown in the competence department, essentially taking its joke premise and stretching it out to feature length — and didn’t Jean Claude Van Damme already do something like this? But I enjoyed much of it, to be fair.

    A few days ago, we put on Groundhog Day (500/5) on a whim, thinking we’d just see a little, and ended up watching the whole thing to the end, again. It is such a perfect film, the kind where you’re thankful every variable in the cosmos came together for it to exist.

    Later: We binged all three parts of Netflix’s new documentary on Woodstock ‘99. It’s well made with extensive ground-level footage, and builds satisfyingly from ‘oh boy’ to ‘this is totally fucked’ just by chronologically following events. The scale of mismanagement and delusion from its organizers dwarfs that of the Fyre Festival. I don’t know why I have no mental recollection of this happening. Perhaps I was in the army at that point and didn’t get much news.


    Game-wise, a quiet week. After finishing Life Is Strange: True Colors last Sunday, I only had time for a little Spiritfarer before we went on a brief staycation from the middle of the week. The hotel break was a long-unclaimed gift, maybe from last Christmas, that we decided to use now since it’s something of a long weekend ahead. Although only two days, it put us in the area bordering Arab Street and Little India, which meant a chance to see some sights and eat at a couple of new places.

    I live in this city but it’s taken me all these years to finally visit Atlas, a cocktail bar that is probably on several World’s Best lists, on account of not having that many friends to drink with and its reputation for being a fancy place for people who like to dress well. It was rather good and not unreasonably priced either. The Art Deco interior is remarkably cool (if you played Bioshock, it will trigger unpleasant memories), but didn’t photograph very well on my iPhone given the late afternoon mixed lighting. So what I did was try to generate a similar scene with Midjourney, and then used Pixelmator Photo’s AI-powered “match colors” feature to transplant the vibe over to the real life photo. Not a bad idea, if I do say so myself.

    It also took about two or three years since Nicolas Le Restaurant was first recommended by my brother-in-law for us to finally make a reservation there. My threadbare jeans, flat pockets, and lack of wine knowledge were swiftly recognized and appropriate recommendations were deftly made to accompany the five-course meal, all of it excellent to our unrefined palates, and so I happily pass the recommendation onto you now.

    We also did a quick introduction to pottery “throwing” (?) as an afternoon activity on the second day. It was my second time, and proved that I must have gotten lucky the first time around where I did really well. It seemed much harder this time to control the clay while trying to make a simple high-walled cup. One wrong move and you’re taking home an ashtray. I guess that’s a life metaphor.


    In the unlikely jackpot event of you 1) still reading this AND 2) being into NFTs, then I’d like to direct you to a couple of new Deca galleries I’ve made. Cities is mostly made up of pieces I (sadly) don’t own, but that suggest urban shapes and structures to different degrees of abstraction. GPU Burners is a work-in-progress featuring pieces I do own, that are graphically intensive and best seen on a proper computer. The first artwork on the page is a new acquisition from the Jiometory no Compute series, which I’ve been wanting to get into for awhile now.

  • Week 30.22

    • After three weeks of watching little else (thanks, Covid) we finished all the Bosch in the world. That’s 7 seasons of the original series and one season of Bosch Legacy — wherein he’s retired from the LAPD and working as a PI. The vibes are off; it struggles to maintain the structure and entertainment value that came with Bosch having a partner and a team. They try to do something interesting with the idea that he no longer has the authority of the law behind him, but far from enough to sell the new concept within 10 episodes.
    • My speakers and headphones have played even more jazz than usual thanks to Bosch’s record collection featuring prominently on the show. Lots of Art Pepper and Wes Montgomery. Pity it’s an Amazon Prime Video series (and they still don’t have all the episodes available here for god knows what reason). If it were on Apple TV+, I’d bet there would be a great companion playlist on Apple Music.
    • Spiritfarer continues to be a cosy little time sink on the Switch. That’s about all I’ve played.
    • I bought Into The Breach for the Nintendo Switch about two years ago and haven’t started it up once. Always meant to get around to it, you know how it goes. It’s a turn-based strategy game featuring giant mechs fighting off an alien invasion in pixel art style. This week, it released on iPhone/iPad as a Netflix game — totally free to play for subscribers. I’m unable to decide which platform I would rather play it on.
    • Speaking of Netflix, we (okay, we started together but I was left to watch the remaining 75% myself) saw their latest big-budget mess: The Gray Man. It’s supposedly based on a book, but it must have been a comic book because the tone is completely off for a globetrotting spy/assassin caper. It suffers from the Marvelization (actually, is this also Joss Whedon’s fault) of entertainment, where everything is jokey and wacky and the stakes always feel low and the one-liners are channeling Ryan Reynolds freestyling at an open mic night (you’d be forgiven for being confused that it’s Ryan Gosling here). Depending on how much you’re forgiving of Marvel Tone, it’s either a 2 or 3-star film, but add another star because Ana de Armas is in it.
    • We went to see the National Museum’s exhibition OFF/ON: Everyday Technology That Changed Our Lives, 1970s – 2000s. It starts very strong, with a recreation of an office out of the 70s and 80s — the Olivettis and stationery and furniture brought me back to messing around at my mom’s workplace as a child. Overhearing conversations are absolutely part of the experience: someone encountering a typewriter and asking “how do you backspace on this thing?”; kids expressing surprise that we had ‘emojis’ for texting back then (they were emoticons :D); a zoomer pointing at a roll of developed film negatives and saying to his friends that “they’re like SD cards, in a way”.
    • Disappointments: Only one old camera on display, an Olympus Pen. I was really hoping to see a nice collection, and some more detail on film photography, because honestly the kids have no idea. And the section on Gaming was woefully underdeveloped, like it got none of the budget at all — featuring just ONE retro-inspired pachinko-style game developed for the exhibition. They could have had a few screens showing videos of old games, or put in a couple of MAME cabinets for people to play on. Maybe down to copyright issues, oh well.
    • I came across a generative art project that immediately got my attention: Bidonville, by Julien Labat. The title translates to “slum”, and each of the 512 pieces features a randomized, chaotic, yet organic layout for its little dwellings. As the artist’s notes say, it’s a thoroughly serious subject rendered with childlike naïveté. It’s moving. And by pressing E and W on their keyboard, the viewer can supply or cut off electricity and water to the community, and see their effects in the lights at night, and laundry being hung out to dry.
    • Speaking of moving, I forgot to mention last week that I came across this poem so moving it stopped me from speaking.
  • Week 26.22

    • If last week was long and exhausting then the trend is only accelerating. This week involved a lot of extroversion, conversations, and digging deep for social energy. But there’s change here: talking too much used to wipe me out. Now it can feel worthwhile. Sometimes I even wander into the “need to shut up and listen” zone. Part of this is getting old — people might let you, but it doesn’t mean you should.
    • I spent some time with a visiting colleague of sorts, and got to talking about how I spent the last year (rest, goofing off, learning random things), and takeaways from this entire period of work and personal growth since joining the company. It’s no wonder I’m tired; I barely recognize who I used to be five years ago. Things that were hard then are easier now, which reminds me of this “NLP” phrase that used to be in the Pzizz sleep app: let things that are easy… be easy. Is it cringe motivational shit? I think a lot of people could learn from it.
    • Last week I tried to buy a Ricoh GR IIIx and my order got canceled because of supply issues. This week I took my Ricoh first-gen GR out for a bit and decided I’d rather stick to a 28mm field of view and crop if needed, so I’ve ordered a regular ol’ GR III instead. Thanks to Shopee’s June 25th sale, I managed to get a better price than what I found in Funan’s camera stores. Let’s see if it manages to be delivered.
    • Painfully aware I haven’t played any games recently. The creator of Downwell made a new mobile action game for Netflix, called Poinpy. I’ve only spent 10 minutes on it. It’s much friendlier and cartoony looking, but you can still definitely draw parallels with Downwell.
    • If you’re a child of the 80s and 90s, you may remember playing Westwood Studios’ point-and-click game adaptation of Blade Runner, which was hailed as a groundbreaking experience. I hadn’t even watched the film at that age, so the game was just weird to me, but it still looked like nothing else owing to its voxel rendering and motion captured actors. It’s now been remastered and released on the Nintendo Switch for just $10 USD, so I’m planning to give it another go.
    • After seeing some Twitter chatter about Philip Seymour Hoffman’s brief but remarkable impersonation of Tom Cruise in Mission Impossible 3, we watched it again from my iTunes library and… it’s not the movie I recall. Something about its oversaturated colors and tight framing makes the film feel much older than it is, and nowhere as thrilling as I think it was in the theaters. Ah well. At least now I have this line stuck in my head ready to be repeated all day.
    • Netflix has a new (bad) reality TV show called Snowflake Mountain where a bunch of spoiled young people living off their parents get told they’re going to be on a show set on a luxurious resort, but then they get dropped into a wilderness survival experience. It’s so bad we watched all 8 episodes in one go on Saturday. It’s enjoyable mainly because some of them do grow up and become more mature, but I wonder what the producers would have done if all of them remained insufferable and selfish. That said, the brainwashing playbook is well established! Throw them into adversity to break their spirits, add a little kindness and positive reinforcement to bring them back in, then keep them on their toes throughout.
    • There’s a fair bit of hip-hop in my library, but Logic’s work is a blind spot. His new album Vinyl Days came up in Apple Music’s New Releases list and I’ve been enjoying its classic production throughout the week.
  • Week 25.22

    • It felt like a long week, mostly dominated by work. I thought it was just me, but several people have agreed that something strange happened with time. The stretch between Tuesday and Friday felt like two whole weeks somehow.
    • We haven’t settled on a back-to-office rule, and I don’t think it makes sense for companies to have a hard stance on this if people can manage themselves. This week, I headed in three times to meet with various people, restock our candy stash, and er… collaborate analogally. Why isn’t there an antonym for “digitally”?
    • Going out meant a chance to break in my newest pair of shoes: blue Allbirds that Kim brought back from California. They’re actually made in Vietnam but you can’t buy them in these parts, sadly. Apparently they’re an abomination to sneaker heads, only chosen by tech people who value featureless basics over funky fashion, but hey that sounds like me! And they’re plenty comfy.
    • Using her return home as an excuse to overeat Asian food, we had a particularly bad week: chicken rice, and two separate all-you-can-eat affairs for sushi and Korean BBQ respectively.
    • Over the weekend we visited Peishan and James’s new pad, which is a marvel of color and style coordination, at least from the perspective of this fashion-challenged tech-adjacent bro.
    • I heard a story from my mom she’d never told before, or at least not that I remember. Back in the 70s when she lived in London (Earl’s Court, specifically) with my dad, someone followed her home on the way back from the supermarket, into the building, up the stairs, and then forced his way into their apartment to hold her up at knifepoint. She managed to convince him she had no money, offering all her groceries, and told a story about being poor immigrants, and somehow the guy ran off with nothing!
    • A few years ago, we took headshots of everyone in the team for various purposes, e.g. bio slides and org charts. After Covid happened, none of us got new name cards, and all the new joiners had no standardized photos. I don’t know if I’m the only person among us somewhat happy to operate a camera, but several people asked for it, and I took a bunch on Friday for people who were in the office. My underutilized Sigma DC DN f1.4 45mm equivalent lens for the Leica CL did pretty well, and it felt like the best thing I’ve done since returning.
    • After putting it off for months, I caved and ordered a Ricoh GR IIIx off Shopee. The last one I got was the APS-C Ricoh GR back in 2014, during an impromptu post-lunch drive to Cathay Photo with a colleague. We were trying to “crack a brief” at work, as it was called, and getting nowhere — as I like to say: when the going gets tough, the tough go shopping.
    • (Monday update) My camera order was canceled by the seller, presumably because they didn’t have any stock on hand. Part of me is relieved; money saved and all that. Not sure if I’ll place another order, or perhaps I’ll get the cheaper 28mm GR III instead.
    • We saw the new Apple TV+ film, Cha Cha Real Smooth, which was really good despite being hard to describe in a way that would convince anyone to watch it. A lot of it comes down to the astounding talent that seems to be contained in Cooper Raiff, the film’s 24-year-old director, writer, and star. It’s only his second film, and yet, he’s 24 and it’s his second film. And it’s sooo assured and authentic (and awkward).
    • I’ve been revisiting The Tipping Point, from 2004. What a solid album. When people say “the golden age of hip-hop”, they mean another decade completely, but I think it was this period, when The Roots were at the top of their game.
  • Week 24.22: Anime, AI, and agendas

    A few months back, I watched Mamoru Hosoda’s Belle after anticipating it for quite awhile — on paper it sounded like a revisiting and refinement of themes he’d be building for years, in particular Summer Wars, which I’d always considered one of my favorite films of all time. It turned out to be a strange disappointment, all over the place and lacking heart, both literally a cohesive center, and convincing emotional resonance. A bit later on, I read a review saying that many of his earlier works actually shone as a result of his writing partner at the time, Satoko Okudera. These days, she seems to be mostly working in Japanese television and other films I sadly will likely never see.

    After it came up in a work-related conversation this week, about good depictions of metaverse concepts in film and media, I decided to give Summer Wars a rewatch to see if it still holds up. I’ve been doing it in installments over my lunch breaks and still haven’t finished, but I can confidently say that it does. It has heart in unashamed abundance. I cried because it has sequences that are joyous and beautiful, because it observes life and family from ten thousand feet, because it feels like a once-in-a-career miracle that people made this then went their separate ways. I also learnt that young people today don’t know how to unzip multi-part archives, but that’s another story.

    Back on the anime bullshit, I finally got around to watching Netflix’s A Whisker Away after several years. It’s about a girl who gains the ability to turn into a cat, which she uses to get close to her crush. It spends almost no time explaining the spirit world and mechanics behind this, because it would rather focus on how people are all suffering deep down and can’t be vulnerable or open in our society, and those are the parts that end up saving this somewhat uneven but well-meaning film that doesn’t manage to end very elegantly.

    A couple of weeks ago, I watched Words Bubble Up Like Soda Pop, also on Netflix internationally and not to be confused with Bubble, a high-budget but fully unnecessary and shallow anime film. Naw, Soda Pop is something else, happy to outline and color in its small scaled human story. Pros: it has a refreshing look that’s bright and sketchy, is set mainly in a suburban mall, has a storyline concerned with music and poetry, and a small but well-meaning heart. Cons: the ending is a bit cringe. On the whole, I enjoyed it and want to see it again.

    Words Bubble Up Like Soda Pop: look at those clouds!

    An AI image generation tool called Dall-E Mini hit my timeline this week, and I haven’t been able to get enough of it. I don’t know if it has anything to do with the proper Dall-E 2 at all, which produces vastly more detailed and beautiful results, but hey this is the one we plebs get, and so it’s the one I’ll play with.

    You can bring some really wrong ideas to life with this, which I’ve seen and admittedly also tried, things involving deceased personalities in historically unlikely scenarios, for example. Mostly I’ve just cracked myself up trying to create frames from movies that never happened, and things that are mundane yet just enough surreal. I now desire more power, so if anyone has an invite to Midjourney or any of the other proper tools out there, let me know.

    I’ll save a few for posterity here, but my Instagram Stories have been full of them this week.


    Kim got back from a multi-week business trip. We were worried it would feel too long but talking regularly via FaceTime was surprisingly good at helping with that. The first few weeks did drag on, but ever since I’ve been back in the rhythms of a day job, time just started moving faster. I said to someone that I now experience and visualize time in the form of calendaring software again: a carpet of items stretching forward endlessly, aka Agenda View. The weekends pop up unexpectedly; all I’m aware of is what’s due to happen later today, tomorrow, and beyond. Looking at time and life itself this way is extremely restrictive for the soul, while it perfectly serves the needs of productivity like blinkers do on a race horse. Part of this is a problem with me, but perhaps the rest is a design challenge. There has to be a better way.


    This week I’ve been singing along to the late, great Adam Schlesinger’s Mexican Wine by Fountains of Wayne.

  • An idle year in review

    An idle year in review

    Before heading back into the working world tomorrow, I took some time today to review the past year of these weekly blog posts. You don’t realize how long it’s really been until you review all the news events (daily Covid numbers jumped from two digits to four) and things you did. It’s probably not a good idea to question whether they were worth doing in the first place. Ah what the hell, let’s do it.

    Here are some ironic bits I pulled out, because hindsight:

    I’ve always envied people who find the hobbies/obsessions just for them (damage to finances and relationships aside). I’ve never met a game I loved so much that I would spend hundreds or thousands of dollars on buying its in-app purchases. Or shoes, bicycles, etc. I know people who do, though. They seem to buy almost thoughtlessly and without regret. [Week 26.21]

    That was me wishing I had a hobby I liked enough to spend on it without thinking. Not long after writing that, I bought my first NFT. Over the next few months, I would fall out of love with the idea, and then back again. At present, there are days when I spend hours browsing interesting new releases and have the urge to just catch ‘em all. I don’t even know if it’s rational, if these artworks are real, or if this web3 mode of acquisition is legit, the way it might verifiably be in the real world. I justify it by saying this intersects with my work and my interests, but the simple truth is I’ve found my version of sneaker collecting. Be careful what you wish for.

    Rather than continue reading Firebreak this week, I looked into a few topics I’ve been feeling ignorant of: what’s going on with social tokens? What do people mean exactly when they say “metaverse”, since they can’t literally imagine it’s Snow Crash, (insert Princess Amidala face) right? [Week 33.21]

    A little while later, the metaverse hype train really took off (or derailed, depending on your POV) with Facebook’s rebranding to Meta, and every other company having some interest in exploring the space. Sadly, it seems that some people really do want life to be like in Snow Crash.

    Prompted by a friend’s reports of how well their investments in the Luna token were doing, I looked into the Terra ecosystem out of Korea and was impressed by its vision — insomuch as someone with little background in economics can certify a financial flywheel logical and brilliant. I don’t know what I don’t know, but it sure looks good to me. [Week 34.21]

    Narrator: Yup, he was indeed unqualified to certify any financial flywheels.

    This tweet helped me to see that it does take longer than you’d think to disconnect from work/overwork. I thought I’d gotten to a good place in just a couple of weeks, but looking back, I’ve been giving myself a hard time about not being productive enough, not doing enough each week to learn new things, or start new hobbies, or have enough fun — and all of that is a psychological holdover from the rhythms of work/overwork. [Week 37.21]

    I’m not ready yet to sit down and properly reflect on the entire period, what I learnt and how/if it’s changed me, but the short answer I’ve been giving people along the way is based on the above. For me at least, it’s impossible to take time off and just disconnect without going through several loops of trying to relax, trying to make productive use of the time, and feeling upset that I suck at taking time off.

    The first half was more deliberately used: I planned things, I met up with people, I took stock at the end of every day to ask what I could have done instead. Fooling around with the Misery Men project was probably healthy; a way to feel like I was making something without the usual worry of whether it mattered.

    Emotionally, the volatility probably went down in the second half — I wasn’t worried too much about how the time was used because it felt like there so much of it; maybe similar to how rich people don’t think too hard about their daily expenses. At the start of this sabbatical, one of the ways I phrased my objective was “to find boredom”, by which I meant total leisure satiation. It’s not possible, of course, just an ideal, because I could goof off forever. My guess is that it was only in the final third of the year that I started to live in the right mental neighborhood. I don’t feel completely renewed and energized or anything like that, but I take the emergence of my Subconscious Heirlooms project last week as a good sign. A year ago, I would not have suddenly found the will and courage to dash off 39 drawings in a week and put them up in public to be laughed at.

    In terms of all the media activity I recorded, it looks like I watched a hell of a lot of TV, mostly disposable Netflix crap. Could have done with less of that. I spent enough time playing games, but still failed to get around to Yakuza Kiwami 2, Yakuza: Like A Dragon, Lost Judgment, Astral Chain, Unpacking, Paradise Killer, A.I. The Somnium Files, VA-11 Hall-A, and a couple more still! I didn’t read as many books as I’d have liked, and that’s a bigger regret than not clearing the games backlog. Either I get better at squeezing gaming and reading into the rhythms of daily working life, or I’ll have to take another year off soon.

    Writing anything down, whether in my journal, to friends, or in these blog posts, never felt like a waste.

  • Week 21.22

    The week started with a public holiday (Vesak Day), which I spent having coffee with Peishan and Cien at the National Gallery. We ended up not having any time to see the exhibits. Mid-week, I joined Howard and Hunn at a random crypto meetup in town that one of them had heard about. We didn’t last long there, but ended up drinking at a cocktail bar in Golden Mile Complex for the next four or five hours. I will probably develop Covid in the coming week, let’s see.


    Out of nowhere, I decided to start making a new series of abstract paintings/drawings/doodles that I’m calling Subconscious Heirlooms. Drawing them has somehow been very satisfying, and they’ve consumed most of my free time in the past few days.

    So far I’ve done 30, some more awful than others, but I want to keep them in series where you can see progression in the process. Taken together with last week’s greater-than-zero creative output, I can only interpret this productive surge as my right brain’s last gasp of protest before returning to regular employment, a “please, can’t you see what we could be?” Hail Mary plea for me to continue being unemployed and free each afternoon to create whatever nonsense strikes me. Well, if you want to support this mission, you can buy one of these as an NFT on OpenSea! Yeah, I didn’t think so.

    Here’s the official description/museum wall text:

    Endless images lie dormant in our minds — generational lessons encoded in DNA; disassembled dreams; reflections on a lifetime of inaccessible memories. Subconscious Heirlooms is one attempt to surface a small collection of primal forms and concretize them for future generations.

    Recursively inspired by automatic drawing and generative art, each piece is made without intentional direction, using a small but continually expanding vocabulary of elements that occur, repeat, and evolve freely over the creative process. Some may cause you to feel a sudden and inexplicable affinity, affirming the connectedness of our lived experiences.


    Media activity:

    • Finished reading Daniel Suarez’s Delta-V, and just so you know going in, it’s going to be a series. It also feels like it was written for a film or TV adaptation, which is a feeling I also have with Blake Crouch’s books. It’s fine, anyway, and is a bit of The Martian meets Armageddon with a little more paranoid drama. I can’t believe I’m saying this, but the asshole billionaire role would definitely be best played by Jared Leto.
    • Just for maximum memory cross-talk, I immediately started on Neal Stephenson’s Seveneves next, which is also set in space, with another version of the ISS and another band of doomed adventurers, and I’m already getting a little mixed up.
    • I decided to see the Uncharted film, having played all the games. The casting is all wrong for sure, but once you get past that… it’s still a pretty bad movie. The first half works quite well, following the infallible Indiana Tomb Raider formula of ancient clues, exotic locales, and parkour. But by the end, I was on my phone and rolling my eyes at improbable set pieces that would look ridiculous even in a game.
    • How do you follow that? I asked my Instagram followers to vote between Morbius (Jared Leto in a role nobody asked for) and Memory (Liam Neeson in a role he’s done 1000x before). People are sickos, and 100% of people voted for Morbius, so I put it on… and it wasn’t nearly as bad as I’d expected. There’s a good film in there somewhere underneath, most of it probably on the cutting room floor (isn’t that a weird saying to still be using? Should we say “still in the Final Cut project library?”). I’ll venture that it’s a better film than Uncharted, but being able to waste time on both of them was a luxury.